Desynchronization

Desynchronization {2}{U}{U}

Instant
Return each nonland permanent that's not historic to its owner's hand.
History cannot be changed, and the Animus is not kind to those who try.
Details
Legalities
Rulings
  • 2024-07-05 A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn't make an object more historic than another or provide an additional bonus—an object either is historic or it isn't.
  • 2024-07-05 An ability that triggers "whenever you cast a historic spell" doesn't trigger if a historic card is put onto the battlefield without being cast.
  • 2024-07-05 Lands are never cast, so abilities that trigger "whenever you cast a historic spell" won't trigger if you play a legendary land. They also won't trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype.
  • 2024-07-05 Some abilities trigger "whenever you cast a historic spell." Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
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Printings

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Foreign names
  • 失去同步
  • Desynchronisation
  • Désynchronisation des mémoires
  • Desincronizzazione
  • シンクロ解除
  • Desincronización