7461 cards found
Precognition Field

Precognition Field {3}{U}

Enchantment
You may look at the top card of your library any time.
You may cast instant and sorcery spells from the top of your library.
{3}: Exile the top card of your library.
Precognitive Perception

Precognitive Perception {3}{U}{U}

Instant
Draw three cards.
Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
"To control the present we must master the future."
Precursor Golem

Precursor Golem {5}

Artifact Creature - Golem
When Precursor Golem enters the battlefield, create two 3/3 colorless Golem artifact creature tokens.
Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.
3/3
Predatory Sliver

Predatory Sliver {1}{G}

Creature - Sliver
Sliver creatures you control get +1/+1.
No matter how much the slivers change, their collective might remains.
1/1
Preordain

Preordain {U}

Sorcery
Scry 2, then draw a card.
"Before that night I first saw you, I had a premonition. A succession of disconnected images. A stone angel. You. A blue box called a TARDIS."
Related card: Tome of Gadwick
Prepare

Prepare {1}{W}

Instant
Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
Card has other part: Fight
Present Arms

Present Arms {2}{U}

Sorcery - Adventure
Exchange your library with another deck you own from outside the game. Shuffle your library.
Card has other part: Decorated Knight
  • Happy Holidays
Press the Enemy

Press the Enemy {2}{U}{U}

Instant
Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost.
"I showed the blade reforged to him. He is not so mighty yet that he is above fear."
Preston Garvey, Minuteman

Preston Garvey, Minuteman {2}{R}{G}{W}

Legendary Creature - Human Soldier
At the beginning of combat on your turn, create a green Aura enchantment token named Settlement attached to up to one target land you control. It has enchant land and "Enchanted land has '{T}: Add one mana of any color.'"
Whenever Preston Garvey, Minuteman attacks, untap each enchanted permanent you control.
4/4
Price of Glory

Price of Glory {2}{R}

Enchantment
Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
"FIRE! FIRE! FIRE!"
Price of Progress

Price of Progress {1}{R}

Instant
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
MAN VERSUS NATURE
IS NOT A FAIR FIGHT
Pride Sovereign

Pride Sovereign {2}{G}

Creature - Cat
Pride Sovereign gets +1/+1 for each other Cat you control.
{W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink.
2/2
Pride of Lions

Pride of Lions {3}{G}{G}

Creature - Cat
You may have Pride of Lions assign its combat damage as though it weren't blocked.
There's only one thing worse than a hungry lion—many hungry lions.
4/4
Priest of Fell Rites

Priest of Fell Rites {W}{B}

Creature - Human Warlock
{T}, Pay 3 life, Sacrifice Priest of Fell Rites: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Unearth {3}{W}{B}
2/2
Priest of Forgotten Gods

Priest of Forgotten Gods {1}{B}

Creature - Human Cleric
{T}, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add {B}{B} and draw a card.
The Orzhov are not the only religious tradition on Ravnica, nor the oldest.
1/2
Priest of Titania

Priest of Titania {1}{G}

Creature - Elf Druid
{T}: Add {G} for each Elf on the battlefield.
Titania rewards all who honor the forest by making them a living part of it.
1/1
Priest of Urabrask

Priest of Urabrask {2}{R}

Creature - Phyrexian Human Cleric
When Priest of Urabrask enters the battlefield, add {R}{R}{R}.
2/1
Priest of the Blood Rite

Priest of the Blood Rite {3}{B}{B}

Creature - Human Cleric
When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying.
At the beginning of your upkeep, you lose 2 life.
Some will sacrifice everything for but a taste of power.
2/2
Priest of the Wakening Sun

Priest of the Wakening Sun {W}

Creature - Human Cleric
At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.
{3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
1/1
Primal Adversary

Primal Adversary {2}{G}

Creature - Wolf
Trample
When Primal Adversary enters the battlefield, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.
4/3
Primal Amulet
Primal Wellspring

Primal Amulet {4}

Artifact
Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.
Card has other part: Primal Wellspring
Primal Command

Primal Command {3}{G}{G}

Sorcery
Choose two —
• Target player gains 7 life.
• Put target noncreature permanent on top of its owner's library.
• Target player shuffles their graveyard into their library.
• Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Primal Might

Primal Might {X}{G}

Sorcery
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.
The shaman looked at the world through Ghalta's eyes and understood that everything else was his prey.
Primal Rage

Primal Rage {1}{G}

Enchantment
Creatures you control have trample.
Ferocity and cunning accounted for half the victory. Gravity accounted for the rest.
Primal Wellspring
Primal Amulet

Primal Wellspring

Land
{T}: Add one mana of any color. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy.
Card has other part: Primal Amulet