4600 cards found
Sunscorch Regent

Sunscorch Regent {3}{W}{W}

Creature - Dragon
Flying
Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.
"We trust in the scalelords, bringers of justice that none can escape."
—Urdnan, Dromoka warrior
4/3
Sunscour

Sunscour {5}{W}{W}

Sorcery
You may exile two white cards from your hand rather than pay this spell's mana cost.
Destroy all creatures.
  • Coldsnap
Sunscourge Champion

Sunscourge Champion {2}{W}

Creature - Human Wizard
When Sunscourge Champion enters, you gain life equal to its power.
Eternalize—{2}{W}{W}, Discard a card.
2/3
Sunseed Nurturer

Sunseed Nurturer {2}{W}

Creature - Human Druid Wizard
At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life.
{T}: Add {C}.
Sunseeders quest for areas of open sky. They train plowbeasts to beat back the dense jungle long enough to cultivate a crop.
1/1
  • Shards of Alara
Sunset Revelry

Sunset Revelry {1}{W}

Sorcery
If an opponent has more life than you, you gain 4 life.
If an opponent controls more creatures than you, create two 1/1 white Human creature tokens.
If an opponent has more cards in hand than you, draw a card.
Sunspear Shikari

Sunspear Shikari {1}{W}

Creature - Cat Soldier
As long as Sunspear Shikari is equipped, it has first strike and lifelink.
Left without their leader Raksha, the leonin split into two prides: one side supported the regent kha, while the other rebelled in fury.
2/2
Related card: Bladehold Cleaver
Sunspire Gatekeepers

Sunspire Gatekeepers {3}{W}

Creature - Human Soldier
When Sunspire Gatekeepers enters, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance.
"You will pass with respect, or you will not pass at all."
2/4
  • Dragon's Maze
Sunspire Griffin

Sunspire Griffin {1}{W}{W}

Creature - Griffin
Flying
"For each griffin wounded by an arrow, there's a corpse with a bow nearby."
—Pel Javya, Wojek investigator
2/3
  • Return to Ravnica
Sunspring Expedition

Sunspring Expedition {W}

Enchantment
Landfall — Whenever a land enters under your control, you may put a quest counter on Sunspring Expedition.
Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life.
  • Zendikar
Sunstrike Legionnaire

Sunstrike Legionnaire {1}{W}

Creature - Human Soldier
Sunstrike Legionnaire doesn't untap during your untap step.
Whenever another creature enters, untap Sunstrike Legionnaire.
{T}: Tap target creature with mana value 3 or less.
1/2
  • Legions
Suntail Hawk

Suntail Hawk {W}

Creature - Bird
Flying
"They are the finest companions in the realm. Swift, clever, and easily trained to hunt intruders."
—Almira, falconer
1/1
Related card: Suntail Squadron
Suntail Squadron

Suntail Squadron {2}{W}{W}

Instant
Conjure a card named Suntail Hawk into your hand. If you have fewer than seven cards in hand, repeat this process.
Related card: Suntail Hawk
  • Alchemy: Innistrad
Sunweb

Sunweb {3}{W}

Creature - Wall
Defender
Flying
Sunweb can't block creatures with power 2 or less.
Sometimes the wings of fallen dragons refuse to give up the sky.
5/6
Supernatural Rescue

Supernatural Rescue {3}{W}

Enchantment - Aura
This spell has flash as long as you control a Spirit.
When you cast this spell, tap up to two target creatures you don't control.
Enchant creature you control
Enchanted creature gets +1/+2.
Supply Caravan

Supply Caravan {4}{W}

Creature - Camel
When Supply Caravan enters, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.
"We each have a weight to carry on the road to the afterlife."
—Oketra, god of solidarity
3/5
Supply Runners

Supply Runners {4}{W}

Creature - Dog
When Supply Runners enters, put a +1/+1 counter on each other creature you control.
Good dogs stay by your side until the end. Great dogs leave to bring back aid.
2/2
Supply-Line Cranes

Supply-Line Cranes {3}{W}{W}

Creature - Bird
Flying
When Supply-Line Cranes enters, put a +1/+1 counter on target creature.
They are trained from hatching to deliver aid where it is needed most.
2/4
  • Journey into Nyx
Suppression Bonds

Suppression Bonds {3}{W}

Enchantment - Aura
Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
"A master of hieromancy can see the advantage in any scenario."
—Warden Hixus, to Kytheon
Suppression Field

Suppression Field {1}{W}

Enchantment
Activated abilities cost {2} more to activate unless they're mana abilities.
The most feared of Azorius punishments is to be freed—sent back out into the world, stripped of all magical defenses.
  • Ravnica: City of Guilds
Surge of Righteousness

Surge of Righteousness {1}{W}

Instant
Destroy target black or red creature that's attacking or blocking. You gain 2 life.
Though she stood alone, she struck with the force of an army.
  • Dragons of Tarkir
Surge of Salvation

Surge of Salvation {W}

Instant
You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
No Meletian had ever laid eyes on an angel, but when protective Halo flooded the Multiverse, they knew a divine blessing was at hand.
Surge of Thoughtweft

Surge of Thoughtweft {1}{W}

Kindred Instant - Kithkin
Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.
Kithkin weave together their very thoughts, creating a depth of cooperation unknown to other races.
  • Lorwyn
Surgical Suite

Surgical Suite {1}{W}

Enchantment - Room
When you unlock this door, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Card has other part: Hospital Room
  • Duskmourn: House of Horror
Surging Sentinels

Surging Sentinels {2}{W}

Creature - Human Soldier
First strike
Ripple 4
2/1
  • Coldsnap
Surprise Deployment

Surprise Deployment {3}{W}

Instant
Cast this spell only during combat.
You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand.
  • Planeshift