2260 cards found
Dimir Strandcatcher

Dimir Strandcatcher {2}{U/B}{U/B}

Creature - Faerie Rogue
Flying
Whenever you attack, surveil X, where X is the number of opponents being attacked.
At the beginning of each end step, if three or more cards were put into your graveyard from anywhere other than the battlefield this turn, draw a card.
3/3
  • Ravnica: Clue Edition
Din of the Fireherd

Din of the Fireherd {5}{B/R}{B/R}{B/R}

Sorcery
Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.
Vengeance in stampede form.
  • Shadowmoor
Dining Room

Dining Room

Land
Dining Room enters the battlefield tapped.
{T}: Add {R} or {G}.
{4}, {T}: Investigate.
  • Ravnica: Clue Edition
Dinrova Horror

Dinrova Horror {4}{U}{B}

Creature - Horror
When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.
"Welcome to the Dimir Public Offices. Not responsible for death or loss of property. Basement off-limits."
—Sign outside Dinrova Building
4/4
Dire Fleet Captain

Dire Fleet Captain {B}{R}

Creature - Orc Pirate
Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
Orcs are happiest under captains who steer toward battle. Orcs of the Dire Fleet are downright jovial.
2/2
  • Ixalan
Dire Fleet Neckbreaker

Dire Fleet Neckbreaker {2}{B}{R}

Creature - Orc Pirate
Attacking Pirates you control get +2/+0.
The buccaneers scaled the sides of buildings as easily as they boarded enemy ships.
3/2
  • Rivals of Ixalan
Dire Fleet Warmonger

Dire Fleet Warmonger {1}{B}{R}

Creature - Orc Pirate
At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn.
3/3
  • Core Set 2021
Dire Undercurrents

Dire Undercurrents {3}{U/B}{U/B}

Enchantment
Whenever a blue creature enters the battlefield under your control, you may have target player draw a card.
Whenever a black creature enters the battlefield under your control, you may have target player discard a card.
Dire-Strain Rampage

Dire-Strain Rampage {1}{R}{G}

Sorcery
Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flashback {3}{R}{G}
Diregraf Captain

Diregraf Captain {1}{U}{B}

Creature - Zombie Soldier
Deathtouch
Other Zombie creatures you control get +1/+1.
Whenever another Zombie you control dies, target opponent loses 1 life.
Though its mind has long since rotted away, it wields a sword with deadly skill.
2/2
Disciple of Deceit

Disciple of Deceit {U}{B}

Creature - Human Rogue
Inspired — Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same mana value as that card, reveal it, put it into your hand, then shuffle.
1/3
  • Journey into Nyx
Disciple of Kangee

Disciple of Kangee {2}{W}

Creature - Human Wizard
{U}, {T}: Target creature gains flying and becomes blue until end of turn.
When no birds are available, Kangee's disciples fill the sky with anything that's willing to fight.
2/2
  • Planeshift
Disciple of the Old Ways

Disciple of the Old Ways {1}{G}

Creature - Human Warrior
{R}: Disciple of the Old Ways gains first strike until end of turn.
"Selesnya thinks nature is a pretty plaything. True nature would rip their faces off and wear their skins as trophies."
2/2
  • Gatecrash
Discord, Lord of Disharmony

Discord, Lord of Disharmony {2}{B}{R}

Legendary Creature - Chimera
Flying
At the beginning of your end step, choose a random nonland Magic card name. Until your next end step, you may cast a copy of a spell with that name, and mana of any type can be spent to cast it. If you cast a spell this way, copy this ability if Discord is on the battlefield.
"Oh, what fun is there in making sense?"
3/5
  • Secret Lair Drop
Discordant Spirit

Discordant Spirit {2}{B}{R}

Creature - Spirit
At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn.
At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit.
2/2
  • Mirage
Discovery

Discovery {1}{U/B}

Sorcery
Surveil 2, then draw a card.
Card has other part: Dispersal
Disinformation Campaign

Disinformation Campaign {1}{U}{B}

Enchantment
When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card.
Whenever you surveil, return Disinformation Campaign to its owner's hand.
"People would sooner savor sweet lies than chew plain truths."
—Lazav
Dismal Backwater

Dismal Backwater

Land
Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
{T}: Add {U} or {B}.
The Invasion Tree's branches snaked through the streets of Otawara, turning Kamigawa's soaring city into a clouded nightmare.
Dismantling Blow

Dismantling Blow {2}{W}

Instant
Kicker {2}{U}
Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
"What cannot be destroyed will be bound, but do try to destroy it the first time."
—Rem Karolus, Blade of the Inquisitors
Disorder in the Court

Disorder in the Court {X}{W}{U}

Instant
Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step.
  • Murders at Karlov Manor Commander
  • Crimson Vow Commander 29 67
Dispersal

Dispersal {3}{U}{B}

Instant
Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card.
Card has other part: Discovery
Domesticated Watercourse

Domesticated Watercourse

Land
Domesticated Watercourse enters the battlefield tapped.
{T}: Add {U} or {B}.
{U}{B}: Until end of turn, Domesticated Watercourse becomes an Equipment artifact with equip {2}.
Whenever equipped creature deals combat damage to a player, draw a card.
Domri Rade

Domri Rade {1}{R}{G}

Legendary Planeswalker - Domri
[+1]: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
[–2]: Target creature you control fights another target creature.
[–7]: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
Loyalty:
3
Domri's Ambush

Domri's Ambush {R}{G}

Sorcery
Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control.
"When civilization teeters on the brink, I'll be there to kick it the rest of the way."
  • War of the Spark
Domri's Nodorog

Domri's Nodorog {3}{R}{G}

Creature - Beast
Trample
When Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle.
"Good girl."
5/2
Related card: Domri, City Smasher
  • Ravnica Allegiance