Dominaria Promos

Opt

Opt {U}

Instant
Scry 1.
Draw a card.
The crystal pulsed with the power of Teferi's planeswalker spark. Had Jhoira given him a blessing or a curse?
Related card: Tome of Gadwick
Precognition Field

Precognition Field {3}{U}

Enchantment
You may look at the top card of your library any time.
You may cast instant and sorcery spells from the top of your library.
{3}: Exile the top card of your library.
Slinn Voda, the Rising Deep

Slinn Voda, the Rising Deep {6}{U}{U}

Legendary Creature - Leviathan
Kicker {1}{U}
When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.
8/8
Tempest Djinn

Tempest Djinn {U}{U}{U}

Creature - Djinn
Flying
Tempest Djinn gets +1/+0 for each basic Island you control.
The first to arrive on Dominaria from their distant home, the marids are the oldest tribe of djinn and the most respected by storm and sea.
0/4
Tempest Djinn

Tempest Djinn {U}{U}{U}

Creature - Djinn
Flying
Tempest Djinn gets +1/+0 for each basic Island you control.
The first to arrive on Dominaria from their distant home, the marids are the oldest tribe of djinn and the most respected by storm and sea.
0/4
Tetsuko Umezawa, Fugitive

Tetsuko Umezawa, Fugitive {1}{U}

Legendary Creature - Human Rogue
Creatures you control with power or toughness 1 or less can't be blocked.
"My ancestor Toshiro used to say, 'Life is a series of choices between bad and worse.' I'm a master of making great bad choices."
1/3
Zahid, Djinn of the Lamp

Zahid, Djinn of the Lamp {4}{U}{U}

Legendary Creature - Djinn
You may pay {3}{U} and tap an untapped artifact you control rather than pay this spell's mana cost.
Flying
"I do as I please, little mortal. Do go on about your wishes, though—they amuse me to no end."
5/6
Zahid, Djinn of the Lamp

Zahid, Djinn of the Lamp {4}{U}{U}

Legendary Creature - Djinn
You may pay {3}{U} and tap an untapped artifact you control rather than pay this spell's mana cost.
Flying
"I do as I please, little mortal. Do go on about your wishes, though—they amuse me to no end."
5/6
Cast Down

Cast Down {1}{B}

Instant
Destroy target nonlegendary creature.
"Your life is finished, your name lost, and your work forgotten. It is as though Mazeura never existed."
—Chainer's Torment
Demonlord Belzenlok

Demonlord Belzenlok {4}{B}{B}

Legendary Creature - Elder Demon
Flying, trample
When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.
6/6
Dread Shade

Dread Shade {B}{B}{B}

Creature - Shade
{B}: Dread Shade gets +1/+1 until end of turn.
"The forest surrounding the Vess estate became the Caligo Morass, a vast bog stalked by horrors too terrible to name."
—"The Fall of the House of Vess"
3/3
Josu Vess, Lich Knight

Josu Vess, Lich Knight {2}{B}{B}

Legendary Creature - Zombie Knight
Kicker {5}{B}
Menace
When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
4/5
Kazarov, Sengir Pureblood

Kazarov, Sengir Pureblood {5}{B}{B}

Legendary Creature - Vampire
Flying
Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood.
{3}{R}: Kazarov deals 2 damage to target creature.
4/4
Lich's Mastery

Lich's Mastery {3}{B}{B}{B}

Legendary Enchantment
Hexproof
You can't lose the game.
Whenever you gain life, draw that many cards.
Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard.
When Lich's Mastery leaves the battlefield, you lose the game.
Phyrexian Scriptures

Phyrexian Scriptures {2}{B}{B}

Enchantment - Saga
I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types.
II — Destroy all nonartifact creatures.
III — Exile all opponents' graveyards.
Rite of Belzenlok

Rite of Belzenlok {2}{B}{B}

Enchantment - Saga
I, II — Create two 0/1 black Cleric creature tokens.
III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."
Torgaar, Famine Incarnate

Torgaar, Famine Incarnate {6}{B}{B}

Legendary Creature - Avatar
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way.
When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down.
7/6
Urgoros, the Empty One

Urgoros, the Empty One {4}{B}{B}

Legendary Creature - Specter
Flying
Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card.
As the phantom flies overhead, the city of Vhelnish screams in silence.
4/3
Whisper, Blood Liturgist

Whisper, Blood Liturgist {3}{B}

Legendary Creature - Human Cleric
{T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.
"Look how they beg for the knife! The Demonlord has trained them well."
2/2
Yargle, Glutton of Urborg

Yargle, Glutton of Urborg {4}{B}

Legendary Creature - Frog Spirit
When Belzenlok's lieutenant Yar-Kul grew too ambitious, the Demonlord transformed him into a maggot. The frog that ate the maggot grew and grew, until a ravenous spirit burst from its body.
9/3
Yawgmoth's Vile Offering

Yawgmoth's Vile Offering {4}{B}

Legendary Sorcery
Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.
Centuries ago, a mad god offered a simple trade.
The First Eruption

The First Eruption {2}{R}

Enchantment - Saga
I — The First Eruption deals 1 damage to each creature without flying.
II — Add {R}{R}.
III — Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature.
Goblin Chainwhirler

Goblin Chainwhirler {R}{R}{R}

Creature - Goblin Warrior
First strike
When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control.
"The trick is, once you get moving, don't stop!"
3/3
Goblin Chainwhirler

Goblin Chainwhirler {R}{R}{R}

Creature - Goblin Warrior
First strike
When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control.
"The trick is, once you get moving, don't stop!"
3/3
Haphazard Bombardment

Haphazard Bombardment {5}{R}

Enchantment
When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them.
At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.