Secrets of Strixhaven Commander

Secrets of Strixhaven Commander contains 448 cards.
Released: 2026-04-24
Base set size: 426 cards.
Dina, Essence Brewer

Dina, Essence Brewer {1}{B}{G}

Legendary Creature - Dryad Druid
Whenever you sacrifice a creature, draw a card. This ability triggers only once each turn.
{2}, {T}, Sacrifice another creature: You gain X life and put X +1/+1 counters on target creature you control, where X is the sacrificed creature's power.
2/3
Excava, the Risen Past

Excava, the Risen Past {2}{R}{W}

Legendary Creature - Spirit Horse
Flying, haste
Whenever Excava attacks, return up to one target artifact, creature, or non-Aura enchantment card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. It's a 1/1 Spirit creature with flying in addition to its other types.
3/3
Gorma, the Gullet

Gorma, the Gullet {1}{B}{G}

Legendary Creature - Pest Frog
Lifelink
Whenever another creature you control dies, put a +1/+1 counter on Gorma.
Nontoken creatures you control enter with an additional +1/+1 counter on them for each creature that died under your control this turn.
She's not a picky eater.
1/1
Killian, Decisive Mentor

Killian, Decisive Mentor {1}{W}{B}

Legendary Creature - Human Warlock
Whenever an enchantment you control enters, tap up to one target creature and goad it.
Whenever one or more creatures that are enchanted by an Aura you control attack, draw a card.
2/3
Muddle, the Ever-Changing

Muddle, the Ever-Changing {2}{U}{R}

Legendary Creature - Elemental Otter Shapeshifter
Whenever you cast an instant or sorcery spell, Muddle becomes a copy of up to one target nonlegendary creature you control until end of turn, except it has myriad.
3/3
Primo, the Unbounded

Primo, the Unbounded {X}{G}{G}{U}

Legendary Creature - Fractal Wolf
Trample
Primo enters with twice X +1/+1 counters on it.
Whenever one or more creatures you control with base power 0 deal combat damage to a player, create a 0/0 green and blue Fractal creature token. Put a number of +1/+1 counters on it equal to the damage dealt.
0/0
Quintorius, History Chaser

Quintorius, History Chaser {2}{R}{W}

Legendary Planeswalker - Quintorius
Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token.
[+1]: You may discard a card. If you do, draw two cards, then mill a card.
[–4]: Spirits you control gain double strike and vigilance until end of turn.
Quintorius, History Chaser can be your commander.
Loyalty:
5
Rootha, Mastering the Moment

Rootha, Mastering the Moment {2}{U}{R}

Legendary Creature - Orc Sorcerer
At the beginning of combat on your turn, if you've cast an instant or sorcery spell this turn, create an X/X blue and red Elemental creature token with flying and haste, where X is the greatest mana value among instant and sorcery spells you've cast this turn.
"The great thrill of perfection is that we'll always be chasing it."
3/4
Scriv, the Obligator

Scriv, the Obligator {2}{W}{B}

Legendary Creature - Inkling Bird
Flying, deathtouch
Whenever Scriv enters or attacks, create a white Aura enchantment token named Contract attached to target creature an opponent controls. The token has enchant creature and "Whenever enchanted creature attacks, it gets +2/+0 until end of turn if it's attacking one of your opponents. Otherwise, its controller loses 2 life."
2/3
Zimone, Infinite Analyst

Zimone, Infinite Analyst {1}{G}{U}

Legendary Creature - Human Wizard
The first spell you cast with {X} in its mana cost each turn costs {1} less to cast for each +1/+1 counter on Zimone.
Whenever you cast your first spell with {X} in its mana cost each turn, put two +1/+1 counters on Zimone.
"The best answers leave you with more questions."
0/4
Augusta, Order Returned

