Star Trek

U.S.S. Enterprise-D, Galaxy-Class

U.S.S. Enterprise-D, Galaxy-Class {3}

Legendary Artifact - Spacecraft
Whenever one or more charge counters are put on U.S.S. Enterprise-D for the first time each turn, exile the top card of your library. You may play that card this turn.
Station
7+ | Flying, vigilance
4/5
Blood Crypt

Blood Crypt

Land - Swamp Mountain
({T}: Add {B} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
The hellish mines of Remus fueled the war efforts of the Romulan Star Empire, until the Remans found a champion.
Breeding Pool

Breeding Pool

Land - Forest Island
({T}: Add {G} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
In the milky pools permeating the caves of Mak'ala, Trill symbionts await their new lives.
Godless Shrine

Godless Shrine

Land - Plains Swamp
({T}: Add {W} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
After Gul Dukat aligned the Cardassian Union with the Dominion, the Founders moved their military headquarters to Cardassia Prime to better oversee war efforts.
Hallowed Fountain

Hallowed Fountain

Land - Plains Island
({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
The metaphasic radiation of the Ba'ku planet promised medical marvels, as long as the locals could be quietly removed.
Overgrown Tomb

Overgrown Tomb

Land - Swamp Forest
({T}: Add {B} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
The Zakdorn run Surplus Depot Zed-15, salvaging decommissioned ships to supply future Federation projects.
Sacred Foundry

Sacred Foundry

Land - Mountain Plains
({T}: Add {R} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Sooner or later, every Starfleet vessel passes through Spacedock, whether for resupply, repairs, or complete retrofit.
Steam Vents

Steam Vents

Land - Island Mountain
({T}: Add {U} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
As one of the Galaxy's few ectothermic sapient species, Cardassians prefer high temperatures. Many use sweltering saunas to "charge" themselves before interacting with other species.
Stomping Ground

Stomping Ground

Land - Mountain Forest
({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
"Neural's active mantle and energetic water cycle create staggeringly beautiful rock formations and a variety of tropical microclimates. Don't feed the wildlife."
—Lawmim Galactopedia
Temple Garden

Temple Garden

Land - Forest Plains
({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
The Edo view their homeworld as a paradise, though outsiders find their strict justice system senselessly brutal.
Watery Grave

Watery Grave

Land - Island Swamp
({T}: Add {U} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Earth's restored cetacean population eventually came to see the wreck of the Bounty as a sort of holy site.
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Island

Island

Basic Land - Island
({T}: Add {U}.)
Island

Island

Basic Land - Island
({T}: Add {U}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related cards: Argothian Uprooting • Gilt-Leaf Alchemist • Kami of Bamboo Groves • Nissa's Encouragement
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related cards: Argothian Uprooting • Gilt-Leaf Alchemist • Kami of Bamboo Groves • Nissa's Encouragement
Captain Kathryn Janeway

Captain Kathryn Janeway {3}{G}

Legendary Creature - Human Officer
You may play an additional land on each of your turns.
Whenever Captain Janeway or another creature you control enters, that creature explores.
2/3
Seven of Nine

Seven of Nine {2}{U}{B}

Legendary Artifact Creature - Human Scientist
Whenever you face a dilemma, draw a card.
2/4
Dr. Beverly Crusher

Dr. Beverly Crusher {2}{W}

Legendary Creature - Human Doctor
If you gaining life causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Whenever you gain life, put a +1/+1 counter on Dr. Crusher.
2/2
Captain Kathryn Janeway

Captain Kathryn Janeway {3}{G}

Legendary Creature - Human Officer
You may play an additional land on each of your turns.
Whenever Captain Janeway or another creature you control enters, that creature explores.
2/3