Dance of the Manse

Dance of the Manse {X}{W}{U}

Sorcery
Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.
Details
Legalities
Rulings
  • 2019-10-04 An Equipment that's also a creature can't be attached to anything. You can activate its equip ability, but it won't become attached.
  • 2019-10-04 An artifact creature or enchantment creature returned this way will be a 4/4 creature.
  • 2019-10-04 If X is 6 or more, the artifacts and/or enchantments enter the battlefield as 4/4 creatures. They don't enter as noncreature permanents and then become creatures.
  • 2019-10-04 If a card in a player's graveyard has {X} in its mana cost, that X is considered to be 0.
  • 2019-10-04 If another effect causes one of the returned permanents to become a creature and sets its power and toughness as it does so, that creature will have that power and toughness; it won't be 4/4. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle will remain a 4/4 creature if you crew it.
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Printings

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Foreign names
  • 全宅起舞
  • 全宅起舞
  • Tanz im Herrenhaus
  • Danse du manoir
  • Danza della Magione
  • 屋敷の踊り
  • 저택의 춤
  • Dança da Vivenda
  • Свистопляска
  • Mansión en movimiento