Innistrad: Midnight Hunt

Sigardian Savior

Sigardian Savior {3}{W}{W}

Creature - Angel
Flying
When Sigardian Savior enters the battlefield, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield.
"Begone, moon-cursed! These folk are no prey of yours."
3/3
Related card: Celestial Vault
Soul-Guide Gryff

Soul-Guide Gryff {4}{W}

Creature - Hippogriff Spirit
Flying
When Soul-Guide Gryff enters the battlefield, exile up to one target card from a graveyard.
It conducts the souls of the righteous to their blessed rest and the spirits of the evil to justice.
3/4
Sungold Barrage

Sungold Barrage {2}{W}

Instant
Destroy target creature with toughness 4 or greater.
Heida allowed herself a moment of satisfaction as she watched the beast fall, then turned to seek another foe. It would be a long, long night.
Sungold Sentinel

Sungold Sentinel {1}{W}

Creature - Human Soldier
Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard.
Coven{1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.
3/2
Sunset Revelry

Sunset Revelry {1}{W}

Sorcery
If an opponent has more life than you, you gain 4 life.
If an opponent controls more creatures than you, create two 1/1 white Human creature tokens.
If an opponent has more cards in hand than you, draw a card.
Thraben Exorcism

Thraben Exorcism {1}{W}

Instant
Exile target Spirit, creature with disturb, or enchantment.
Chandra, Teferi, and Arlinn sought clues to the Moonsilver Key's whereabouts while Kaya dispatched the spirits obstructing their path.
Unruly Mob

Unruly Mob {1}{W}

Creature - Human
Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.
"We survived the Travails! Killer angels! Horrors from beyond the moon! Now some big werewolves think they can scare us? Let 'em try."
1/1
Vanquish the Horde

Vanquish the Horde {6}{W}{W}

Sorcery
This spell costs {1} less to cast for each creature on the battlefield.
Destroy all creatures.
Odric took no joy in violence but neither did he mourn for the twisted things he dispatched. All that mattered were the lives he had saved.
Baithook Angler
Hook-Haunt Drifter

Baithook Angler {1}{U}

Creature - Human Peasant
Disturb {1}{U}
Geor was determined to stay out until he got a bite from something big.
2/1
Card has other part: Hook-Haunt Drifter
Hook-Haunt Drifter
Baithook Angler

Hook-Haunt Drifter

Creature - Spirit
(Color indicator: Hook-Haunt Drifter is blue)
Flying
If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead.
Even in death, he casts his lines, forever fishing for reasons long forgotten.
1/2
Card has other part: Baithook Angler
Component Collector

Component Collector {2}{U}

Creature - Homunculus
If it's neither day nor night, it becomes day as Component Collector enters the battlefield.
Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent.
"Keep master busy with new bits or else maybe she wonders if I'm made of bits too."
1/4
Consider

Consider {U}

Instant
Surveil 1.
Draw a card.
Ivold gasped in surprise. Either a very strange insect had crawled onto one of the lenses or he was seeing geists at last!
Related card: Tome of Gadwick
Covetous Castaway
Ghostly Castigator

Covetous Castaway {1}{U}

Creature - Human
When Covetous Castaway dies, mill three cards.
Disturb {3}{U}{U}
1/3
Card has other part: Ghostly Castigator
Ghostly Castigator
Covetous Castaway

Ghostly Castigator

Creature - Spirit
(Color indicator: Ghostly Castigator is blue)
Flying
When Ghostly Castigator enters the battlefield, you may shuffle up to three target cards from your graveyard into your library.
If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead.
3/4
Card has other part: Covetous Castaway
Curse of Surveillance

Curse of Surveillance {4}{U}

Enchantment - Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player.
For every eye gouged out, two blinked open.
Delver of Secrets
Insectile Aberration

Delver of Secrets {U}

Creature - Human Wizard
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.
"If my hypothesis is correct . . ."
1/1
Card has other part: Insectile Aberration
Insectile Aberration
Delver of Secrets

Insectile Aberration

Creature - Human Insect
(Color indicator: Insectile Aberration is blue)
Flying
"Aha! Yes! Now I hear it, the beautiful poetry of the lights in the sky. I must reach the moon and ask what it all means!"
3/2
Card has other part: Delver of Secrets
Devious Cover-Up

Devious Cover-Up {2}{U}{U}

Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.
Widow Weber's new scarecrow seemed to attract more crows than it scared off.
Dissipate

Dissipate {1}{U}{U}

Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
"Morning light, morning light,
Chase away the fears of night."
—Gavony children's rhyme
Drownyard Amalgam

Drownyard Amalgam {4}{U}

Creature - Zombie Horror
When Drownyard Amalgam enters the battlefield, target player mills three cards.
{2}{U}: Drownyard Amalgam can't be blocked this turn.
When human corpses are in short supply, stitchers get creative.
3/6
Fading Hope

Fading Hope {U}

Instant
Return target creature to its owner's hand. If its mana value was 3 or less, scry 1.
"At least I won't become one of . . . those things."
Falcon Abomination

Falcon Abomination {2}{U}

Creature - Zombie Bird
Flying
When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed.
The foulest of fowl.
2/2
Related card: Falcon Abomination (Alchemy)
Firmament Sage

Firmament Sage {3}{U}

Creature - Human Wizard
If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.
Whenever day becomes night or night becomes day, draw a card.
The cause remained unclear, but the fact was undeniable: nights were lengthening faster than in any autumn past.
2/3
Flip the Switch

Flip the Switch {2}{U}

Instant
Counter target spell unless its controller pays {4}. Create a 2/2 black Zombie creature token with decayed.
"Works every time! Well, every time they don't explode, anyway."
—Barton, stitcher
Galedrifter
Waildrifter

Galedrifter {3}{U}

Creature - Hippogriff
Flying
Disturb {4}{U}
"If you're lost in a storm, follow a gryff. They always know which way calmer waters lie."
—Geor, Havengul fisher
3/2
Card has other part: Waildrifter