2092 cards found
Delight in the Hunt

Delight in the Hunt

Scheme
When you set this scheme in motion, create a 3/3 black Horror creature token and prevent all damage that would be dealt to creatures you control this turn.
"Pain is a delusion of the weak. I'll demonstrate."
  • Archenemy: Nicol Bolas Schemes
Deluge of the Dead
Invasion of Innistrad

Deluge of the Dead

Enchantment
(Color indicator: Deluge of the Dead is black)
When Deluge of the Dead enters, create two 2/2 black Zombie creature tokens.
{2}{B}: Exile target card from a graveyard. If it was a creature card, create a 2/2 black Zombie creature token.
The eerie magic animating Innistrad's zombies rendered them immune to phyresis, making them crucial to the plane's defense.
Card has other part: Invasion of Innistrad
Demolition Field

Demolition Field

Land
{T}: Add {C}.
{2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Demon-Possessed Witch
Kindly Stranger

Demon-Possessed Witch

Creature - Human Shaman
(Color indicator: Demon-Possessed Witch is black)
When this creature transforms into Demon-Possessed Witch, you may destroy target creature.
"It looks like you could use some protection of your own."
4/3
Card has other part: Kindly Stranger
Demonic Tourist Laser

Demonic Tourist Laser

Stickers
{TK}{TK} — Outlast {1}
{TK}{TK}{TK} — When this permanent dies, you get seven {TK}.
{TK}{TK} — 1/4
{TK}{TK}{TK}{TK}{TK} — 9/6
  • Unfinity Sticker Sheets
Den of the Bugbear

Den of the Bugbear

Land
If you control two or more other lands, Den of the Bugbear enters tapped.
{T}: Add {R}.
{3}{R}: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
  • Adventures in the Forgotten Realms Promos 254a 254p 254s
  • Adventures in the Forgotten Realms 254 351
Dennick, Pious Apparition
Dennick, Pious Apprentice

Dennick, Pious Apparition

Legendary Creature - Spirit Soldier
(Color indicator: Dennick, Pious Apparition is white and blue)
Flying
Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn.
If Dennick, Pious Apparition would be put into a graveyard from anywhere, exile it instead.
3/2
Card has other part: Dennick, Pious Apprentice
Departed Soulkeeper
Devoted Grafkeeper

Departed Soulkeeper

Creature - Spirit
(Color indicator: Departed Soulkeeper is white and blue)
Flying
Departed Soulkeeper can block only creatures with flying.
If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead.
3/1
Card has other part: Devoted Grafkeeper
Related card: Departed Soulkeeper (Alchemy)
Departed Soulkeeper (Alchemy)
Devoted Grafkeeper (Alchemy)

Departed Soulkeeper (Alchemy)

Creature - Spirit
(Color indicator: Departed Soulkeeper (Alchemy) is white and blue)
Flying
If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead.
3/1
Card has other part: Devoted Grafkeeper (Alchemy)
Related card: Departed Soulkeeper
  • Innistrad: Midnight Hunt
Depraved Harvester
Desperate Farmer

Depraved Harvester

Creature - Human Knight
(Color indicator: Depraved Harvester is black)
Lifelink
Once he'd tasted that dark power, there was no turning back.
4/3
Card has other part: Desperate Farmer
Descend on the Prey

Descend on the Prey

Sorcery
Whenever a Minotaur attacks this turn, it gains first strike until end of turn and must be blocked this turn if able.
  • Battle the Horde
Desert

Desert

Land - Desert
{T}: Add {C}.
{T}: Desert deals 1 damage to target attacking creature. Activate only during the end of combat step.
"Only a fool goes out there unprepared. If the heat doesn't get you, the time alone with your thoughts likely will."
—Ertha Jo, frontier mentor
Related card: City in a Bottle
Desert of the Fervent

Desert of the Fervent

Land - Desert
Desert of the Fervent enters tapped.
{T}: Add {R}.
Cycling {1}{R}
Desert of the Glorified

Desert of the Glorified

Land - Desert
Desert of the Glorified enters tapped.
{T}: Add {B}.
Cycling {1}{B}
Desert of the Indomitable

Desert of the Indomitable

Land - Desert
Desert of the Indomitable enters tapped.
{T}: Add {G}.
Cycling {1}{G}
Desert of the Mindful

Desert of the Mindful

Land - Desert
Desert of the Mindful enters tapped.
{T}: Add {U}.
Cycling {1}{U}
Desert of the True

Desert of the True

Land - Desert
Desert of the True enters tapped.
{T}: Add {W}.
Cycling {1}{W}
Deserted Beach

Deserted Beach

Land
Deserted Beach enters tapped unless you control two or more other lands.
{T}: Add {W} or {U}.
Drownyard floods and unnatural frost made the once peaceful boardwalk deceptively treacherous.
Deserted Temple

Deserted Temple

Land
{T}: Add {C}.
{1}, {T}: Untap target land.
A monument to long-forgotten gods, it stands as a tribute to the fleeting nature of human ways.
Desolate Lighthouse

Desolate Lighthouse

Land
{T}: Add {C}.
{1}{U}{R}, {T}: Draw a card, then discard a card.
A lonely sentinel facing gales, hurricanes, and tides of homicidal spirits.
Desolate Mire

Desolate Mire

Land
{1}, {T}: Add {W}{B}.
Silence, the poetry of a whispering wind, the centurial fall of tar on pale sand.
Detection Tower

Detection Tower

Land
{T}: Add {C}.
{1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
Its light exposes enemies and lays secrets bare.
Diamond City

Diamond City

Land
Diamond City enters with a shield counter on it.
{T}: Add {C}.
{T}: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Diamond Faerie Avatar

Diamond Faerie Avatar

Vanguard
{S}: Target creature you control gets +1/+1 until end of turn.
Hand size bonus: +0
Life bonus: +5
  • Magic Online Avatars
Diamond Valley

Diamond Valley

Land
{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Related card: City in a Bottle