7652 cards found
Gate of the Black Dragon

Gate of the Black Dragon

Land - Swamp Gate
({T}: Add {B}.)
Gate of the Black Dragon enters the battlefield tapped.
{3}{B}, {T}: Seek a nonland card. Activate only once.
{T}: Add {B}.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Gate to Manorborn

Gate to Manorborn

Land - Forest Gate
({T}: Add {G}.)
Gate to Manorborn enters the battlefield tapped.
{3}{G}, {T}: Seek a nonland card. Activate only once.
{T}: Add {G}.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Gate to Phyrexia

Gate to Phyrexia {B}{B}

Enchantment
Sacrifice a creature: Destroy target artifact. Activate only during your upkeep and only once each turn.
"The warm rain of grease on my face immediately made it clear I had entered Phyrexia."
—Jarsyl, Diary
Related card: Golgothian Sylex
Gate to Seatower

Gate to Seatower

Land - Island Gate
({T}: Add {U}.)
Gate to Seatower enters the battlefield tapped.
{3}{U}, {T}: Seek a nonland card. Activate only once.
{T}: Add {U}.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Gate to Tumbledown

Gate to Tumbledown

Land - Mountain Gate
({T}: Add {R}.)
Gate to Tumbledown enters the battlefield tapped.
{3}{R}, {T}: Seek a nonland card. Activate only once.
{T}: Add {R}.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Gate to the Afterlife

Gate to the Afterlife {3}

Artifact
Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card.
{2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard.
Related card: God-Pharaoh's Gift
Gate to the Citadel

Gate to the Citadel

Land - Plains Gate
({T}: Add {W}.)
Gate to the Citadel enters the battlefield tapped.
{3}{W}, {T}: Seek a nonland card. Activate only once.
{T}: Add {W}.
Related card: Follow the Tracks
  • Alchemy Horizons: Baldur's Gate
Gatekeeper of Malakir

Gatekeeper of Malakir {B}{B}

Creature - Vampire Warrior
Kicker {B}
When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.
"You may enter the city-once the toll is paid."
2/2
Gather the Townsfolk

Gather the Townsfolk {1}{W}

Sorcery
Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.
In the memories of those they lost lies the strength needed to defend their city.
Gatstaf Arsonists
Gatstaf Ravagers

Gatstaf Arsonists {4}{R}

Creature - Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists.
5/4
Card has other part: Gatstaf Ravagers
Gatstaf Ravagers
Gatstaf Arsonists

Gatstaf Ravagers

Creature - Werewolf
(Color indicator: Gatstaf Ravagers is red)
Menace
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers.
6/5
Card has other part: Gatstaf Arsonists
Gauntlet of Might

Gauntlet of Might {4}

Artifact
Red creatures get +1/+1.
Whenever a Mountain is tapped for mana, its controller adds an additional {R}.
Gauntlets of Chaos

Gauntlets of Chaos {5}

Artifact
{5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.
Gavi, Nest Warden

Gavi, Nest Warden {2}{U}{R}{W}

Legendary Creature - Human Shaman
You may pay {0} rather than pay the cycling cost of the first card you cycle each turn.
Whenever you draw your second card each turn, create a 2/2 red and white Dinosaur Cat creature token.
A mother's love transcends species.
2/5
Gavony

Gavony

Plane - Innistrad
All creatures have vigilance.
Whenever chaos ensues, creatures you control gain indestructible until end of turn.
Gavony Unhallowed

Gavony Unhallowed {3}{B}

Creature - Zombie
Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.
2/4
Gearseeker Serpent

Gearseeker Serpent {5}{U}{U}

Creature - Serpent
This spell costs {1} less to cast for each artifact you control.
{5}{U}: Gearseeker Serpent can't be blocked this turn.
5/6
Gearshift Ace

Gearshift Ace {1}{W}

Creature - Dwarf Pilot
First strike
Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn.
2/1
Geier Reach Bandit
Vildin-Pack Alpha

Geier Reach Bandit {2}{R}

Creature - Human Rogue Werewolf
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.
3/2
Card has other part: Vildin-Pack Alpha
Geier Reach Sanitarium

Geier Reach Sanitarium

Legendary Land
{T}: Add {C}.
{2}, {T}: Each player draws a card, then discards a card.
Geist of Regret

Geist of Regret {4}{U}

Creature - Spirit
Flying
When Geist of Regret enters the battlefield, put a random instant card from your library into your graveyard. Then put a random sorcery card from your library into your graveyard.
Whenever you cast an instant or sorcery spell from your graveyard, copy that spell. You may choose new targets for the copy.
5/5
  • Alchemy: Innistrad
Geist of Saint Traft

Geist of Saint Traft {1}{W}{U}

Legendary Creature - Spirit Cleric
Hexproof
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
2/2
Geist of the Archives

Geist of the Archives {2}{U}

Creature - Spirit
Defender
At the beginning of your upkeep, scry 1.
0/4
Geistchanneler

Geistchanneler {1}{U}

Creature - Human Wizard
When Geistchanneler enters the battlefield, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs {2} less to cast."
1/3
  • Alchemy: Innistrad
Geistflame Reservoir

Geistflame Reservoir {2}{R}

Artifact
Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir.
{1}{R}, {T}, Remove any number of charge counters from Geistflame Reservoir: It deals that much damage to any target.
{1}{R}, {T}: Exile the top card of your library. You may play that card this turn.