Ixalan

Deadeye Tormentor

Deadeye Tormentor {2}{B}

Creature - Human Pirate
Raid — When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.
Despite their noble heritage, the pirates of the Deadeye Fleet are known for underhanded tactics and despicable trickery.
2/2
Deadeye Tracker

Deadeye Tracker {B}

Creature - Human Pirate
{1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores.
1/1
Deathless Ancient

Deathless Ancient {4}{B}{B}

Creature - Vampire Knight
Flying
Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand.
"Ancient one, we have reached the promised shore. The Immortal Sun is near. Drink and awake."
4/4
Desperate Castaways

Desperate Castaways {1}{B}

Creature - Human Pirate
Desperate Castaways can't attack unless you control an artifact.
A pirate crew without a ship is a crew that will do anything to get one.
2/3
Dire Fleet Hoarder

Dire Fleet Hoarder {1}{B}

Creature - Human Pirate
When Dire Fleet Hoarder dies, create a Treasure token.
Among the pirates of the Brazen Coalition, the only thing more dangerous than failure is success.
2/1
Dire Fleet Interloper

Dire Fleet Interloper {3}{B}

Creature - Human Pirate
Menace
When Dire Fleet Interloper enters the battlefield, it explores.
2/2
Dire Fleet Ravager

Dire Fleet Ravager {3}{B}{B}

Creature - Orc Pirate Wizard
Menace, deathtouch
When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.
His fists fume with the decay of death, each strike a plague on the hearts of his enemies.
4/4
Duress

Duress {B}

Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Solitude and starvation are brutal punishments, but even worse is all that time to think.
Fathom Fleet Captain

Fathom Fleet Captain {1}{B}

Creature - Human Pirate
Menace
Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace.
"Join me, and take the world for yourself!"
2/1
Fathom Fleet Cutthroat

Fathom Fleet Cutthroat {3}{B}

Creature - Human Pirate
When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
"It was a bad evening for you, mate. Now it's chow time for the sharks."
3/3
Grim Captain's Call

Grim Captain's Call {2}{B}

Sorcery
Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.
When the battle is over, the bitterest foes at last find common ground.
Heartless Pillage

Heartless Pillage {2}{B}

Sorcery
Target opponent discards two cards.
Raid — If you attacked this turn, create a Treasure token.
Kitesail Freebooter

Kitesail Freebooter {1}{B}

Creature - Human Pirate
Flying
When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.
1/2
Lurking Chupacabra

Lurking Chupacabra {3}{B}

Creature - Beast Horror
Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.
"Shadow birthed it. The moon gave it eyes, and the jungle gave it teeth. But it was Death that taught it cruelty."
—Huatli
2/3
March of the Drowned

March of the Drowned {B}

Sorcery
Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target Pirate cards from your graveyard to your hand.
Mark of the Vampire

Mark of the Vampire {3}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has lifelink.
"Through your sacrifice of self, you become holy. Through your strength, all will be saved."
—From the Rite of Redemption
Queen's Agent

Queen's Agent {5}{B}

Creature - Vampire Scout
Lifelink
When Queen's Agent enters the battlefield, it explores.
3/3
Queen's Bay Soldier

Queen's Bay Soldier {1}{B}

Creature - Vampire Soldier
The soldiers of the Legion of Dusk have come to the colonies at Queen's Bay in search of glory and riches. They are veterans of centuries of warfare, and they thirst for conquest.
2/2
Raiders' Wake

Raiders' Wake {3}{B}

Enchantment
Whenever an opponent discards a card, that player loses 2 life.
Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card.
One was spared to tell the gruesome tale.
Revel in Riches

Revel in Riches {4}{B}

Enchantment
Whenever a creature an opponent controls dies, create a Treasure token.
At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
Ruin Raider

Ruin Raider {2}{B}

Creature - Orc Pirate
Raid — At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's mana value.
3/2
Ruthless Knave

Ruthless Knave {2}{B}

Creature - Orc Pirate
{2}{B}, Sacrifice a creature: Create two Treasure tokens.
Sacrifice three Treasures: Draw a card.
"This scum is barely worth the trouble."
3/2
Sanctum Seeker

Sanctum Seeker {2}{B}{B}

Creature - Vampire Knight
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
The Sanctum Seekers were the first of the knightly orders to cross the sea and are still the most zealous.
3/4
Seekers' Squire

Seekers' Squire {1}{B}

Creature - Human Scout
When Seekers' Squire enters the battlefield, it explores.
Dusk follows the light.
1/2
Skittering Heartstopper

Skittering Heartstopper {B}

Creature - Insect
{B}: Skittering Heartstopper gains deathtouch until end of turn.
It flows like water over the forest floor, as deadly as the swiftest current.
1/2