Onslaught

Broodhatch Nantuko

Broodhatch Nantuko {1}{G}

Creature - Insect Druid
Whenever Broodhatch Nantuko is dealt damage, you may create that many 1/1 green Insect creature tokens.
Morph {2}{G}
1/1
Centaur Glade

Centaur Glade {3}{G}{G}

Enchantment
{2}{G}{G}: Create a 3/3 green Centaur creature token.
The Mirari called to the centaurs, and all who heard it were forever changed.
Chain of Acid

Chain of Acid {3}{G}

Sorcery
Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.
Crown of Vigor

Crown of Vigor {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.
"Life, be my shield."
Elven Riders

Elven Riders {3}{G}{G}

Creature - Elf
Elven Riders can't be blocked except by Walls and/or creatures with flying.
"Wirewood cannot hide great size. Only with speed and skill can we survive here."
3/3
Elvish Guidance

Elvish Guidance {2}{G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.
"Old home never forgotten, new home ours forever."
Elvish Pathcutter

Elvish Pathcutter {3}{G}

Creature - Elf Scout
{2}{G}: Target Elf creature gains forestwalk until end of turn.
In harsh times, the strongest currency is cooperation.
1/2
Elvish Pioneer

Elvish Pioneer {G}

Creature - Elf Druid
When Elvish Pioneer enters, you may put a basic land card from your hand onto the battlefield tapped.
"Destruction is the work of an afternoon. Creation is the work of a lifetime."
—Kamahl, druid acolyte
1/1
Elvish Scrapper

Elvish Scrapper {G}

Creature - Elf
{G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact.
"The stories tell of a distant time when machines overran the forests, destroying everything that lived. That time will not come again."
1/1
Elvish Vanguard

Elvish Vanguard {1}{G}

Creature - Elf Warrior
Whenever another Elf enters, put a +1/+1 counter on Elvish Vanguard.
"Our lives are woven together like the trees' branches over our heads, forming a canopy that protects us all."
1/1
Elvish Warrior

Elvish Warrior {G}{G}

Creature - Elf Warrior
"My tales of war are the stories most asked for around the fires at night, but they're the ones I care least to tell."
2/3
Enchantress's Presence

Enchantress's Presence {2}{G}

Enchantment
Whenever you cast an enchantment spell, draw a card.
"The wise learn from successes as well as mistakes."
Everglove Courier

Everglove Courier {2}{G}

Creature - Elf
You may choose not to untap Everglove Courier during your untap step.
{2}{G}, {T}: Target Elf creature gets +2/+2 and has trample for as long as Everglove Courier remains tapped.
2/1
Explosive Vegetation

Explosive Vegetation {3}{G}

Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Torching Krosa would be pointless. It grows faster than it burns.
Gigapede

Gigapede {3}{G}{G}

Creature - Insect
Shroud
At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand.
6/1
Heedless One

Heedless One {3}{G}

Creature - Elf Avatar
Trample
Heedless One's power and toughness are each equal to the number of Elves on the battlefield.
"Channel your vitality through me."
*/*
Hystrodon

Hystrodon {4}{G}

Creature - Beast
Trample
Whenever Hystrodon deals combat damage to a player, you may draw a card.
Morph {1}{G}{G}
3/4
Invigorating Boon

Invigorating Boon {1}{G}

Enchantment
Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
The Mirari's echoes rang in the scouts' minds long after they had returned from the Krosan Forest.
Kamahl, Fist of Krosa

Kamahl, Fist of Krosa {4}{G}{G}

Legendary Creature - Human Druid
{G}: Target land becomes a 1/1 creature until end of turn. It's still a land.
{2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.
"My mind has changed. My strength has not."
4/3
Kamahl's Summons

Kamahl's Summons {3}{G}

Sorcery
Each player may reveal any number of creature cards from their hand. Then each player creates a 2/2 green Bear creature token for each card they revealed this way.
As Krosa unleashed the peace in Kamahl, he unleashed the fury in Krosa.
Krosan Colossus

Krosan Colossus {6}{G}{G}{G}

Creature - Beast
Morph {6}{G}{G}
When it walked, it altered geography. When it bellowed, it changed the weather.
9/9
Krosan Groundshaker

Krosan Groundshaker {4}{G}{G}{G}

Creature - Beast
{G}: Target Beast creature gains trample until end of turn.
You know it's coming when you hear the distant thunder. You know where it's been when you see the path of broken trees.
6/6
Krosan Tusker

Krosan Tusker {5}{G}{G}

Creature - Boar Beast
Cycling {2}{G}
When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
6/5
Leery Fogbeast

Leery Fogbeast {2}{G}

Creature - Beast
Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn.
It emerges from the mists only to feed.
4/2
Mythic Proportions

Mythic Proportions {4}{G}{G}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +8/+8 and has trample.
The blood of Krosa turns rational beings into primal forces.