Tempest

Phyrexian Grimoire

Phyrexian Grimoire {3}

Artifact
{4}, {T}: Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand.
Every page cost a life; every secret cost a thousand more.
Phyrexian Hulk

Phyrexian Hulk {6}

Artifact Creature - Phyrexian Golem
"They are convenient in having no souls, but less so in having no spirit."
—Volrath
5/4
Phyrexian Splicer

Phyrexian Splicer {2}

Artifact
{2}, {T}, Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it.
Puppet Strings

Puppet Strings {3}

Artifact
{2}, {T}: You may tap or untap target creature.
"Have no illusions," Volrath warned Greven, "about free will."
Ruby Medallion

Ruby Medallion {2}

Artifact
Red spells you cast cost {1} less to cast.
Sapphire Medallion

Sapphire Medallion {2}

Artifact
Blue spells you cast cost {1} less to cast.
Scalding Tongs

Scalding Tongs {2}

Artifact
At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent or planeswalker.
"This has nothing to do with what you know and everything to do with what I wish."
—Volrath
Scroll Rack

Scroll Rack {2}

Artifact
{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
Squee's Toy

Squee's Toy {1}

Artifact
{T}: Prevent the next 1 damage that would be dealt to target creature this turn.
As the horrors closed in on Gerrard, Squee trembled and clutched his toy for comfort. He didn't know where it came from or why it was so warm, but he was glad he'd kept it near.
Static Orb

Static Orb {3}

Artifact
As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps.
Time passes, time crawls; Time doesn't move at all.
Telethopter

Telethopter {4}

Artifact Creature - Thopter
Tap an untapped creature you control: Telethopter gains flying until end of turn.
After losing several of the devices to midair collisions, Greven forbade moggs from operating telethopters.
3/1
Thumbscrews

Thumbscrews {2}

Artifact
At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent or planeswalker.
"We will start small, I think."
—Volrath
Torture Chamber

Torture Chamber {3}

Artifact
At the beginning of your upkeep, put a pain counter on Torture Chamber.
At the beginning of your end step, Torture Chamber deals damage to you equal to the number of pain counters on it.
{1}, {T}, Remove all pain counters from Torture Chamber: It deals damage to target creature equal to the number of pain counters removed this way.
Watchdog

Watchdog {3}

Artifact Creature - Dog
Watchdog blocks each combat if able.
As long as Watchdog is untapped, all creatures attacking you get -1/-0.
Its growl is a long, rumbling grind of gears and clockwork, its bark a blast of hissing steam.
1/2
Ancient Tomb

Ancient Tomb

Land
{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
There is no glory to be gained in the kingdom of the dead.
—Vec tomb inscription
Caldera Lake

Caldera Lake

Land
Caldera Lake enters the battlefield tapped.
{T}: Add {C}.
{T}: Add {U} or {R}. Caldera Lake deals 1 damage to you.
Cinder Marsh

Cinder Marsh

Land
{T}: Add {C}.
{T}: Add {B} or {R}. Cinder Marsh doesn't untap during your next untap step.
Ghost Town

Ghost Town

Land
{T}: Add {C}.
{0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn.
"The air here smells like a grave."
—Crovax
Maze of Shadows

Maze of Shadows

Land
{T}: Add {C}.
{T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Mogg Hollows

Mogg Hollows

Land
{T}: Add {C}.
{T}: Add {R} or {G}. Mogg Hollows doesn't untap during your next untap step.
Pine Barrens

Pine Barrens

Land
Pine Barrens enters the battlefield tapped.
{T}: Add {C}.
{T}: Add {B} or {G}. Pine Barrens deals 1 damage to you.
Reflecting Pool

Reflecting Pool

Land
{T}: Add one mana of any type that a land you control could produce.
"The reflection of land interests me far more than its reality."
—Volrath
Rootwater Depths

Rootwater Depths

Land
{T}: Add {C}.
{T}: Add {U} or {B}. Rootwater Depths doesn't untap during your next untap step.
Salt Flats

Salt Flats

Land
Salt Flats enters the battlefield tapped.
{T}: Add {C}.
{T}: Add {W} or {B}. Salt Flats deals 1 damage to you.
Scabland

Scabland

Land
Scabland enters the battlefield tapped.
{T}: Add {C}.
{T}: Add {R} or {W}. Scabland deals 1 damage to you.