Augusta, Order Returned {2}{W}

Legendary Creature - Spirit Advisor
Flying, vigilance
Whenever Augusta attacks, each player exiles a card from their graveyard. When one or more nonland cards are exiled this way, put that many +1/+1 counters on target attacking creature.
"I won't leave my students without a guide."
1/3
Ceaseless Conflict

Ceaseless Conflict {3}{W}{W}

Sorcery
Destroy all creatures. Then create a 3/2 red and white Spirit creature token for each nontoken creature you controlled that was destroyed this way.
"War begets war. We may hope for peace, but it is only ever a brief interlude between bloody ages."
—Plargg, dean of chaos
Eiganjo Dynastorian

Eiganjo Dynastorian {2}{W}

Creature - Fox Advisor
Vigilance
Whenever you attack with two or more creatures, this creature becomes prepared.
2/3
Card has other part: Replenish (Prepared)
Replenish (Prepared)

Replenish (Prepared) {3}{W}

Sorcery
Return all enchantment cards from your graveyard to the battlefield.
Card has other part: Eiganjo Dynastorian
Forum Filibuster

Forum Filibuster {3}{W}{W}

Enchantment
At the beginning of your upkeep, create a 2/1 white and black Inkling creature token with flying. When you do, return up to one target Aura or Equipment card from your graveyard to the battlefield attached to that token.
"If they will not listen to reason, drown them in nonsense."
—Embrose, dean of shadow
Herald of Amity

Herald of Amity {3}{W}

Creature - Griffin
Flying
When this creature enters, exile the top eight cards of your library. You may cast an Aura spell from among them without paying its mana cost. Then put the rest on the bottom of your library in a random order.
Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of Auras you control.
2/2
Vanguard of the Restless

Vanguard of the Restless {2}{W}

Creature - Spirit Knight
Flying
Spirits you control get +1/+1 for each time you've cast your commander from the command zone this game.
Whenever a Spirit you control enters, you may pay {2}{W}. If you do, return this card from your graveyard to the battlefield.
2/2
Abstract Performance

Abstract Performance {5}{U}

Sorcery
Exile the top four cards of your library in a face-down pile, then exile the top four cards of your library in a face-up pile. An opponent chooses one of those piles. Put that pile into your graveyard. Look at the cards in the other pile. You may cast a spell from among them without paying its mana cost. Put the rest into your hand.
Dirgur Focusmage

Dirgur Focusmage {2}{U}

Creature - Djinn Monk
Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell with mana value 5 or greater from your hand, this creature becomes prepared.
1/4
Card has other part: Braingeyser (Prepared)
Braingeyser (Prepared)

Braingeyser (Prepared) {X}{U}{U}

Sorcery
Target player draws X cards.
Card has other part: Dirgur Focusmage
Expansion Algorithm

Expansion Algorithm {X}{U}{U}

Sorcery
Proliferate X times.
"When you find an equation that works, all that's left is finding its many applications."
—Zimone
Leitmotif Composer

Leitmotif Composer {2}{U}

Creature - Human Bard
Whenever this creature deals combat damage to a player, draw a card.
Whenever you cast an instant or sorcery spell with mana value 5 or greater, create a token that's a copy of this creature.
{2}{U}: Creatures named Leitmotif Composer can't be blocked this turn.
2/2
Nexus Mentality

Nexus Mentality {3}{U}

Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Move all counters from target nonland permanent you control onto another target nonland permanent you control.
• Remove all counters from target nonland permanent you control. Draw a card for each counter removed this way.
Owlin Spiralmancer

Owlin Spiralmancer {3}{U}

Creature - Bird Wizard
Flying, vigilance
Whenever you cast your first spell with {X} in its mana cost each turn, you may copy it. You may choose new targets for the copy.
"I come up here to practice. You can see the entire Garden twisting reality. It's inspiring."
3/4
Changing Loyalty

Changing Loyalty {1}{B}

Enchantment - Aura
Flash
Replicate {2}
Enchant creature
When enchanted creature dies, return it to the battlefield under your control.