Magic Online Promos

Disciple of Caelus Nin

Disciple of Caelus Nin {4}{W}

Creature - Human Wizard
When this creature enters, starting with you, each player chooses up to five permanents they control. All permanents other than this creature that weren't chosen this way phase out.
Permanents can't phase in.
3/4
Loran of the Third Path

Loran of the Third Path {2}{W}

Legendary Creature - Human Artificer
Vigilance
When Loran enters, destroy up to one target artifact or enchantment.
{T}: You and target opponent each draw a card.
2/1
Siege Veteran

Siege Veteran {2}{W}

Creature - Human Soldier
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.
2/2
Soul Partition

Soul Partition {1}{W}

Instant
Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs {2} more to cast.
Kayla's Command

Kayla's Command {1}{W}{W}

Sorcery
Choose two —
• Create a 2/2 colorless Construct artifact creature token.
• Put a +1/+1 counter on a creature you control. It gains double strike until end of turn.
• Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
• You gain 2 life and scry 2.
Tocasia's Welcome

Tocasia's Welcome {2}{W}

Enchantment
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.
Kayla's Reconstruction

Kayla's Reconstruction {X}{W}{W}{W}

Sorcery
Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Myrel, Shield of Argive

Myrel, Shield of Argive {3}{W}

Legendary Creature - Human Soldier
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
3/4
Platoon Dispenser

Platoon Dispenser {5}

Artifact Creature - Construct
At the beginning of your end step, if you control two or more other creatures, draw a card.
{3}{W}: Create a 1/1 colorless Soldier artifact creature token.
Unearth {2}{W}{W}
4/6
Urza's Sylex

Urza's Sylex {3}

Legendary Artifact
{2}{W}{W}, {T}, Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery.
When Urza's Sylex is put into exile from the battlefield, you may pay {2}. If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
In the Trenches

In the Trenches {1}{W}{W}

Enchantment
Creatures you control get +1/+1.
{5}{W}: Exile target nonland permanent you don't control until this enchantment leaves the battlefield. Activate only as a sorcery and only once.
Geology Enthusiast

Geology Enthusiast {3}{U}{U}

Creature - Human Artificer
At the beginning of your end step, create a tapped Powerstone token.
{6}: Draw a card and put a +1/+1 counter on this creature.
2/5
Related card: Geology Enthusiast (Alchemy)
March of Progress

March of Progress {2}{U}

Sorcery
Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it.
Overload {6}{U}
Drafna, Founder of Lat-Nam

Drafna, Founder of Lat-Nam {1}{U}

Legendary Creature - Human Artificer Advisor
{1}{U}: Return target artifact you control to its owner's hand.
{3}, {T}: Copy target artifact spell you control.
2/1
March of Progress

March of Progress {2}{U}

Sorcery
Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it.
Overload {6}{U}
Glint Raker

Glint Raker {3}{U}

Creature - Drake
Flying
This creature gets +X/+0, where X is the highest mana value among artifacts you control.
Whenever this creature deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard.
1/3
Skystrike Officer

Skystrike Officer {2}{U}

Creature - Human Soldier
Flying
Whenever this creature attacks, create a 1/1 colorless Soldier artifact creature token.
Tap three untapped Soldiers you control: Draw a card.
2/3
Glint Raker

Glint Raker {3}{U}

Creature - Drake
Flying
This creature gets +X/+0, where X is the highest mana value among artifacts you control.
Whenever this creature deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard.
1/3
The Temporal Anchor

The Temporal Anchor {3}{U}{U}{U}

Legendary Artifact
At the beginning of your upkeep, scry 2.
Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.
During your turn, you may play cards exiled with The Temporal Anchor.
Terisian Mindbreaker

Terisian Mindbreaker {7}

Artifact Creature - Juggernaut
Whenever this creature attacks, defending player mills half their library, rounded up.
Unearth {1}{U}{U}{U}
6/4
Urza's Command

Urza's Command {2}{U}{U}

Instant
Choose two —
• Creatures you don't control get -2/-0 until end of turn.
• Create a tapped Powerstone token.
• Create a tapped 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
• Scry 1, then draw a card.
Related card: Urza's Command (Alchemy)
Hurkyl's Final Meditation

Hurkyl's Final Meditation {4}{U}{U}{U}

Instant
During turns other than yours, this spell costs {3} more to cast.
Return all nonland permanents to their owners' hands. End the turn.
Surge Engine

Surge Engine {2}

Artifact Creature - Construct
Defender
{U}: This creature loses defender and gains "This creature can't be blocked."
{2}{U}: This creature becomes blue and has base power and toughness 5/4. Activate only if this creature doesn't have defender.
{4}{U}{U}: Draw three cards. Activate only if this creature is blue and only once.
3/2
Hurkyl, Master Wizard

Hurkyl, Master Wizard {1}{U}{U}

Legendary Creature - Human Wizard Advisor
At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
2/4
Arcane Proxy

Arcane Proxy {7}

Artifact Creature - Wizard
Prototype {1}{U}{U} — 2/1
When this creature enters, if you cast it, exile target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost.
4/3