9386 cards found
Squall Line

Squall Line {X}{G}{G}

Instant
Squall Line deals X damage to each creature with flying and each player.
The constant shifting of Dominaria's shredded timeline played havoc with its atmosphere, combining savage electrical storms from ages past.
  • Time Spiral
Squallmonger

Squallmonger {3}{G}

Creature - Monger
{2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.
"Squall, gale, hurricane—it's all a matter of size . . . and price."
3/3
Squeaking Pie Grubfellows

Squeaking Pie Grubfellows {3}{B}

Creature - Goblin Shaman
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.
3/2
  • Morningtide
Squeaking Pie Sneak

Squeaking Pie Sneak {1}{B}

Creature - Goblin Rogue
As an additional cost to cast this spell, reveal a Goblin card from your hand or pay {3}.
Fear
"Why do our pies squeak? It's all the faeries, mice, and prickly-hogs we stuff inside."
—Borb of the Squeaking Pie warren
2/2
  • Lorwyn
Squealing Devil

Squealing Devil {1}{R}

Creature - Devil
Fear
When Squealing Devil enters, you may pay {X}. If you do, target creature gets +X/+0 until end of turn.
When Squealing Devil enters, sacrifice it unless {B} was spent to cast it.
2/1
  • Dissension
Squee, Goblin Nabob

Squee, Goblin Nabob {2}{R}

Legendary Creature - Goblin
At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.
"Some goblins are expendable. Some are impossible to get rid of. But he's both—at the same time!"
—Starke
1/1
Squelch

Squelch {1}{U}

Instant
Counter target activated ability.
Draw a card.
Oku-Doku had gone through all the motions: the same akki cursewords, the same ingredients with their horrid stink, the same rude gestures. Yet not a person died.
  • Champions of Kamigawa
Squelching Leeches

Squelching Leeches {2}{B}{B}

Creature - Leech
Squelching Leeches's power and toughness are each equal to the number of Swamps you control.
Leeches are sacred to followers of Pharika for drawing poison from a wound, but feared by everyone else for drawing blood from the flesh.
*/*
Squirrel Nest

Squirrel Nest {1}{G}{G}

Enchantment - Aura
Enchant land
Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."
In the treetops, unseen by many, lurks chittering, skittering death.
Stab Wound

Stab Wound {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Related card: Perforator Crocodile
Stabbing Pain

Stabbing Pain {B}

Instant
Target creature gets -1/-1 until end of turn. Tap that creature.
"You can take the fight out of nearly any creature if you know where its soft spot is."
—Guttor, flesh-warper
  • Magic 2011
Stabwhisker the Odious

Stabwhisker the Odious

Legendary Creature - Rat Shaman
(Stabwhisker the Odious keeps color and mana cost of Nezumi Shortfang when flipped)
At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand.
3/3
Card has other part: Nezumi Shortfang
Staff of Domination

Staff of Domination {3}

Artifact
{1}: Untap Staff of Domination.
{2}, {T}: You gain 1 life.
{3}, {T}: Untap target creature.
{4}, {T}: Tap target creature.
{5}, {T}: Draw a card.
Staff of Nin

Staff of Nin {6}

Artifact
At the beginning of your upkeep, draw a card.
{T}: Staff of Nin deals 1 damage to any target.
"I have attuned the staff to your screams so that only I may benefit from your pain."
—Volux, disciple of Nin
Staff of the Death Magus

Staff of the Death Magus {3}

Artifact
Whenever you cast a black spell or a Swamp you control enters, you gain 1 life.
A symbol of ambition in ruthless times.
Staff of the Flame Magus

Staff of the Flame Magus {3}

Artifact
Whenever you cast a red spell or a Mountain you control enters, you gain 1 life.
A symbol of passion in indifferent times.
Staff of the Mind Magus

Staff of the Mind Magus {3}

Artifact
Whenever you cast a blue spell or an Island you control enters, you gain 1 life.
A symbol of sagacity in bewildering times.
Staff of the Sun Magus

Staff of the Sun Magus {3}

Artifact
Whenever you cast a white spell or a Plains you control enters, you gain 1 life.
A symbol of conviction in uncertain times.
Staff of the Wild Magus

Staff of the Wild Magus {3}

Artifact
Whenever you cast a green spell or a Forest you control enters, you gain 1 life.
A symbol of ferocity in oppressive times.
Staggershock

Staggershock {2}{R}

Instant
Staggershock deals 2 damage to any target.
Rebound
Stairs to Infinity

Stairs to Infinity

Plane - Xerex
Players have no maximum hand size.
Whenever you roll the planar die, draw a card.
Whenever chaos ensues, reveal the top card of your planar deck. You may put it on the bottom of your planar deck.
Stalker Hag

Stalker Hag {B/G}{B/G}{B/G}

Creature - Hag
Swampwalk, forestwalk
Her hunt is silent until a bone snaps or flesh tears. Her victims never know to scream.
3/2
  • Eventide
Stalking Stones

Stalking Stones

Land
{T}: Add {C}.
{6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land.
Stalking Tiger

Stalking Tiger {3}{G}

Creature - Cat
Stalking Tiger can't be blocked by more than one creature.
In the Jamuraan jungles, there is often no separating beauty from danger.
3/3
Stalking Vampire
Screeching Bat

Stalking Vampire

Creature - Vampire
(Color indicator: Stalking Vampire is black)
At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Stalking Vampire.
Each form she takes is an exploration of the senses.
5/5
Card has other part: Screeching Bat
  • Innistrad