Tempest Remastered

Death's Duet

Death's Duet {2}{B}

Sorcery
Return two target creature cards from your graveyard to your hand.
Life has always been a dance. It is only fitting that death sing the tune.
Diabolic Edict

Diabolic Edict {1}{B}

Instant
Target player sacrifices a creature of their choice.
Greven il-Vec lifted Vhati off his feet. "The fall will give you time to think on your failure."
Dungeon Shade

Dungeon Shade {3}{B}

Creature - Shade Spirit
Flying
{B}: Dungeon Shade gets +1/+1 until end of turn.
A sickness stirs in its eyes, a nightmare born in darkened wails.
1/1
Evincar's Justice

Evincar's Justice {2}{B}{B}

Sorcery
Buyback {3}
Evincar's Justice deals 2 damage to each creature and each player.
Fugue

Fugue {3}{B}{B}

Sorcery
Target player discards three cards.
"My ship . . . ," Sisay mumbled. "Intact," Gerrard reassured her, "which is more than I can say for you, my friend." Sisay laughed despite the pain.
Gravedigger

Gravedigger {3}{B}

Creature - Zombie
When Gravedigger enters, you may return target creature card from your graveyard to your hand.
A full coffin is like a full coffer—both are attractive to thieves.
2/2
Kezzerdrix

Kezzerdrix {2}{B}{B}

Creature - Rabbit Beast
First strike
At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you.
4/4
Lab Rats

Lab Rats {B}

Sorcery
Buyback {4}
Create a 1/1 black Rat creature token.
Living Death

Living Death {3}{B}{B}

Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Necrologia

Necrologia {3}{B}{B}

Instant
Cast this spell only during your end step.
As an additional cost to cast this spell, pay X life.
Draw X cards.
"My enemies' death yields threefold benefit: removal, reuse, and research."
—Volrath
Rats of Rath

Rats of Rath {1}{B}

Creature - Rat
{B}: Destroy target artifact, creature, or land you control.
"These creatures offer new challenges in the scrutiny of entrails."
—Oracle en-Vec
2/1
Reanimate

Reanimate {B}

Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
"You will learn to earn death."
—Volrath
Recurring Nightmare

Recurring Nightmare {2}{B}

Enchantment
Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
"I am confined by sleep and defined by nightmare."
—Crovax
Revenant

Revenant {4}{B}

Creature - Spirit
Flying
Revenant's power and toughness are each equal to the number of creature cards in your graveyard.
"Not again."
—Hans
*/*
Sarcomancy

Sarcomancy {B}

Enchantment
When Sarcomancy enters, create a 2/2 black Zombie creature token.
At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.
Screeching Harpy

Screeching Harpy {2}{B}{B}

Creature - Harpy Beast
Flying
{1}{B}: Regenerate Screeching Harpy.
"They are called 'fowl' for a reason."
—Mirri of the Weatherlight
2/2
Serpent Warrior

Serpent Warrior {2}{B}

Creature - Snake Warrior
When Serpent Warrior enters, you lose 3 life.
A hiss before dying.
3/3
Skyshroud Vampire

Skyshroud Vampire {3}{B}{B}

Creature - Vampire
Flying
Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.
"If it tastes one drop of elvish blood I will cast it from the shroud to see it burn."
—Eladamri, Lord of Leaves
3/3
Spinal Graft

Spinal Graft {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
Stronghold Assassin

Stronghold Assassin {1}{B}{B}

Creature - Phyrexian Zombie Assassin
{T}, Sacrifice a creature: Destroy target nonblack creature.
The assassin sees only throats and hears only heartbeats.
2/1
Thrull Surgeon

Thrull Surgeon {1}{B}

Creature - Thrull
{1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
"Just take a little off the top."
1/1
Vampire Hounds

Vampire Hounds {2}{B}

Creature - Vampire Dog
Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.
The hounds' barks are a horrifying chorus of screams, moans, and whispers.
2/2
Wall of Souls

Wall of Souls {1}{B}

Creature - Wall
Defender
Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.
"It is the nature of evil to turn you against yourself."
—Starke
0/4
Aftershock

Aftershock {2}{R}{R}

Sorcery
Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
"Every act of destruction has a repercussion."
—Karn, silver golem
Anarchist

Anarchist {4}{R}

Creature - Human Wizard
When Anarchist enters, you may return target sorcery card from your graveyard to your hand.
"I'll take that. You won't need it when the revolution comes."
2/2