Worldwake

Dispel

Dispel {U}

Instant
Counter target instant spell.
The Jwari winds undo reality as easily as they scatter a pile of leaves.
Enclave Elite

Enclave Elite {2}{U}

Creature - Merfolk Soldier
Multikicker {1}{U}
Islandwalk
Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.
2/2
Goliath Sphinx

Goliath Sphinx {5}{U}{U}

Creature - Sphinx
Flying
He makes his home on the tallest mountain in Sejiri, where the vista is as endless as his patience.
8/7
Halimar Excavator

Halimar Excavator {1}{U}

Creature - Human Wizard Ally
Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player mills X cards, where X is the number of Allies you control.
1/3
Horizon Drake

Horizon Drake {1}{U}{U}

Creature - Drake
Flying, protection from lands
Using thermal updrafts and gravity currents, drakes eat and sleep in the air. Some never touch the ground from birth until death.
3/1
Jace, the Mind Sculptor

Jace, the Mind Sculptor {2}{U}{U}

Legendary Planeswalker - Jace
[+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
[0]: Draw three cards, then put two cards from your hand on top of your library in any order.
[–1]: Return target creature to its owner's hand.
[–12]: Exile all cards from target player's library, then that player shuffles their hand into their library.
Loyalty:
3
Jwari Shapeshifter

Jwari Shapeshifter {1}{U}

Creature - Shapeshifter Ally
You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield.
"The best expedition would be an entire team of me."
0/0
Mysteries of the Deep

Mysteries of the Deep {4}{U}

Instant
Draw two cards.
Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.
"The Roil is destructive, but not random. It's Zendikar's way of revealing secrets."
—Ilori, merfolk falconer
Permafrost Trap

Permafrost Trap {2}{U}{U}

Instant - Trap
If an opponent had a green creature enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost.
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Quest for Ula's Temple

Quest for Ula's Temple {U}

Enchantment
At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple.
At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.
Sejiri Merfolk

Sejiri Merfolk {1}{U}

Creature - Merfolk Soldier
As long as you control a Plains, Sejiri Merfolk has first strike and lifelink.
2/1
Selective Memory

Selective Memory {3}{U}

Sorcery
Search your library for any number of nonland cards, exile them, then shuffle.
"I of all people know that memory is not a safe place to hide valuables."
—Jace Beleren
Spell Contortion

Spell Contortion {2}{U}

Instant
Multikicker {1}{U}
Counter target spell unless its controller pays {2}. Draw a card for each time Spell Contortion was kicked.
Surrakar Banisher

Surrakar Banisher {4}{U}

Creature - Surrakar
When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.
Surrakar grab things they don't want.
3/3
Thada Adel, Acquisitor

Thada Adel, Acquisitor {1}{U}{U}

Legendary Creature - Merfolk Rogue
Islandwalk
Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.
2/2
Tideforce Elemental

Tideforce Elemental {2}{U}

Creature - Elemental
{U}, {T}: You may tap or untap another target creature.
Landfall — Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.
Ebb and flow, high tide and low, quick as sand and just as slow.
2/1
Treasure Hunt

Treasure Hunt {1}{U}

Sorcery
Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
"The longer the journey, the more one learns."
—Isanke, Halimar seastalker
Twitch

Twitch {2}{U}

Instant
You may tap or untap target artifact, creature, or land.
Draw a card.
"The flow is diverted. Your path is clear. What are you waiting for—the cave to bid you welcome?"
—Maizah Shere, Tazeem lullmage
Vapor Snare

Vapor Snare {4}{U}

Enchantment - Aura
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.
Voyager Drake

Voyager Drake {3}{U}

Creature - Drake
Multikicker {U}
Flying
When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.
3/3
Wind Zendikon

Wind Zendikon {U}

Enchantment - Aura
Enchant land
Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.
When enchanted land dies, return that card to its owner's hand.
Abyssal Persecutor

Abyssal Persecutor {2}{B}{B}

Creature - Demon
Flying, trample
You can't win the game and your opponents can't lose the game.
His slaves crave death more than they desire freedom. He denies them both.
6/6
Agadeem Occultist

Agadeem Occultist {2}{B}

Creature - Human Shaman Ally
{T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its mana value is less than or equal to the number of Allies you control.
0/2
Anowon, the Ruin Sage

Anowon, the Ruin Sage {3}{B}{B}

Legendary Creature - Vampire Shaman
At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
"So many have died in search of that map. And now it appears in the hands of the arrogant child Chandra Nalaar."
4/3
Bloodhusk Ritualist

Bloodhusk Ritualist {2}{B}

Creature - Vampire Shaman
Multikicker {B}
When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.
2/2