Diamond City enters with a shield counter on it. {T}: Add {C}. {T}: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
2024-03-08
A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
2024-03-08
If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
2024-03-08
If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.
2024-03-08
Removing a shield counter when a permanent would be dealt damage or destroyed isn't the same as regenerating a permanent.
2024-03-08
Shield counters don't prevent players from sacrificing permanents.
2024-03-08
"Shield" is not an ability that permanents have and shield counters are not keyword counters. If a permanent with a shield counter loses its abilities, the shield counter will still protect it as normal.