7652 cards found
Goldnight Castigator

Goldnight Castigator {2}{R}{R}

Creature - Angel
Flying, haste
If a source would deal damage to you, it deals double that damage to you instead.
If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead.
4/9
Goldspan Dragon

Goldspan Dragon {3}{R}{R}

Creature - Dragon
Flying, haste
Whenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token.
Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
4/4
Golem's Heart

Golem's Heart {2}

Artifact
Whenever a player casts an artifact spell, you may gain 1 life.
The heart of a golem gives life to more than just the iron husk around it.
Golgari Charm

Golgari Charm {B}{G}

Instant
Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.
Golgari Grave-Troll

Golgari Grave-Troll {4}{G}

Creature - Troll Skeleton
Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
{1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.
Dredge 6
0/0
Golgari Rot Farm

Golgari Rot Farm

Land
Golgari Rot Farm enters the battlefield tapped.
When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.
{T}: Add {B}{G}.
Golgari Signet

Golgari Signet {2}

Artifact
{1}, {T}: Add {B}{G}.
Depending on your point of view, the seal represents a proud guardian of the natural cycle or one who has sold her soul to darkness for eternal life.
Related card: Relics of the Rubblebelt
Golgari Thug

Golgari Thug {1}{B}

Creature - Human Warrior
When Golgari Thug dies, put target creature card from your graveyard on top of your library.
Dredge 4
1/1
Goma Fada Vanguard (Alchemy)

Goma Fada Vanguard (Alchemy) {1}{R}

Creature - Human Warrior
Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors and Equipment you control can't block this turn.
"Her weapon's impressive, sure. But you should see her wield it."
—Gred, expedition warrior
2/2
Related card: Goma Fada Vanguard
  • Zendikar Rising
Gonti, Lord of Luxury

Gonti, Lord of Luxury {2}{B}{B}

Legendary Creature - Aetherborn Rogue
Deathtouch
When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
2/3
Good-Fortune Unicorn

Good-Fortune Unicorn {1}{G}{W}

Creature - Unicorn
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature.
2/2
Gor Muldrak, Amphinologist

Gor Muldrak, Amphinologist {1}{G}{U}

Legendary Creature - Human Scout
You and permanents you control have protection from Salamanders.
At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token.
3/2
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Gorilla Shaman

Gorilla Shaman {R}

Creature - Ape Shaman
{X}{X}{1}: Destroy target noncreature artifact with mana value X.
1/1
Gorilla War Cry

Gorilla War Cry {1}{R}

Instant
Cast this spell only during combat before blockers are declared.
All creatures gain menace until end of turn.
Draw a card at the beginning of the next turn's upkeep.
  • Masters Edition IV
  • Alliances 73a 73b
Goring Ceratops

Goring Ceratops {5}{W}{W}

Creature - Dinosaur
Double strike
Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.
3/3
Gorion, Wise Mentor

Gorion, Wise Mentor {G}{W}{U}

Legendary Creature - Human Wizard
Vigilance
Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.
3/4
Goro-Goro, Disciple of Ryusei

Goro-Goro, Disciple of Ryusei {1}{R}

Legendary Creature - Goblin Samurai
{R}: Creatures you control gain haste until end of turn.
{3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature.
2/2
Gouged Zealot

Gouged Zealot {3}{R}

Creature - Cyclops Berserker
Reach
Delirium — Whenever Gouged Zealot attacks, if there are four or more card types among cards in your graveyard, Gouged Zealot deals 1 damage to each creature defending player controls.
4/3
Graceful Restoration

Graceful Restoration {3}{W}{B}

Sorcery
Choose one —
• Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.
• Return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Graf Harvest

Graf Harvest {B}

Enchantment
Zombies you control have menace.
{3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.
Graf Mole

Graf Mole {2}{G}

Creature - Mole Beast
Whenever you sacrifice a Clue, you gain 3 life.
2/4
Graf Rats
Chittering Host

Graf Rats {1}{B}

Creature - Rat
At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.
2/1
Card has other part: Chittering Host
Related card: Midnight Scavengers
Graf Reaver

Graf Reaver {1}{B}

Creature - Zombie Warrior
Exploit
When Graf Reaver exploits a creature, destroy target planeswalker.
At the beginning of your upkeep, Graf Reaver deals 1 damage to you.
3/3
Grafdigger's Cage

Grafdigger's Cage {1}

Artifact
Creature cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.
Grafted Exoskeleton

Grafted Exoskeleton {4}

Artifact - Equipment
Equipped creature gets +2/+2 and has infect.
Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.
Equip {2}