Tempest Remastered

Shackles

Shackles {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
{W}: Return this Aura to its owner's hand.
Shackles of gold are still shackles.
Shaman en-Kor

Shaman en-Kor {1}{W}

Creature - Kor Cleric Shaman
{0}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
{1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to this creature instead.
1/2
Smite

Smite {W}

Instant
Destroy target blocked creature.
"You've got your childhood wish at last. Now you get to die."
—Gerrard, to Volrath
Soltari Champion

Soltari Champion {2}{W}

Creature - Soltari Soldier
Shadow
Whenever this creature attacks, other creatures you control get +1/+1 until end of turn.
2/2
Soltari Lancer

Soltari Lancer {2}{W}

Creature - Soltari Knight
Shadow
This creature has first strike as long as it's attacking.
"In times of war the victors rarely save their best for last."
—Gerrard of the Weatherlight
2/2
Soltari Monk

Soltari Monk {W}{W}

Creature - Soltari Monk Cleric
Protection from black
Shadow
"Prayer rarely explains."
—Orim, Samite healer
2/1
Soltari Priest

Soltari Priest {W}{W}

Creature - Soltari Cleric
Protection from red
Shadow
"In Rath," the priest said, "there is even greater need for prayer."
2/1
Soltari Trooper

Soltari Trooper {1}{W}

Creature - Soltari Soldier
Shadow
Whenever this creature attacks, it gets +1/+1 until end of turn.
"Dauthi blood is soltari wine."
—Soltari Tales of Life
1/1
Spirit en-Kor

Spirit en-Kor {3}{W}

Creature - Kor Spirit
Flying
{0}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
Death free throat from thirst, mouth from speech, feet from earth.
—Kor requiem
2/2
Spirit Mirror

Spirit Mirror {2}{W}{W}

Enchantment
At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token.
{0}: Destroy target Reflection.
Standing Troops

Standing Troops {2}{W}

Creature - Human Soldier
Vigilance
The less you have, the harder you fight for it.
1/4
Staunch Defenders

Staunch Defenders {3}{W}{W}

Creature - Human Soldier
When this creature enters, you gain 4 life.
"Hold your position! Leave doubt for the dying!"
—Tahngarth of the Weatherlight
3/4
Wall of Essence

Wall of Essence {1}{W}

Creature - Wall
Defender
Whenever this creature is dealt combat damage, you gain that much life.
The ceiling and the floor fell in love, but only the wall knew.
—Dal saying
0/4
Warrior en-Kor

Warrior en-Kor {W}{W}

Creature - Kor Warrior Knight
{0}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
Only a matter as vital as destroying Volrath could bring together the reclusive kor people.
2/2
Winds of Rath

Winds of Rath {3}{W}{W}

Sorcery
Destroy all creatures that aren't enchanted. They can't be regenerated.
"There shall be a vast shout and then a vaster silence."
—Oracle en-Vec
Youthful Knight

Youthful Knight {1}{W}

Creature - Human Knight
First strike
"Let no child be without a sword. We will all fight, for if we fail, we will certainly all die."
—Oracle en-Vec
2/1
Capsize

Capsize {1}{U}{U}

Instant
Buyback {3}
Return target permanent to its owner's hand.
Counterspell

Counterspell {U}{U}

Instant
Counter target spell.
"It was probably a lousy spell in the first place."
—Ertai, wizard adept
Related card: Key to the Archive
Curiosity

Curiosity {U}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
All Mirri wanted to do was rest, but she couldn't ignore a nagging suspicion as she followed Crovax's skulking form.
Related cards: Giant Secrets Keen Sense Stormkeld Curator
Dismiss

Dismiss {2}{U}{U}

Instant
Counter target spell.
Draw a card.
"There is nothing you can do that I cannot simply deny."
—Ertai, wizard adept
Dream Halls

Dream Halls {3}{U}{U}

Enchantment
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Within without.
Dream Prowler

Dream Prowler {2}{U}{U}

Creature - Illusion
This creature can't be blocked as long as it's attacking alone.
"To think that some find sleep a restful state."
—Volrath
1/5
Ephemeron

Ephemeron {4}{U}{U}

Creature - Illusion
Flying
Discard a card: Return this creature to its owner's hand.
From nothing came teeth.
4/4
Fighting Drake

Fighting Drake {2}{U}{U}

Creature - Drake
Flying
Two things are needed to survive the harsh skies of Rath: a thick hide and a thicker skull.
2/4
Forbid

Forbid {1}{U}{U}

Instant
Buyback—Discard two cards.
Counter target spell.