169 cards found
Burning of Xinye

Burning of Xinye {4}{R}{R}

Sorcery
You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.
Cabal Ritual

Cabal Ritual {1}{B}

Instant
Add {B}{B}{B}.
Threshold — Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard.
The Patriarch is long dead, but his name still stains the lips of cultists.
Cao Cao, Lord of Wei

Cao Cao, Lord of Wei {3}{B}{B}

Legendary Creature - Human Soldier
{T}: Target opponent discards two cards. Activate only during your turn, before attackers are declared.
3/3
Captain Sisay

Captain Sisay {2}{G}{W}

Legendary Creature - Human Soldier
{T}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
Her leadership forged the Weatherlight's finest crew.
2/2
Cataclysm

Cataclysm {2}{W}{W}

Sorcery
Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
"Keep with you only this much: your mount, your blade, and your wits. The rest you can find, build, or take."
—Horse clans' wisdom
Cephalid Coliseum

Cephalid Coliseum

Land
{T}: Add {U}. Cephalid Coliseum deals 1 damage to you.
Threshold{U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.
Chainer's Edict

Chainer's Edict {1}{B}

Sorcery
Target player sacrifices a creature of their choice.
Flashback {5}{B}{B}
Chameleon Colossus

Chameleon Colossus {2}{G}{G}

Creature - Shapeshifter
Changeling
Protection from black
{2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.
4/4
Chandra, Fire of Kaladesh
Chandra, Roaring Flame

Chandra, Fire of Kaladesh {1}{R}{R}

Legendary Creature - Human Shaman
Whenever you cast a red spell, untap Chandra, Fire of Kaladesh.
{T}: Chandra, Fire of Kaladesh deals 1 damage to target player or planeswalker. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.
2/2
Card has other part: Chandra, Roaring Flame
Chandra, Roaring Flame
Chandra, Fire of Kaladesh

Chandra, Roaring Flame

Legendary Planeswalker - Chandra
(Color indicator: Chandra, Roaring Flame is red)
[+1]: Chandra, Roaring Flame deals 2 damage to target player or planeswalker.
[–2]: Chandra, Roaring Flame deals 2 damage to target creature.
[–7]: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."
Loyalty:
4
Card has other part: Chandra, Fire of Kaladesh
Channel

Channel {G}{G}

Sorcery
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}.
To some mages, the meaning of life is less important than how much is left.
Char

Char {2}{R}

Instant
Char deals 4 damage to any target and 2 damage to you.
Izzet mages often acquire their magic reagents from dubious sources, so the potency of their spells is never predictable.
Child of Alara

Child of Alara {W}{U}{B}{R}{G}

Legendary Creature - Avatar
Trample
When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.
The progeny of the Maelstrom shows no allegiance—and no mercy—to any of the five shards.
6/6
Conflux

Conflux {3}{W}{U}{B}{R}{G}

Sorcery
Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.
"It's self-indulgent, I admit, but I do like to watch my own symphony play itself out."
—Nicol Bolas
Cruel Ultimatum

Cruel Ultimatum {U}{U}{B}{B}{B}{R}{R}

Sorcery
Target opponent sacrifices a creature of their choice, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
There is always a greater power.
Dark Depths

Dark Depths

Legendary Snow Land
Dark Depths enters with ten ice counters on it.
{3}: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Dark Ritual

Dark Ritual {B}

Instant
Add {B}{B}{B}.
"Leshrac, my liege, grant me the power I am due."
—Lim-Dûl, the Necromancer
Decree of Annihilation

Decree of Annihilation {8}{R}{R}

Sorcery
Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.
Cycling {5}{R}{R}
When you cycle Decree of Annihilation, destroy all lands.
Delver of Secrets
Insectile Aberration

Delver of Secrets {U}

Creature - Human Wizard
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.
1/1
Card has other part: Insectile Aberration
Desert

Desert

Land - Desert
{T}: Add {C}.
{T}: Desert deals 1 damage to target attacking creature. Activate only during the end of combat step.
Related card: City in a Bottle
Doran, the Siege Tower

Doran, the Siege Tower {W}{B}{G}

Legendary Creature - Treefolk Shaman
Each creature assigns combat damage equal to its toughness rather than its power.
"Each year that passes rings you inwardly with memory and might. Wield your heart, and the world will tremble."
0/5
Draco

Draco {16}

Artifact Creature - Dragon
Domain — This spell costs {2} less to cast for each basic land type among lands you control.
Flying
Domain — At the beginning of your upkeep, sacrifice Draco unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control.
9/9
Dragon Whelp

Dragon Whelp {2}{R}{R}

Creature - Dragon
Flying
{R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
Dragon whelps face few threats besides their own enthusiasm.
2/3
Dragonstorm

Dragonstorm {8}{R}

Sorcery
Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle.
Storm
Dragons come not in packs or in herds but in storms.
Dryad Arbor

Dryad Arbor

Land Creature - Forest Dryad
(Color indicator: Dryad Arbor is green)
({T}: Add {G}.)
1/1