217 cards found
Cystbearer

Cystbearer {2}{G}

Creature - Phyrexian Beast
Infect
Phyrexia strives to simulate natural life, but it can't resist improving on the design.
2/3
  • Scars of Mirrodin
Dark Banishing

Dark Banishing {2}{B}

Instant
Destroy target nonblack creature. It can't be regenerated.
"It is the way of most wizards to begin by exiling themselves and to end by exiling everyone else."
—Hanna, Weatherlight navigator
Death-Greeter's Champion

Death-Greeter's Champion {2}{R}

Creature - Human Warrior
Dash {3}{R}
Backup 1
Double strike
2/1
  • March of the Machine Commander 30 117
Deathbellow Raider

Deathbellow Raider {1}{R}

Creature - Minotaur Berserker
Deathbellow Raider attacks each combat if able.
{2}{B}: Regenerate Deathbellow Raider.
"The temple has been rededicated. It belongs to Mogis now."
—Rastos, disciple of Mogis
2/3
  • Theros
Defiant Salvager

Defiant Salvager {2}{B}

Creature - Aetherborn Artificer
Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate only as a sorcery.
"I didn't survive that crash just so I could fall to the likes of you."
2/2
Dirtwater Wraith

Dirtwater Wraith {3}{B}

Creature - Wraith
Swampwalk
{B}: Dirtwater Wraith gets +1/+0 until end of turn.
"The foul entities of the Uuserk swamp had never before dared to spread their influence to the very heart of Zhalfir."
—Hakim, Loreweaver
1/3
Drach'Nyen

Drach'Nyen {4}{B}{R}

Legendary Artifact - Equipment
Echo of the First Murder — When Drach'Nyen enters, exile up to one target creature.
Daemon Sword — Equipped creature has menace and gets +X/+0, where X is the exiled card's power.
Equip {2}
  • Warhammer 40,000 Commander 117 117★
Dragon Fangs

Dragon Fangs {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has trample.
When a creature with mana value 6 or greater enters, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.
  • Scourge
Dragon's Claw

Dragon's Claw {2}

Artifact
Whenever a player casts a red spell, you may gain 1 life.
Though no longer attached to the hand, it still holds its adversary in its grasp.
Dragonborn Looter

Dragonborn Looter {1}{U}

Creature - Dragon Rogue
{1}, {T}: Draw a card, then discard a card.
1/2
Related card: Dragonborn Looter (Alchemy)
Drakestown Forgotten

Drakestown Forgotten {4}{B}

Creature - Zombie
Drakestown Forgotten enters with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.
{2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.
0/0
Eldrazi Linebreaker

Eldrazi Linebreaker {1}{C}{R}

Creature - Eldrazi
Devoid
Trample
At the beginning of combat on your turn, target creature you control gains haste and gets +X/+0 until end of turn, where X is the number of Eldrazi you control.
3/3
Ember Beast

Ember Beast {2}{R}

Creature - Beast
Ember Beast can't attack or block alone.
Spot one ember beast, attack.
Spot a second, best fall back.
—Dwarven saying
3/4
Energy Chamber

Energy Chamber {2}

Artifact
At the beginning of your upkeep, choose one —
• Put a +1/+1 counter on target artifact creature.
• Put a charge counter on target noncreature artifact.
Eternal Taskmaster

Eternal Taskmaster {1}{B}

Creature - Zombie
Eternal Taskmaster enters tapped.
Whenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand.
Sometimes she considered how much easier it would have been to stay dead.
2/3
Eureka

Eureka {2}{G}{G}

Sorcery
Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Exotic Orchard

Exotic Orchard

Land
{T}: Add one mana of any color that a land an opponent controls could produce.
"It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them."
—Pulan, Bant orchardist
Experiment Kraj

Experiment Kraj {2}{G}{G}{U}{U}

Legendary Creature - Ooze Mutant
Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.
{T}: Put a +1/+1 counter on target creature.
"Of course it will grow beyond control—it was designed to choose its own evolution."
—Momir Vig
4/6
Extravagant Replication

Extravagant Replication {4}{U}{U}

Enchantment
At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.
"Just one aether tiger? What do I look like, a peasant?"
Faerie Noble

Faerie Noble {2}{G}

Creature - Faerie Noble
Flying
Other Faerie creatures you control get +0/+1.
{T}: Other Faerie creatures you control get +1/+0 until end of turn.
"Faeries talk all in riddles and tricky bits, 'cept the Nobles. Now, there's some straight talkers."
—Joskun, An-Havva Constable
1/2
Related card: Apocalypse Chime
Feed the Swarm

Feed the Swarm {1}{B}

Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
"On vile wings and bloody wind, the swarm will rise."
—Skyclave inscription
Fervent Strike

Fervent Strike {R}

Instant
Target creature gets +1/+0 and gains first strike and haste until end of turn.
"The flame paints a bright wheel on the sky, then shifts into a stabbing spark. The enemy falls; the smoke of victory rises."
—"Legends of the Firedancer"
Flame Spill

Flame Spill {2}{R}

Instant
Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead.
Fragile, floating Skysail suddenly seemed like an appealingly safe place to live.
  • Ikoria: Lair of Behemoths
Fog Bank

Fog Bank {1}{U}

Creature - Wall
Defender
Flying
Prevent all combat damage that would be dealt to and dealt by this creature.
"The union of sea and sky makes a perfect cover."
—Talrand, sky summoner
0/2
Forgotten Ancient

Forgotten Ancient {3}{G}

Creature - Elemental
Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.
Its blood is life. Its body is growth.
0/3