Modern Horizons 3

Tamiyo Meets the Story Circle

Tamiyo Meets the Story Circle {1}{U}

Enchantment - Saga
I — Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -2/-0 until end of turn.
II — Discard any number of cards, then investigate twice for each card discarded this way.
III — Shuffle up to three target cards from your graveyard into your library.
Tempest Harvester

Tempest Harvester {1}{U}

Creature - Merfolk Wizard
When Tempest Harvester enters, you get {E}{E}.
{T}, Pay {E}: Draw a card, then discard a card.
"The Golden City was a trinket compared to the power that lies beneath the waves."
2/1
Triton Wavebreaker

Triton Wavebreaker {U}

Enchantment Creature - Merfolk Wizard
Bestow {1}{U}
As long as Triton Wavebreaker is a creature, it has prowess.
Enchanted creature gets +1/+1 and has prowess.
1/1
Tune the Narrative

Tune the Narrative {U}

Instant
Draw a card. You get {E}{E}.
"The kami whisper of other worlds, brimming with stories untold. It would take a lifetime to learn them. A lifetime well spent."
Ugin's Binding

Ugin's Binding {2}{U}

Instant
Devoid
Return target nonland permanent you don't control to its owner's hand.
Whenever you cast a colorless spell with mana value 7 or greater, you may exile Ugin's Binding from your graveyard. When you do, return each nonland permanent you don't control to its owner's hand.
Unfathomable Truths

Unfathomable Truths {4}{U}

Instant
Devoid
Draw three cards and create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {C}."
"Maybe we are all just figments of Kozilek's imagination."
—Anowon, the Ruin Sage
Utter Insignificance

Utter Insignificance {1}{U}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature loses all abilities and has base power and toughness 1/1.
{2}{C}: Exile enchanted creature.
"I used to think my life was meaningless. Now I know for certain."
Volatile Stormdrake

Volatile Stormdrake {1}{U}

Creature - Drake
Flying, hexproof from activated and triggered abilities
When Volatile Stormdrake enters, exchange control of Volatile Stormdrake and target creature an opponent controls. If you do, you get {E}{E}{E}{E}, then sacrifice that creature unless you pay an amount of {E} equal to its mana value.
3/2
Accursed Marauder

Accursed Marauder {1}{B}

Creature - Zombie Warrior
When Accursed Marauder enters, each player sacrifices a nontoken creature of their choice.
The Accursed are ever drawn to the Hekma, as though its presence provides a brief respite in their lives of eternal torment.
2/1
Arcbound Condor

Arcbound Condor {2}{B}{B}

Artifact Creature - Bird
Flying
Modular 3
Whenever another artifact you control enters, target creature an opponent controls gets -1/-1 until end of turn.
0/0
Breathe Your Last

Breathe Your Last {1}{B}{B}

Instant
Destroy target creature or planeswalker. You gain 1 life for each of its colors.
"Bodies are so much more cooperative with the soul out of the way."
—Liliana
Chthonian Nightmare

Chthonian Nightmare {1}{B}

Enchantment
When Chthonian Nightmare enters, you get {E}{E}{E}.
Pay X {E}, Sacrifice a creature, Return Chthonian Nightmare to its owner's hand: Return target creature card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.
Consuming Corruption

Consuming Corruption {B}{B}

Instant
Consuming Corruption deals X damage to target creature or planeswalker and you gain X life, where X is the number of Swamps you control.
While crossing the mire, Lort the Sneaky found the perfect shortcut to the end of his life.
Crabomination

Crabomination {4}{B}{B}

Creature - Crab Demon
Emerge from artifact {5}{B}{B}
When Crabomination enters, target opponent exiles the top card of their library, a card at random from their graveyard, and a card at random from their hand. You may cast a spell from among cards exiled this way without paying its mana cost.
5/5
The Creation of Avacyn

The Creation of Avacyn {1}{B}{B}

Enchantment - Saga
I — Search your library for a card, exile it face down, then shuffle.
II — Turn the exiled card face up. If it's a creature card, you lose life equal to its mana value.
III — You may put the exiled card onto the battlefield if it's a creature card. If you don't put it onto the battlefield, put it into its owner's hand.
Dreadmobile

Dreadmobile {2}{B}

Artifact - Vehicle
Menace
{1}, Sacrifice another artifact or creature: Put a +1/+1 counter on Dreadmobile.
Crew 1
Made tough, with extra corpsepower.
3/3
Dreamdrinker Vampire

Dreamdrinker Vampire {1}{B}

Creature - Vampire
Lifelink
{1}{B}: Adapt 1.
Whenever one or more +1/+1 counters are put on Dreamdrinker Vampire, it gains menace until end of turn.
The dream she tastes will be your last.
2/1
Drossclaw

Drossclaw {1}{B}

Artifact - Equipment
Living weapon
Equipped creature gets +1/+1.
Whenever equipped creature attacks, each opponent loses 1 life.
Equip {2}
Emperor of Bones

Emperor of Bones {1}{B}

Creature - Skeleton Noble
At the beginning of combat on your turn, exile up to one target card from a graveyard.
{1}{B}: Adapt 2.
Whenever one or more +1/+1 counters are put on Emperor of Bones, put a creature card exiled with Emperor of Bones onto the battlefield under your control with a finality counter on it. It gains haste. Sacrifice it at the beginning of the next end step.
2/2
Etched Slith

Etched Slith {1}{B}

Artifact Creature - Phyrexian Slith
Menace
Whenever Etched Slith deals combat damage to a player, put a +1/+1 counter on it. When you do, you may remove a counter from another target permanent or opponent.
The inherently adaptive bodies of the slith made them coveted subjects for compleation.
1/1
Etherium Pteramander

Etherium Pteramander {B}

Artifact Creature - Salamander Drake
Flying
Etherium Pteramander can block only creatures with flying.
{6}{B}: Adapt 4. This ability costs {1} less to activate for each other artifact you control.
1/1
Eviscerator's Insight

Eviscerator's Insight {1}{B}

Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards.
Flashback {4}{B}
"We're all just the sum of our parts."
Fetid Gargantua

Fetid Gargantua {4}{B}

Creature - Horror
{2}{B}: Adapt 2.
Whenever one or more +1/+1 counters are put on Fetid Gargantua, you may draw two cards. If you do, you lose 2 life.
When the night comes knocking
—Kessig expression meaning "in dire times"
4/4
Flare of Malice

Flare of Malice {2}{B}{B}

Instant
You may sacrifice a nontoken black creature rather than pay this spell's mana cost.
Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
"Suffer as I have suffered. Lose as I have lost."
Gravedig

Gravedig {1}{B}

Sorcery
Choose one —
• Target player creates a 2/2 black Zombie creature token.
• Return target creature card from your graveyard to your hand.
Entwine {2}