11230 cards found
Archfiend of the Dross

Archfiend of the Dross {2}{B}{B}

Creature - Phyrexian Demon
Flying
Archfiend of the Dross enters the battlefield with four oil counters on it.
At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game.
Whenever a creature an opponent controls dies, its controller loses 2 life.
6/6
Related card: March Toward Perfection
  • Phyrexia: All Will Be One Promos 82p 82s
  • Phyrexia: All Will Be One 82 304 434
Archfiend's Vessel

Archfiend's Vessel {B}

Creature - Human Cleric
Lifelink
When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying.
1/1
  • Core Set 2021
Archghoul of Thraben

Archghoul of Thraben {2}{B}

Creature - Zombie Cleric
Whenever Archghoul of Thraben or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
3/2
Related card: Ominous Traveler
Archipelagore

Archipelagore {5}{U}{U}

Creature - Leviathan
Mutate {5}{U}
Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step.
7/7
Related cards: Oyaminartok, Polar Werebear Tireless Angler
Architect of Restoration
The Restoration of Eiganjo

Architect of Restoration

Enchantment Creature - Fox Monk
(Color indicator: Architect of Restoration is white)
Vigilance
Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.
"A visionary looks at rubble and sees not only what was, but also what could be."
—Onyx-Eye, architect of Eiganjo
3/4
Card has other part: The Restoration of Eiganjo
Archive Dragon

Archive Dragon {4}{U}{U}

Creature - Dragon Wizard
Flying
Ward {2}
When Archive Dragon enters the battlefield, scry 2.
"Fascinating. It says here that dragons cannot read."
4/6
  • Wilds of Eldraine
Archive Haunt
Overwhelmed Archivist

Archive Haunt

Creature - Spirit Wizard
(Color indicator: Archive Haunt is blue)
Flying
Whenever Archive Haunt attacks, draw a card, then discard a card.
If Archive Haunt would be put into a graveyard from anywhere, exile it instead.
Cleaning up his life's work was his afterlife's work.
2/1
Card has other part: Overwhelmed Archivist
Archive Trap

Archive Trap {3}{U}{U}

Instant - Trap
If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost.
Target opponent mills thirteen cards.
Heist Shocker! Supposedly Invincible Vault Vinced!
Archivist of Oghma

Archivist of Oghma {1}{W}

Creature - Halfling Cleric
Flash
Whenever an opponent searches their library, you gain 1 life and draw a card.
2/2
Archmage Emeritus

Archmage Emeritus {2}{U}{U}

Creature - Human Wizard
Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
Some emeritus professors return from their wanderings periodically to share tales of the mystical wonders of Arcavios.
2/2
Archmage's Charm

Archmage's Charm {U}{U}{U}

Instant
Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.
Archmage's Newt

Archmage's Newt {1}{U}

Creature - Salamander Mount
Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback {0} until end of turn instead if Archmage's Newt is saddled.
Saddle 3
2/2
  • Outlaws of Thunder Junction Promos 39p 39s
  • Outlaws of Thunder Junction 39 316
Archon of Absolution

Archon of Absolution {3}{W}

Creature - Archon
Flying
Protection from white
Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
3/2
  • Throne of Eldraine
Archon of Emeria

Archon of Emeria {2}{W}

Creature - Archon
Flying
Each player can't cast more than one spell each turn.
Nonbasic lands your opponents control enter the battlefield tapped.
"Archons dispense justice according to an ancient, and flawed, premise."
—Nissa Revane
2/3
Archon of Falling Stars

Archon of Falling Stars {4}{W}{W}

Creature - Archon
Flying
When Archon of Falling Stars dies, you may return target enchantment card from your graveyard to the battlefield.
"The archon fell like a star from the sky, meeting the rising sun at the horizon's edge."
—The Cosmogony
4/4
  • Theros Beyond Death
Archon of Justice

Archon of Justice {3}{W}{W}

Creature - Archon
Flying
When Archon of Justice dies, exile target permanent.
In dark times, Truth bears a blade.
4/4
Archon of Redemption

Archon of Redemption {3}{W}{W}

Creature - Archon
Flying
Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.
Until Emeria is freed, he raises his sword in her name.
3/4
Archon of Sun's Grace

Archon of Sun's Grace {2}{W}{W}

Creature - Archon
Flying, lifelink
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.
3/4
Archon of the Wild Rose

Archon of the Wild Rose {2}{W}{W}

Creature - Archon
Flying
Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying.
The curse of Redtooth Keep could only be broken by a mystical rose that blooms in moonlight.
4/4
  • Wilds of Eldraine 1 323
  • Wilds of Eldraine Promos 1p 1s
Archon's Glory

Archon's Glory {W}

Instant
Bargain
Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.
A winged dawn dispels the terrors of night.
  • Wilds of Eldraine
Archpriest of Iona

Archpriest of Iona {W}

Creature - Human Cleric
Archpriest of Iona's power is equal to the number of creatures in your party.
At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.
*/2
Archpriest of Shadows

Archpriest of Shadows {3}{B}{B}

Creature - Human Warlock
Backup 1
Deathtouch
Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield.
4/4
  • March of the Machine Promos 89p 89s
  • March of the Machine 89 356
Archway Angel

Archway Angel {5}{W}

Creature - Angel
Flying
When Archway Angel enters the battlefield, you gain 2 life for each Gate you control.
A ray of hope breaks through the shroud of rain.
3/4
Archway Commons

Archway Commons

Land
Archway Commons enters the battlefield tapped.
When Archway Commons enters the battlefield, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
  • Strixhaven: School of Mages
Arclight Phoenix

Arclight Phoenix {3}{R}

Creature - Phoenix
Flying, haste
At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.
Some storms never blow over.
3/2