29397 cards found
Demon's Jester

Demon's Jester {3}{B}

Creature - Imp
Flying
Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.
They knock 'em dead, with or without the punch line.
2/2
Demonfire

Demonfire {X}{R}

Sorcery
Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
Demonic Appetite

Demonic Appetite {B}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +3/+3.
At the beginning of your upkeep, sacrifice a creature.
"Morality is just shorthand for the constraints of being powerless."
—Ob Nixilis
  • Rise of the Eldrazi
Demonic Attorney

Demonic Attorney {1}{B}{B}

Sorcery
Remove Demonic Attorney from your deck before playing if you're not playing for ante.
Each player antes the top card of their library.
Demonic Bargain

Demonic Bargain {2}{B}

Sorcery
Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle.
"Do not try to negotiate with me, human. You want power? This is the price."
—Ormendahl
Related card: Razor Demon
Demonic Collusion

Demonic Collusion {3}{B}{B}

Sorcery
Buyback—Discard two cards.
Search your library for a card, put that card into your hand, then shuffle.
  • Time Spiral
Demonic Consultation

Demonic Consultation {B}

Instant
Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
Abandon hope . . . .
Demonic Counsel

Demonic Counsel {1}{B}

Sorcery
Search your library for a Demon card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle.
Valgavoth whispered into Marina's ear until he was all she could hear.
  • Duskmourn: House of Horror Promos 92p 92s
  • Duskmourn: House of Horror 92 310
Demonic Covenant

Demonic Covenant {4}{B}{B}

Kindred Enchantment - Demon
Whenever one or more Demons you control attack a player, you draw a card and lose 1 life.
At the beginning of your end step, create a 5/5 black Demon creature token with flying, then mill two cards. If two cards that share all their card types were milled this way, sacrifice Demonic Covenant.
  • Duskmourn: House of Horror Commander 19 49
Demonic Dread

Demonic Dread {1}{B}{R}

Sorcery
Cascade
Target creature can't block this turn.
  • Alara Reborn
Demonic Embrace

Demonic Embrace {1}{B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.
You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.
Demonic Gifts

Demonic Gifts {1}{B}

Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."
It began as a flavor on the tongue, like a bloody morsel of roast boar—but soon the power was a conflagration in her veins.
Demonic Hordes

Demonic Hordes {3}{B}{B}{B}

Creature - Demon
{T}: Destroy target land.
At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice.
Created to destroy Dominia, Demons can sometimes be bent to a more focused purpose.
5/5
Demonic Lore

Demonic Lore {2}{B}

Enchantment
When Demonic Lore enters, draw three cards.
At the beginning of your end step, you lose 2 life for each card in your hand.
"The greatest works of literature leave the reader forever altered."
—Nevinyrral, Urborg tyrant
  • Commander Legends
Demonic Pact

Demonic Pact {2}{B}{B}

Enchantment
At the beginning of your upkeep, choose one that hasn't been chosen —
• This enchantment deals 4 damage to any target and you gain 4 life.
• Target opponent discards two cards.
• Draw two cards.
• You lose the game.
Related cards: Graven Archfiend Razor Demon
Demonic Rising

Demonic Rising {3}{B}{B}

Enchantment
At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.
Which is the greater folly, summoning the demon or expecting gratitude from it?
  • Avacyn Restored
Demonic Ruckus

Demonic Ruckus {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has menace and trample.
When Demonic Ruckus is put into a graveyard from the battlefield, draw a card.
Plot {R}
  • Outlaws of Thunder Junction
Demonic Taskmaster

Demonic Taskmaster {2}{B}

Creature - Demon
Flying
At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster.
Subservience to greater power is the only law in the pit.
4/3
  • Avacyn Restored
Demonic Torment

Demonic Torment {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack.
Prevent all combat damage that would be dealt by enchanted creature.
Demonic Tourist Laser

Demonic Tourist Laser

Stickers
{TK}{TK} — Outlast {1}
{TK}{TK}{TK} — When this permanent dies, you get seven {TK}.
{TK}{TK} — 1/4
{TK}{TK}{TK}{TK}{TK} — 9/6
  • Unfinity Sticker Sheets
Demonic Tutor

Demonic Tutor {1}{B}

Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Beware the generosity of demons.
Related card: Key to the Archive
Demonic Vigor

Demonic Vigor {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature dies, return that card to its owner's hand.
In the Cabal, death is just another mark of devotion.
Demonlord Belzenlok

Demonlord Belzenlok {4}{B}{B}

Legendary Creature - Elder Demon
Flying, trample
When Demonlord Belzenlok enters, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.
6/6
Demonlord of Ashmouth

Demonlord of Ashmouth {2}{B}{B}

Creature - Demon
Flying
When Demonlord of Ashmouth enters, exile it unless you sacrifice another creature.
Undying
5/4
  • Avacyn Restored
Demonmail Hauberk

Demonmail Hauberk {4}

Artifact - Equipment
Equipped creature gets +4/+2.
Equip—Sacrifice a creature.
It comes off as easily as your own skin.