War of the Spark

Makeshift Battalion

Makeshift Battalion {2}{W}

Creature - Human Soldier
Battalion — Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion.
Their ranks are thin, their formation is improvised, their weapons are borrowed, and you'd best get out of their way.
3/2
Martyr for the Cause

Martyr for the Cause {1}{W}

Creature - Human Soldier
When Martyr for the Cause dies, proliferate.
"If I am to die in service, there is no more worthy fight than this."
2/2
Parhelion II

Parhelion II {6}{W}{W}

Legendary Artifact - Vehicle
Flying, first strike, vigilance
Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4
5/5
Pouncing Lynx

Pouncing Lynx {1}{W}

Creature - Cat
As long as it's your turn, Pouncing Lynx has first strike.
"I don't understand. He's normally so well behaved!"
2/1
Prison Realm

Prison Realm {2}{W}

Enchantment
When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield.
When Prison Realm enters the battlefield, scry 1.
After millennia to craft victory, Bolas had eternity to contemplate defeat.
Rally of Wings

Rally of Wings {1}{W}

Instant
Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.
Even the clouds became a field of battle. Known as the Sky Theater, it saw the Eternals clash with squadrons of angels.
Ravnica at War

Ravnica at War {3}{W}

Sorcery
Exile all multicolored permanents.
The heart of Ravnica disappeared before anyone could strike a blow in its defense.
Rising Populace

Rising Populace {2}{W}

Creature - Human
Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace.
Grief is a crucible where resolve is tempered.
2/2
Single Combat

Single Combat {3}{W}{W}

Sorcery
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Not even a threat to the entire Multiverse could persuade them to put aside their feud.
Sunblade Angel

Sunblade Angel {5}{W}

Creature - Angel
Flying, first strike, vigilance, lifelink
At Feather's command, squadrons of battle angels swarmed out of the Parhelion II, unsheathing blades made of molten dawn.
3/3
Teyo, the Shieldmage

Teyo, the Shieldmage {2}{W}

Legendary Planeswalker - Teyo
You have hexproof.
[–2]: Create a 0/3 white Wall creature token with defender.
Loyalty:
5
Teyo, the Shieldmage

Teyo, the Shieldmage {2}{W}

Legendary Planeswalker - Teyo
You have hexproof.
[–2]: Create a 0/3 white Wall creature token with defender.
Loyalty:
5
Teyo's Lightshield

Teyo's Lightshield {2}{W}

Creature - Illusion
When Teyo's Lightshield enters the battlefield, put a +1/+1 counter on target creature you control.
Teyo gifted his shields to as many allies as possible, knowing he could not always be there to protect them himself.
0/3
Tomik, Distinguished Advokist

Tomik, Distinguished Advokist {W}{W}

Legendary Creature - Human Advisor
Flying
Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control.
Your opponents can't play land cards from graveyards.
"Some bend the law. I tie it into knots."
2/3
Topple the Statue

Topple the Statue {2}{W}

Instant
Tap target permanent. If it's an artifact, destroy it.
Draw a card.
Bolas cared little when his statue fell, thinking it a useful distraction, underestimating the surge of resolve it gave his opponents.
Trusted Pegasus

Trusted Pegasus {2}{W}

Creature - Pegasus
Flying
Whenever Trusted Pegasus attacks, target attacking creature without flying gains flying until end of turn.
"Would you give your life to save this world?" Gideon murmured. The pegasus snorted and spread wide its mighty wings.
2/2
The Wanderer

The Wanderer {3}{W}

Legendary Planeswalker
Prevent all noncombat damage that would be dealt to you and other permanents you control.
[–2]: Exile target creature with power 4 or greater.
Loyalty:
5
The Wanderer

The Wanderer {3}{W}

Legendary Planeswalker
Prevent all noncombat damage that would be dealt to you and other permanents you control.
[–2]: Exile target creature with power 4 or greater.
Loyalty:
5
Wanderer's Strike

Wanderer's Strike {4}{W}

Sorcery
Exile target creature, then proliferate.
"Precise, clean cuts. No one saw anything. Again. Tag the report with my code and file it."
—Lavinia
War Screecher

War Screecher {1}{W}

Creature - Bird
Flying
{5}{W}, {T}: Other creatures you control get +1/+1 until end of turn.
Soaring over Vitu-Ghazi, New Prahv, and Orzhova, the Conclave's trained falcons provided critical intelligence.
1/3
Ashiok's Skulker

Ashiok's Skulker {4}{U}

Creature - Nightmare
{3}{U}: Ashiok's Skulker can't be blocked this turn.
"Fear writhes and whispers in the shadows of your mind. It is the enemy you always knew would come."
—Ashiok
3/5
Augur of Bolas

Augur of Bolas {1}{U}

Creature - Merfolk Wizard
When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
"There is no future save the one my master wills."
1/3
Aven Eternal

Aven Eternal {2}{U}

Creature - Zombie Bird Warrior
Flying
When Aven Eternal enters the battlefield, amass Zombies 1.
"I've never seen the firemane angels so anxious."
—Tajic
2/2
Bond of Insight

Bond of Insight {3}{U}

Sorcery
Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.
"Together we can unlock secrets no one has even dreamed of. I might even let you remember some of them."
Callous Dismissal

Callous Dismissal {1}{U}

Sorcery
Return target nonland permanent to its owner's hand.
Amass Zombies 1.
"They make it clear we are nothing to them."
—Lavinia