33504 cards found
Topan Freeblade

Topan Freeblade {1}{W}

Creature - Human Soldier
Vigilance
Renown 1
"My scars are my sigils. I will wear them with pride long after you're gone."
2/2
Banshee of the Dread Choir

Banshee of the Dread Choir {3}{B}{B}

Creature - Spirit
Myriad
Whenever this creature deals combat damage to a player, that player discards a card.
4/4
Loran, Disciple of History

Loran, Disciple of History {3}{W}

Legendary Creature - Human Artificer
Whenever Loran or another legendary creature you control enters, return target artifact card from your graveyard to your hand.
Urza and Mishra may have been Tocasia's most famous students, but Loran was the true heir to her legacy.
3/3
  • The Brothers' War
Sanguine Bond

Sanguine Bond {3}{B}{B}

Enchantment
Whenever you gain life, target opponent loses that much life.
"Blood is constant. Every drop I drink, someone must bleed."
—Vradeen, vampire nocturnus
Related card: Sanguine Soothsayer
Colossal Might

Colossal Might {R}{G}

Instant
Target creature gets +4/+2 and gains trample until end of turn.
"Never corner a barbarian. You become the path of least resistance."
—Sarkhan Vol
Desynchronization

Desynchronization {2}{U}{U}

Instant
Return each nonland permanent that's not historic to its owner's hand.
History cannot be changed, and the Animus is not kind to those who try.
Mardu Strike Leader

Mardu Strike Leader {2}{B}

Creature - Human Warrior
Whenever this creature attacks, create a 2/1 black Warrior creature token.
Dash {3}{B}
3/2
Shreds of Sanity

Shreds of Sanity {2}{R}

Sorcery
Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.
A few gnawing thoughts can eat at the mind until nothing else remains.
Sandstone Needle

Sandstone Needle

Land
This land enters tapped with two depletion counters on it.
{T}, Remove a depletion counter from this land: Add {R}{R}. If there are no depletion counters on this land, sacrifice it.
  • Mercadian Masques
Gibbering Fiend

Gibbering Fiend {1}{R}

Creature - Devil
When this creature enters, it deals 1 damage to each opponent.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, this creature deals 1 damage to that player.
2/1
  • Shadows over Innistrad
Monstrous Rage

Monstrous Rage {R}

Instant
Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it.
"My, what big paws y—"
—Thomas the woodsman, last words
Zevlor, Elturel Exile

Zevlor, Elturel Exile {1}{U}{B}{R}

Legendary Creature - Tiefling Warrior
Haste
{2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.
4/2
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 296 441 552
Rivendell

Rivendell

Legendary Land
Rivendell enters tapped unless you control a legendary creature.
{T}: Add {U}.
{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.
"Were I to go where my heart dwells, I would now be wandering in the fair valley of Rivendell."
—Aragorn
Adarkar Sentinel

Adarkar Sentinel {5}

Artifact Creature - Soldier
{1}: This creature gets +0/+1 until end of turn.
"We encountered the Sentinels in the wastes, near no living thing. Their purpose was inscrutable."
—Disa the Restless, journal entry
3/3
Disciples of Gix

Disciples of Gix {4}{B}{B}

Creature - Phyrexian Human
When this creature enters, search your library for up to three artifact cards, put them into your graveyard, then shuffle.
"Machines feel no fear, no sorrow, no hunger—only glorious purpose, true and pure."
4/4
  • The Brothers' War
Knight of Lost Causes

Knight of Lost Causes {W}{W}

Creature - Human Knight
Vigilance
As long as you are way behind, Knight of Lost Causes gets +3/+3 and has indestructible. (You are way behind if, at any point during this turn, an opponent had 10 or more life than you, controlled at least three more creatures than you, or had at least three more cards in hand than you.)
2/2
  • Mystery Booster 2
Tempt with Bunnies

Tempt with Bunnies {2}{W}

Sorcery
Tempting Offer — Draw a card and create a 1/1 white Rabbit creature token. Then each opponent may draw a card and create a 1/1 white Rabbit creature token. For each opponent who does, you draw a card and you create a 1/1 white Rabbit creature token.
  • Bloomburrow Commander 13 49
Demolition Stomper

Demolition Stomper {6}

Artifact - Vehicle
This Vehicle can't be blocked by creatures with power 2 or less.
Crew 5
10/7
Related card: Experimental Pilot
Meddling Mage

Meddling Mage {W}{U}

Creature - Human Wizard
As this creature enters, choose a nonland card name.
Spells with the chosen name can't be cast.
"This violent wasteland is an indictment of its people. These cowards lack the will to oppose disorder."
2/2
Singularity Rupture

Singularity Rupture {3}{U}{B}{B}

Sorcery
Destroy all creatures, then any number of target players each mill half their library, rounded down.
"Rejoice! For within sekhar, the final sacrifice, you will find passage to the Next Eternity."
—Calnan, Monoist assassin
Dauthi Mercenary

Dauthi Mercenary {2}{B}

Creature - Dauthi Knight Mercenary
Shadow
{1}{B}: This creature gets +1/+0 until end of turn.
"The Dauthi believe they dignify murder by paying for it."
—Lyna, Soltari emissary
2/1
Bursting Beebles

Bursting Beebles {2}{U}

Creature - Beeble
This creature can't be blocked as long as defending player controls two or more nonland permanents that share an artist.
Like thousands of others, the beebles quit Magic for several years following the release of the Mercadian Masques set.
2/2
  • Unhinged
Team Perseverance

Team Perseverance {1}{B}

Instant
Team Cloudspire — Target creature gets +2/+0 and gains indestructible until end of turn. Draw a card.
Team Speed Demons — Return one or two target creature cards from your graveyard to your hand.
  • Unknown Event
Geistpack Alpha

Geistpack Alpha {3}{G}

Creature - Wolf
Trample
When Geistpack Alpha dies, seek a permanent card with mana value equal to the number of lands you control.
5/4
  • Alchemy: Innistrad
Rowdy Crew

Rowdy Crew {2}{R}{R}

Creature - Human Pirate
Trample
When this creature enters, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on this creature.
3/3