Tempest

Elvish Fury

Elvish Fury {G}

Instant
Buyback {4}
Target creature gets +2/+2 until end of turn.
Flailing Drake

Flailing Drake {3}{G}

Creature - Drake
Flying
Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.
Too many choices will always distract a greedy beast.
2/3
Frog Tongue

Frog Tongue {G}

Enchantment - Aura
Enchant creature
When Frog Tongue enters the battlefield, draw a card.
Enchanted creature has reach.
"But why can't I get one?" sniveled Squee. "All da bugs here got wings."
Fugitive Druid

Fugitive Druid {3}{G}

Creature - Human Druid
Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card.
"If the druids are so devoted to their trees, I will carve them coffins from their precious heartwood."
—Volrath
3/2
Harrow

Harrow {2}{G}

Instant
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Changing Rath's landscape is like tearing the scab from a wound.
Heartwood Dryad

Heartwood Dryad {1}{G}

Creature - Dryad
Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.
To snare what lies between worlds takes the patient reach of trees.
2/1
Heartwood Giant

Heartwood Giant {3}{G}{G}

Creature - Giant
{T}, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player or planeswalker.
Wind in the trees is soothing, but the same can't be said for trees on the wind.
4/4
Heartwood Treefolk

Heartwood Treefolk {2}{G}{G}

Creature - Treefolk
Forestwalk
"In all my years in Llanowar I never understood where trees fit in. They are revered by elves and watered on by dogs."
—Mirri of the Weatherlight
3/4
Horned Sliver

Horned Sliver {2}{G}

Creature - Sliver
All Sliver creatures have trample.
A bristling wave of slivers broke against the Weatherlight's timbers.
2/2
Krakilin

Krakilin {X}{G}{G}

Creature - Beast
Krakilin enters the battlefield with X +1/+1 counters on it.
{1}{G}: Regenerate Krakilin.
"A perfect reflection of its world: brutal, fetal, and lacking truth."
—Oracle en-Vec
0/0
Mirri's Guile

Mirri's Guile {G}

Enchantment
At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
Hanna was astounded. Mirri read every leaf and wisp of breeze like a book of ancient lore.
Mongrel Pack

Mongrel Pack {3}{G}

Creature - Dog
When Mongrel Pack dies during combat, create four 1/1 green Dog creature tokens.
4/1
Muscle Sliver

Muscle Sliver {1}{G}

Creature - Sliver
All Sliver creatures get +1/+1.
The air was filled with the cracks and snaps of flesh hardening as the new sliver joined the battle.
1/1
Related card: Sinew Sliver
Natural Spring

Natural Spring {3}{G}{G}

Sorcery
Target player gains 8 life.
Mirri listened intently, even as Hanna held the healing water to her lips. Would the sound of the spring drown out the elves' approach?
Nature's Revolt

Nature's Revolt {3}{G}{G}

Enchantment
All lands are 2/2 creatures that are still lands.
"One day the land will don the semblance of flesh and challenge even the plowshare's blade."
—Oracle en-Vec
Needle Storm

Needle Storm {2}{G}

Sorcery
Needle Storm deals 4 damage to each creature with flying.
The rain is driven like nails.
Nurturing Licid

Nurturing Licid {1}{G}

Creature - Licid
{G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect.
{G}: Regenerate enchanted creature.
1/1
Overrun

Overrun {2}{G}{G}{G}

Sorcery
Creatures you control get +3/+3 and gain trample until end of turn.
"You want to know your enemy? Look at your feet while you trample him."
—Tahngarth of the Weatherlight
Pincher Beetles

Pincher Beetles {2}{G}

Creature - Insect
Shroud
"No fair! Since when does a bug get ta munch on me?"
—Squee, goblin cabin hand
3/1
Rampant Growth

Rampant Growth {1}{G}

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Rath forces plants from its surface as one presses whey from cheese.
Reality Anchor

Reality Anchor {1}{G}

Instant
Target creature loses shadow until end of turn.
Draw a card.
"See how you like it."
—Ertai, wizard adept
Reap

Reap {1}{G}

Instant
Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.
"Let Volrath choke on his crop of hatred."
—Eladamri, Lord of Leaves
Recycle

Recycle {4}{G}{G}

Enchantment
Skip your draw step.
Whenever you play a card, draw a card.
Your maximum hand size is two.
Related card: Null Profusion
Respite

Respite {1}{G}

Instant
Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
"If they board us we're finished," warned Orim. Crovax nodded. "And if they don't . . . what then?"
Root Maze

Root Maze {G}

Enchantment
Artifacts and lands enter the battlefield tapped.
"We should step up repairs. I think the forest has plans for us."
—Crovax