336 cards found
Bound in Silence

Bound in Silence {2}{W}

Kindred Enchantment - Rebel Aura
Enchant creature
Enchanted creature can't attack or block.
A fight put off forever is already won.
Brainstorm

Brainstorm {U}

Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
"I see more than others do because I know where to look."
—Saprazzan vizier
Related card: Tome of Gadwick
Bridge from Below

Bridge from Below {B}{B}{B}

Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, create a 2/2 black Zombie creature token.
When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.
Browbeat

Browbeat {2}{R}

Sorcery
Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
"Even the threat of power has power."
—Jeska, warrior adept
Cabal Ritual

Cabal Ritual {1}{B}

Instant
Add {B}{B}{B}.
Threshold — Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard.
The Patriarch is long dead, but his name still stains the lips of cultists.
Call of the Herd

Call of the Herd {2}{G}

Sorcery
Create a 3/3 green Elephant creature token.
Flashback {3}{G}
Captain Sisay

Captain Sisay {2}{G}{W}

Legendary Creature - Human Soldier
{T}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
Sisay continued the quest for the Legacy even when Gerrard chose to abandon it. She is devoted to the cause of good at whatever the price.
2/2
Celestial Dawn

Celestial Dawn {1}{W}{W}

Enchantment
Lands you control are Plains.
Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.
You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
Centaur Omenreader

Centaur Omenreader {3}{G}

Snow Creature - Centaur Shaman
As long as Centaur Omenreader is tapped, creature spells you cast cost {2} less to cast.
The wisdom of the omenreaders is legendary. Creatures travel for miles through icy peril to seek their counsel.
3/3
  • Future Sight
Chain of Vapor

Chain of Vapor {U}

Instant
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.
City of Brass

City of Brass

Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
{T}: Add one mana of any color.
Related card: City in a Bottle
Claws of Gix

Claws of Gix {0}

Artifact
{1}, Sacrifice a permanent: You gain 1 life.
When the Brotherhood of Gix dug out the cave of Koilos they found their master's severed hand. They enshrined it, hoping that one day it would point the way to Phyrexia.
Coalition Victory

Coalition Victory {3}{W}{U}{B}{R}{G}

Sorcery
You win the game if you control a land of each basic land type and a creature of each color.
"You can build a perfect machine out of imperfect parts."
—Urza
Cockatrice

Cockatrice {3}{G}{G}

Creature - Cockatrice
Flying
Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
2/4
Collected Company

Collected Company {3}{G}

Instant
Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Many can stand where one would fall.
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
When defeat is near and guidance is scarce, all eyes look in one direction.
Related card: Tower Winder
Consecrate Land

Consecrate Land {W}

Enchantment - Aura
Enchant land
Enchanted land has indestructible and can't be enchanted by other Auras.
Conspiracy

Conspiracy {3}{B}{B}

Enchantment
As Conspiracy enters, choose a creature type.
Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Contagion

Contagion {3}{B}{B}

Instant
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.
Distribute two -2/-1 counters among one or two target creatures.
Contamination

Contamination {2}{B}

Enchantment
At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature.
If a land is tapped for mana, it produces {B} instead of any other type and amount.
Control of the Court

Control of the Court {1}{R}

Sorcery
Draw four cards, then discard three cards at random.
"Power-hungry eunuchs, the curse of the dynasty, have thrown the masses of the people into the depths of misery."
Counterbalance

Counterbalance {U}{U}

Enchantment
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.
Counterspell

Counterspell {U}{U}

Instant
Counter target spell.
"Your attack has been rendered harmless. It is, however, quite pretty."
—Saprazzan vizier
Related card: Key to the Archive
Crackdown

Crackdown {2}{W}

Enchantment
Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.
"There is no place for mercy in defense of our lives."
—Ta-Spon, Cho-Arrim executioner
Crashing Footfalls

Crashing Footfalls

Sorcery
(Color indicator: Crashing Footfalls is green)
Suspend 4—{G}
Create two 4/4 green Rhino creature tokens with trample.