33471 cards found
Obscura Ascendancy

Obscura Ascendancy {W}{U}{B}

Enchantment
Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on this enchantment, put a soul counter on this enchantment, then create a 2/2 white Spirit creature token with flying.
As long as there are five or more soul counters on this enchantment, Spirits you control get +3/+3.
Storm Front

Storm Front {G}

Enchantment
{G}{G}: Tap target creature with flying.
The calmest day on Rath would be thought a storm anywhere else.
  • Tempest
Graaz, Unstoppable Juggernaut

Graaz, Unstoppable Juggernaut {8}

Legendary Artifact Creature - Juggernaut
Juggernauts you control attack each combat if able.
Juggernauts you control can't be blocked by Walls.
Other creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types.
7/5
  • Phyrexia: All Will Be One Promos 229p 229s
  • Phyrexia: All Will Be One 229 334 478
Question Elemental?

Question Elemental? {2}{U}{U}

Creature - Elemental?
Did you know this creature has flying?
Are you aware that any time you say something that isn't a question, when a player points out this fact first, they gain control of this creature?
"What the . . . ?"
3/4
Gleaming Geardrake

Gleaming Geardrake {U}{R}

Artifact Creature - Drake
Flying
When this creature enters, investigate.
Whenever you sacrifice an artifact, put a +1/+1 counter on this creature.
1/1
  • Murders at Karlov Manor 205 361 424
The Colossal Dreadmaw

The Colossal Dreadmaw {4}{G}{G}

Legendary Creature - Dinosaur
Trample
You may cast creature cards from your hand as though they were the card Colossal Dreadmaw. (They become Colossal Dreadmaws.)
6/6
Raging Swordtooth

Raging Swordtooth {3}{R}{G}

Creature - Dinosaur
Trample
When this creature enters, it deals 1 damage to each other creature.
Carnivorous dinosaurs developed a taste for undead flesh, tracking the vampires by the scent of blood on their breath.
5/5
Feral Deceiver

Feral Deceiver {3}{G}

Creature - Spirit
{1}: Look at the top card of your library.
{2}: Reveal the top card of your library. If it's a land card, this creature gets +2/+2 and gains trample until end of turn. Activate only once each turn.
3/2
  • Champions of Kamigawa
Bone Rattler

Bone Rattler {3}{B}{B}

Creature - Skeleton
When Bone Rattler is put into your graveyard from anywhere, exile it. When you do, create four Reassembling Skeleton token cards and put them into your graveyard.
4/4
Drake Haven

Drake Haven {2}{U}

Enchantment
Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying.
"If you want to truly test your survival skills, walk the Obelisk Path when the drakes are feeding."
—Etha, initiate of Rhet crop
Repository Skaab

Repository Skaab {3}{U}

Creature - Zombie
Exploit
When this creature exploits a creature, return target instant or sorcery card from your graveyard to your hand.
Created to capture the spark of genius for later use.
3/3
Master Healer

Master Healer {4}{W}

Creature - Human Cleric
{T}: Prevent the next 4 damage that would be dealt to any target this turn.
Behind his eyes is the pain of every soldier his hands have healed.
1/4
Oran-Rief, the Vastwood

Oran-Rief, the Vastwood

Land
This land enters tapped.
{T}: Add {G}.
{T}: Put a +1/+1 counter on each green creature that entered this turn.
Ninth Bridge Patrol

Ninth Bridge Patrol {1}{W}

Creature - Dwarf Soldier
Whenever another creature you control leaves the battlefield, put a +1/+1 counter on this creature.
The Consulate keeps watch at each of the eleven bridges to ensure that the market remains a haven for commerce, not for con artists.
1/1
The Dominion Bracelet

The Dominion Bracelet {2}

Legendary Artifact - Equipment
Equipped creature gets +1/+1 and has "{15}, Exile The Dominion Bracelet: You control target opponent during their next turn. This ability costs {X} less to activate, where X is this creature's power. Activate only as a sorcery."
Equip {1}
Lumbering Lightshield

Lumbering Lightshield {1}{W}

Creature - Illusion
When Lumbering Lightshield enters, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs {1} more to cast."
1/4
Related card: Teyo, Aegis Adept
  • Jumpstart: Historic Horizons
Dovin Baan

Dovin Baan {2}{W}{U}

Legendary Planeswalker - Dovin
[+1]: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated.
[–1]: You gain 2 life and draw a card.
[–7]: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps."
Loyalty:
3
Cleansing Ray

Cleansing Ray {1}{W}

Sorcery
Choose one —
• Destroy target Vampire.
• Destroy target enchantment.
"The sun creates, sustains, and consumes so it can create again."
—Caparocti Sunborn
  • Rivals of Ixalan
Fiery Fall

Fiery Fall {5}{R}

Instant
Fiery Fall deals 5 damage to target creature.
Basic landcycling {1}{R}
Jund feasts on the unprepared.
Grip of Phyresis

Grip of Phyresis {2}{U}

Instant
Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it.
"Even your blade knows who will triumph here."
—Atraxa, Praetors' Voice
Oakenform

Oakenform {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
"When the beast cloaks itself in the mighty oak, what good is a bow? When the oak wraps itself around the snarling beast, what good is a hatchet?"
—Dionus, elvish archdruid
Vine Kami

Vine Kami {6}{G}

Creature - Spirit
Menace
Soulshift 6
4/4
  • Champions of Kamigawa
Kessig Naturalist
Lord of the Ulvenwald

Kessig Naturalist {R}{G}

Creature - Human Werewolf
Whenever this creature attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Daybound
"Far from home, little one? I know the feeling."
2/2
Card has other part: Lord of the Ulvenwald
Tower Drake

Tower Drake {2}{U}

Creature - Drake
Flying
{W}: This creature gets +0/+1 until end of turn.
The first motion put forth in the pristine Jelenn Column was for severe restrictions on the airspace around New Prahv.
2/1
Nightshade Schemers

Nightshade Schemers {4}{B}

Creature - Faerie Wizard
Flying
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each opponent loses 2 life.
3/2
  • Morningtide