9386 cards found
Side to Side

Side to Side {2}{G}

Instant
You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token.
His friends at the gym never knew Garanth's secret shame. For years he had tried to walk away from professional arm wrestling, but hey—free monkeys.
  • Unhinged
Sideswipe

Sideswipe {1}{R}

Instant
You may change any targets of target Arcane spell.
Hisoka's wizards struggled for years to master the art of redirection that came so naturally to the shamans of Ganzan Pass.
  • Champions of Kamigawa
Sidewinder Sliver

Sidewinder Sliver {W}

Creature - Sliver
All Sliver creatures have flanking.
"They encircled our patrol with the stealth of snakes, corralling us like livestock."
—Merrik Aidar, Benalish patrol
1/1
Siege Mastodon

Siege Mastodon {4}{W}

Creature - Elephant
"The walls of the wicked will fall before us. Ready the siege engines. We proceed to war!"
—General Avitora
3/5
Siege Wurm

Siege Wurm {5}{G}{G}

Creature - Wurm
Convoke
Trample
The Rubblefield was once among the wealthiest districts in Ravnica. All it took was a single wurm to reduce it to ruins.
5/5
Siege of Towers

Siege of Towers {1}{R}

Sorcery
Replicate {1}{R}
Target Mountain becomes a 3/1 creature. It's still a land.
Siege-Gang Commander

Siege-Gang Commander {3}{R}{R}

Creature - Goblin
When Siege-Gang Commander enters, create three 1/1 red Goblin creature tokens.
{1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.
2/2
Related card: Kayla's Kindling
Sift

Sift {3}{U}

Sorcery
Draw three cards, then discard a card.
Dwell longest on the thoughts that shine brightest.
Sift Through Sands

Sift Through Sands {1}{U}{U}

Instant - Arcane
Draw two cards, then discard a card.
If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle.
Related cards: Peer Through Depths Reach Through Mists The Unspeakable
Sigarda, Host of Herons

Sigarda, Host of Herons {2}{G}{W}{W}

Legendary Creature - Angel
Flying, hexproof
Spells and abilities your opponents control can't cause you to sacrifice permanents.
Great devotion yields great reward.
5/5
Sighted-Caste Sorcerer

Sighted-Caste Sorcerer {1}{W}

Creature - Human Wizard
Exalted
{U}: Sighted-Caste Sorcerer gains shroud until end of turn.
1/1
  • Shards of Alara
Sightless Brawler

Sightless Brawler {1}{W}

Enchantment Creature - Human Warrior
Bestow {4}{W}
Sightless Brawler can't attack alone.
Enchanted creature gets +3/+2 and can't attack alone.
3/2
  • Journey into Nyx
Sightless Ghoul

Sightless Ghoul {3}{B}

Creature - Zombie Soldier
Sightless Ghoul can't block.
Undying
It blindly marches on Thraben's gates, guided by its master's direful will.
2/2
  • Dark Ascension
Sigil Blessing

Sigil Blessing {G}{W}

Instant
Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
"For unwavering commitment and unflinching strength, the Order of the White Orchid confers its sigil. Rise, knight-captain, and do your duty."
Sigil Captain

Sigil Captain {1}{G}{W}{W}

Creature - Rhino Soldier
Whenever a creature you control enters, if that creature is 1/1, put two +1/+1 counters on it.
"One sigil awarded for valor, the other awarded for surviving Hellkite's Pass."
3/3
Sigil Tracer

Sigil Tracer {1}{U}{U}

Creature - Merfolk Wizard
{1}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.
"The reflection is true. It is you who are distorted and false."
2/2
  • Morningtide
Sigil of Distinction

Sigil of Distinction {X}

Artifact - Equipment
Sigil of Distinction enters with X charge counters on it.
Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction.
Equip—Remove a charge counter from Sigil of Distinction.
  • Shards of Alara
Sigil of Sleep

Sigil of Sleep {U}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
Arrows are only one way to remove an enemy.
Sigil of the Empty Throne

Sigil of the Empty Throne {3}{W}{W}

Enchantment
Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
When Asha left Bant, she ensured that the world would have protection and order in her absence.
Related card: Faithful Disciple
Sigil of the Nayan Gods

Sigil of the Nayan Gods {1}{G}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
Cycling {G/W}
As the elves learned the hymns of angels, the knights learned the roars of titans.
  • Alara Reborn
Sigiled Behemoth

Sigiled Behemoth {4}{G}{W}

Creature - Beast
Exalted
"Do not mistake a behemoth's assistance for subservience."
—Mayael the Anima
5/4
  • Alara Reborn
Sigiled Paladin

Sigiled Paladin {W}{W}

Creature - Human Knight
First strike
Exalted
Each sigil marks the recognition of a great deed and signifies a duty owed to the one who granted it.
2/2
  • Shards of Alara
Sigiled Skink

Sigiled Skink {1}{R}

Creature - Lizard
Whenever Sigiled Skink attacks, scry 1.
The runes seem to come alive as it moves, rippling like slow flames across its scales.
2/1
  • Journey into Nyx
Sigiled Starfish

Sigiled Starfish {1}{U}

Creature - Starfish
{T}: Scry 1.
Kruphix hid the most dire prophecies about humankind where humans would never find them and tritons wouldn't care to read them.
0/3
Related cards: Oyaminartok, Polar Werebear Tireless Angler
Sign in Blood

Sign in Blood {B}{B}

Sorcery
Target player draws two cards and loses 2 life.
Little agonies pave the way to greater power.