33454 cards found
Demonic Collusion

Demonic Collusion {3}{B}{B}

Sorcery
Buyback—Discard two cards.
Search your library for a card, put that card into your hand, then shuffle.
  • Time Spiral
Ainok Bond-Kin

Ainok Bond-Kin {1}{W}

Creature - Dog Soldier
Outlast {1}{W}
Each creature you control with a +1/+1 counter on it has first strike.
"Hold the line, for family and the fallen!"
2/1
Lava Spike

Lava Spike {R}

Sorcery - Arcane
Lava Spike deals 3 damage to target player or planeswalker.
Some kami attacks during the war were rife with trickery, subterfuge, and subtlety, draining hope and pride from the mortal world. Other attacks were a lot more straightforward.
Ohran Viper

Ohran Viper {1}{G}{G}

Snow Creature - Snake
Whenever this creature deals combat damage to a creature, destroy that creature at end of combat.
Whenever this creature deals combat damage to a player, you may draw a card.
The ohran viper is not cold-blooded. Its veins course with the same antigelid venom used to kill its prey.
1/3
Treefolk Harbinger

Treefolk Harbinger {G}

Creature - Treefolk Druid
When this creature enters, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.
0/3
  • Lorwyn
Blur Sliver

Blur Sliver {2}{R}

Creature - Sliver
Sliver creatures you control have haste.
They move in a synchronized swarm, turning entire squads into heaps of bloody rags and bones in an instant.
2/2
Related card: Sliver Weftwinder
Sanctimony

Sanctimony {1}{W}

Enchantment
Whenever an opponent taps a Mountain for mana, you may gain 1 life.
"The peasants labor for my profit. I approve."
Battlefield Percher

Battlefield Percher {3}{B}{B}

Creature - Bird
Flying
This creature can block only creatures with flying.
{1}{B}: This creature gets +1/+1 until end of turn.
2/2
  • Nemesis
Stangg, Echo Warrior

Stangg, Echo Warrior {2}{R}{G}

Legendary Creature - Human Warrior
Whenever Stangg attacks, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. It enters tapped and attacking. For each Aura and Equipment attached to Stangg, create a token that's a copy of it attached to Stangg Twin. Sacrifice all tokens created this way at the beginning of the next end step.
3/4
  • Dominaria United Commander 42 64
Divert Disaster

Divert Disaster {1}{U}

Instant
Counter target spell unless its controller pays {2}. If they do, you create a Lander token.
Illvoi hope for the best outcomes but engineer for the worst.
  • Edge of Eternities
Widget Contraption

Widget Contraption

Artifact - Contraption
Whenever you crank this Contraption, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
  • Unstable
Stirring Bard

Stirring Bard {3}{R}

Creature - Dragon Bard
Defender
When this creature enters, you take the initiative.
Mantle of Inspiration{T}: Target creature gains menace and haste until end of turn.
At the first sign of danger, she breaks out the power chords.
0/4
Related cards: The Initiative Undercity
  • Commander Legends: Battle for Baldur's Gate
Contraband Kingpin

Contraband Kingpin {U}{B}

Creature - Aetherborn Rogue
Lifelink
Whenever an artifact you control enters, scry 1.
"Don't waste my time with trifles. Bring me works of art, and I will make you rich."
1/4
Elegy Acolyte

Elegy Acolyte {2}{B}{B}

Creature - Human Cleric
Lifelink
Whenever one or more creatures you control deal combat damage to a player, you draw a card and lose 1 life.
Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, create a 2/2 colorless Robot artifact creature token.
4/4
  • Edge of Eternities Promos 97p 97s
  • Edge of Eternities 97 293
Folk of An-Havva

Folk of An-Havva {G}

Creature - Human
Whenever this creature blocks, it gets +2/+0 until end of turn.
"This town's only for good folk. The rest can go to the city."
—Joskun, An-Havva Constable
1/1
Related card: Apocalypse Chime
  • Homelands 87a 87b
Jon Irenicus, Shattered One

Jon Irenicus, Shattered One {2}{U}{B}

Legendary Creature - Elf Wizard
At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed."
Whenever a creature you own but don't control attacks, you draw a card.
3/3
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 278 425 536
Temporal Aperture

Temporal Aperture {2}

Artifact
{5}, {T}: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost.
Fatal Blow

Fatal Blow {B}

Instant
Destroy target creature that was dealt damage this turn. It can't be regenerated.
"What is crueler? To let a wound of the heart fester, or to simply cut it out?"
—Crovax
Rampant Rejuvenator

Rampant Rejuvenator {3}{G}

Creature - Plant Hydra
This creature enters with two +1/+1 counters on it.
When this creature dies, search your library for up to X basic land cards, where X is this creature's power, put them onto the battlefield, then shuffle.
0/0
Anaba Bodyguard

Anaba Bodyguard {3}{R}

Creature - Minotaur
First strike
"They who challenge a minotaur enjoy the taste of their own blood."
—Mirri of the Weatherlight
2/3
Related card: Apocalypse Chime
Tempt with Discovery

Tempt with Discovery {3}{G}

Sorcery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Mine Excavation

Mine Excavation {1}{W}

Sorcery
Return target artifact or enchantment card from a graveyard to its owner's hand.
Conspire
  • Shadowmoor
For the Ancestors

For the Ancestors {2}{G}

Instant
Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Flashback {3}{G}
  • Commander Masters 740 770
Bloodhall Priest

Bloodhall Priest {2}{B}{R}

Creature - Vampire Cleric
Whenever this creature enters or attacks, if you have no cards in hand, this creature deals 2 damage to any target.
Madness {1}{B}{R}
4/4
Lavaspur Boots

Lavaspur Boots {1}

Artifact - Equipment
Equipped creature gets +1/+0 and has haste and ward {1}.
Equip {1}
These boots were made for far more than walking.
  • Outlaws of Thunder Junction