31320 cards found
Wasteland

Wasteland

Land
{T}: Add {C}.
{T}, Sacrifice Wasteland: Destroy target nonbasic land.
"The land promises nothing and keeps its promise."
—Oracle en-Vec
Related card: Moira Brown, Guide Author
Wastes

Wastes

Basic Land
{T}: Add {C}.
Related cards: Ruin in Their Wake Walker of the Wastes
Water Gun Balloon Game

Water Gun Balloon Game {2}

Artifact
As Water Gun Balloon Game enters, each player puts a pop! counter on "0."
Whenever a player casts a spell, move that player's pop! counter up one.
Whenever a player's pop! counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop! counters to "0."
Water Wings

Water Wings {1}{U}

Instant
Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof.
Luckily for the plummeting Johann, the hydroloft spell was one he had actually mastered.
  • Wilds of Eldraine
Waterfront District

Waterfront District

Land
Waterfront District enters tapped.
{T}: Add {U} or {B}.
{2}{U}{B}, {T}, Sacrifice Waterfront District: Draw a card.
The bottom of the dark canals is littered with countless corpses and treasures.
  • Streets of New Capenna 259 357
Waterknot

Waterknot {1}{U}{U}

Enchantment - Aura
Enchant creature
When Waterknot enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Waterlogged Grove

Waterlogged Grove

Land
{T}, Pay 1 life: Add {G} or {U}.
{1}, {T}, Sacrifice Waterlogged Grove: Draw a card.
Waterlogged Hulk
Watertight Gondola

Waterlogged Hulk {U}

Artifact
{T}: Mill a card.
Craft with Island {3}{U}
Card has other part: Watertight Gondola
  • The Lost Caverns of Ixalan
Waterlogged Teachings
Inundated Archive

Waterlogged Teachings {3}{U/B}

Instant
Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.
The long-dead librarians are still on hand to recommend selected titles.
Card has other part: Inundated Archive
  • Modern Horizons 3
Watermarket

Watermarket

Land
{T}: Add {C}{C}. Spend this mana only to cast spells with watermarks.
Shopping List
Lamp-hand attachment
X-ray contact lenses
Discount death ray
Two-headed hammer
Kitten-fish
Waterveil Cavern

Waterveil Cavern

Land
{T}: Add {C}.
{T}: Add {U} or {B}. Waterveil Cavern doesn't untap during your next untap step.
  • Champions of Kamigawa
Waterwhirl

Waterwhirl {4}{U}{U}

Instant
Return up to two target creatures to their owners' hands.
"Be as water: untamed and unheld, yet inexorably flowing toward a greater goal."
—Shensu, Riverwheel mystic
  • Khans of Tarkir
Watery Grave

Watery Grave

Land - Island Swamp
({T}: Add {U} or {B}.)
As Watery Grave enters, you may pay 2 life. If you don't, it enters tapped.
Few believe Duskmantle exists. Fewer find it. None live to bear witness.
Wave Goodbye

Wave Goodbye {2}{U}{U}

Sorcery
Return each creature without a +1/+1 counter on it to its owner's hand.
Whatever the tide brings in, the shapers can wash away.
  • The Lost Caverns of Ixalan Commander 47 79
Wave of Indifference

Wave of Indifference {X}{R}

Sorcery
X target creatures can't block this turn.
"Darius?"
"Yeah?"
"There's a goblin sneaking up on you."
"So?"
"Just sayin'."
  • Onslaught
Wave of Reckoning

Wave of Reckoning {4}{W}

Sorcery
Each creature deals damage to itself equal to its power.
We shall suffer turmoil equal to that which we have wrought, whether in this life or the next.
Wave of Terror

Wave of Terror {2}{B}

Enchantment
Cumulative upkeep {1}
At the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on Wave of Terror. They can't be regenerated.
The sea of fear has endless depths.
  • Weatherlight
Wave of Vitriol

Wave of Vitriol {5}{G}{G}

Sorcery
Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles.
Waves of Aggression

Waves of Aggression {3}{R/W}{R/W}

Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Retrace
  • Eventide
Wax

Wax {G}

Instant
Target creature gets +2/+2 until end of turn.
Card has other part: Wane
Waxing Moon

Waxing Moon {1}{G}

Instant
Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.
"Show them what it means to be the source of nightmares!"
—Ulrich, Krallenhorde alpha
  • Eldritch Moon
Way of the Thief

Way of the Thief {3}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature can't be blocked as long as you control a Gate.
A true shortcut isn't a way other people don't know; it's a way other people can't go.
  • Gatecrash
Wayfarer's Bauble

Wayfarer's Bauble {1}

Artifact
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
It is the forest beyond the horizon, the mountain waiting to be climbed, the new land across the endless sea.
Waylay

Waylay {2}{W}

Instant
Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.
"You reek of corruption," spat the knight. "Why are you even here?"
  • Urza's Saga
We Ride at Dawn

We Ride at Dawn {2}{W}

Enchantment
Legendary creature spells you cast have convoke.
Whenever your commander attacks, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
  • Outlaws of Thunder Junction Commander 12 48