8981 cards found
Thistledown Liege

Thistledown Liege {1}{W/U}{W/U}{W/U}

Creature - Kithkin Knight
Flash
Other white creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
The thoughtweft is his informant, and he its devoted guardian.
1/3
Thopter Arrest

Thopter Arrest {2}{W}

Enchantment
When Thopter Arrest enters, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield.
Thopter Engineer

Thopter Engineer {2}{R}

Creature - Human Artificer
When Thopter Engineer enters, create a 1/1 colorless Thopter artifact creature token with flying.
Artifact creatures you control have haste.
1/3
Thopter Foundry

Thopter Foundry {W/B}{U}

Artifact
{1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.
"Etherium is limited. Innovation is not."
—Tezzeret
Thopter Squadron

Thopter Squadron {5}

Artifact Creature - Thopter
Flying
Thopter Squadron enters with three +1/+1 counters on it.
{1}, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
{1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery.
0/0
Thorn Mammoth

Thorn Mammoth {5}{G}{G}

Creature - Elephant
Trample
Whenever Thorn Mammoth or another creature you control enters, Thorn Mammoth fights up to one target creature you don't control.
It will come to the defense of all wild things, from the shivering wren to the towering giant.
6/6
Thorn Thallid

Thorn Thallid {1}{G}{G}

Creature - Fungus
At the beginning of your upkeep, put a spore counter on Thorn Thallid.
Remove three spore counters from Thorn Thallid: It deals 1 damage to any target.
"The danger in cultivating massive plants caught the elves by surprise."
—Sarpadian Empires, vol. III
2/2
Thorn of the Black Rose

Thorn of the Black Rose {3}{B}

Creature - Human Assassin
Deathtouch
When Thorn of the Black Rose enters, you become the monarch.
If bribery and intimidation fail, Marchesa turns to her favorite form of persuasion.
1/3
Thornbite Staff

Thornbite Staff {2}

Kindred Artifact - Shaman Equipment
Equipped creature has "{2}, {T}: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature."
Whenever a Shaman creature enters, you may attach Thornbite Staff to it.
Equip {4}
Thornbow Archer

Thornbow Archer {B}

Creature - Elf Archer
Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.
"I will not rest until the stench of eyeblights is eradicated from these woods."
1/2
Thorned Moloch

Thorned Moloch {2}{R}

Creature - Lizard
Prowess
Thorned Moloch has first strike as long as it's attacking.
2/2
Thornglint Bridge

Thornglint Bridge

Artifact Land
Thornglint Bridge enters tapped.
Indestructible
{T}: Add {G} or {W}.
The path to growth is forged in balance.
Thornhide Wolves

Thornhide Wolves {4}{G}

Creature - Wolf
"Halana grew brambles to create a barricade around our camp, hoping that it would keep the wolves out. That was a mistake for which we almost paid dearly."
—Alena, trapper of Kessig
4/5
Thornscape Battlemage

Thornscape Battlemage {2}{G}

Creature - Elf Wizard
Kicker {R} and/or {W}
When Thornscape Battlemage enters, if it was kicked with its {R} kicker, it deals 2 damage to any target.
When Thornscape Battlemage enters, if it was kicked with its {W} kicker, destroy target artifact.
2/2
Thornweald Archer

Thornweald Archer {1}{G}

Creature - Elf Archer
Reach
Deathtouch
Their arrows are tipped with basilisk eyes and fletched with cockatrice feathers.
2/1
Thornwind Faeries

Thornwind Faeries {1}{U}{U}

Creature - Faerie
Flying
{T}: Thornwind Faeries deals 1 damage to any target.
Guarding the ship is the Thornwinds' first concern. Getting along with the locals ranks fourth or fifth at best.
1/1
Thornwood Falls

Thornwood Falls

Land
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {G} or {U}.
Those Who Serve

Those Who Serve {2}{W}

Creature - Zombie
2/4
Thought Collapse

Thought Collapse {1}{U}{U}

Instant
Counter target spell. Its controller mills three cards.
"I can think of no greater punishment than answering your question in full."
—Lazav
Thought Courier

Thought Courier {1}{U}

Creature - Human Wizard
{T}: Draw a card, then discard a card.
It is telling of the vedalkens' culture that they trust human couriers more than their own comrades.
1/1
Thought Erasure

Thought Erasure {U}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Surveil 1.
"It's truly the highest honor, isn't it? To be remembered? Pity for you."
Thought Lash

Thought Lash {2}{U}{U}

Enchantment
Cumulative upkeep—Exile the top card of your library.
When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from their library.
Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.
Thought Reflection

Thought Reflection {4}{U}{U}{U}

Enchantment
If you would draw a card, draw two cards instead.
Only when two oracles speak in unison is an omen accepted as truth.
Thought Scour

Thought Scour {U}

Instant
Target player mills two cards.
Draw a card.
He had glimpsed the truth of the Multiverse. Now if only he could remember it.
Related card: Tome of Gadwick
Thought Vessel

Thought Vessel {2}

Artifact
You have no maximum hand size.
{T}: Add {C}.
Infinite possibilities contained in a finite space.