[+2]: Creatures you control with flying get +1/+1 until end of turn. [–3]: Create a 4/4 white Angel creature token with flying and vigilance. [–6]: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."
Choose one or both — • Exile target creature you don't control. • Exile target creature you control, then return it to the battlefield under its owner's control.
Sisay gets +1/+1 for each color among other legendary permanents you control. {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle.
This spell costs {1} less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than {5}. Changeling Double strike
Flying When this creature leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield. Evoke {1}{W}
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle. Overload {4}{W}{W}
Flash Flying When this creature enters, if you control another snow permanent, exile target permanent other than this creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.