Sunseed Nurturer

Sunseed Nurturer {2}{W}

Creature - Human Druid Wizard
At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life.
{T}: Add {C}.
Sunseeders quest for areas of open sky. They train plowbeasts to beat back the dense jungle long enough to cultivate a crop.
1/1
Details
Legalities
Rulings
  • 2008-10-01 The first ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless you control a creature with power 5 or greater as your end step begins, and (2) the ability will do nothing if you don't control a creature with power 5 or greater by the time it resolves. (It doesn't have to be the same creature as the one that allowed the ability to trigger.) Power-boosting effects that last "until end of turn" will still be in effect when this kind of ability triggers and resolves. An ability like this will trigger a maximum of once per turn, no matter how many applicable creatures you control.
Links
Printings
  • Shards of Alara (uncommon)

Card is in preconstructed decks:

View gallery of all printings

Foreign names
  • 日种滋养师
  • Sonnensamen-Pflegerin
  • Nourricier de grain solaire
  • Coltivatore di Semi Solari
  • 太陽の種の育種士
  • Nutridor de Heliósporo
  • Проращиватель Солнечных Семян
  • Nutriente Siembrasol