8442 cards found
Rionya, Fire Dancer

Rionya, Fire Dancer {3}{R}{R}

Legendary Creature - Human Wizard
At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.
3/4
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Rip Apart

Rip Apart {R}{W}

Sorcery
Choose one —
• Rip Apart deals 3 damage to target creature or planeswalker.
• Destroy target artifact or enchantment.
Torn from history. Torn from memory. Torn from reality.
Riparian Tiger

Riparian Tiger {3}{G}{G}

Creature - Cat
Trample
When Riparian Tiger enters the battlefield, you get {E}{E}.
Whenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn.
4/4
Ripjaw Raptor

Ripjaw Raptor {2}{G}{G}

Creature - Dinosaur
Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.
Raptors are clever enough to tear away a hard metal shell to get at the tasty morsel inside.
4/5
Related card: Scalespeaker Shepherd
Riptide Crab

Riptide Crab {1}{W}{U}

Creature - Crab
Vigilance
When Riptide Crab dies, draw a card.
It sleeps with its claws open.
1/3
Riptide Director

Riptide Director {2}{U}{U}

Creature - Human Wizard
{2}{U}{U}, {T}: Draw a card for each Wizard you control.
Those who lead others to wisdom become the wisest themselves.
2/3
Riptide Laboratory

Riptide Laboratory

Land
{T}: Add {C}.
{1}{U}, {T}: Return target Wizard you control to its owner's hand.
Rise and Shine

Rise and Shine {1}{U}

Sorcery
Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.
Overload {4}{U}{U}
Rise from the Grave

Rise from the Grave {4}{B}

Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
"Death is no excuse for disobedience."
—Liliana Vess
Rise from the Tides

Rise from the Tides {5}{U}

Sorcery
Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard.
"Dear brother, it's sweet that you have chosen to share your toys with Ludevic, but I too have found some new playmates."
—Ghoulcaller Gisa
Rise of the Dark Realms

Rise of the Dark Realms {7}{B}{B}

Sorcery
Put all creature cards from all graveyards onto the battlefield under your control.
Lock your doors... they're coming home
Rise of the Dread Marn

Rise of the Dread Marn {2}{B}

Instant
Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn.
Foretell {B}
Risen Reef

Risen Reef {1}{G}{U}

Creature - Elemental
Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
1/1
Rishadan Brigand

Rishadan Brigand {4}{U}

Creature - Human Pirate
Flying
When Rishadan Brigand enters the battlefield, each opponent sacrifices a permanent unless they pay {3}.
Rishadan Brigand can block only creatures with flying.
3/2
Rishadan Dockhand

Rishadan Dockhand {U}

Creature - Merfolk
Islandwalk
{1}, {T}: Tap target land.
It's not hard to find work in Rishada, so long as you've got a strong back and don't ask too many questions.
1/2
Rishadan Footpad

Rishadan Footpad {3}{U}

Creature - Human Pirate
When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless they pay {2}.
"The best things in life are free. Money, for instance."
2/2
Rishadan Port

Rishadan Port

Land
{T}: Add {C}.
{1}, {T}: Tap target land.
Rishada is the gateway to free trade—but the key will cost you.
Rishkar's Expertise

Rishkar's Expertise {4}{G}{G}

Sorcery
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
"Control the Great Conduit? You might as well try to divert a river with your hands."
Rishkar, Peema Renegade

Rishkar, Peema Renegade {2}{G}

Legendary Creature - Elf Druid
When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has "{T}: Add {G}."
"Aether is the soul of Kaladesh, and all souls should be free."
2/2
Risk Factor

Risk Factor {2}{R}

Instant
Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.
Jump-start
Risky Move

Risky Move {3}{R}{R}{R}

Enchantment
At the beginning of each player's upkeep, that player gains control of Risky Move.
When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
Risona, Asari Commander

Risona, Asari Commander {1}{R}{W}

Legendary Creature - Human Samurai
Haste
Whenever Risona, Asari Commander deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it.
Whenever combat damage is dealt to you, remove an indestructible counter from Risona.
3/3
Rite of Belzenlok

Rite of Belzenlok {2}{B}{B}

Enchantment - Saga
I, II — Create two 0/1 black Cleric creature tokens.
III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."
Rite of Flame

Rite of Flame {R}

Sorcery
Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard.
As the flames engulfed her, Chandra opened her heart and offered up her greatest regrets to be consumed by the inferno.
Rite of Harmony

Rite of Harmony {G}{W}

Instant
Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card.
Flashback {2}{G}{W}
Nature bends to the witches' call.