Modern Horizons 3

Jet Medallion

Jet Medallion {2}

Artifact
Black spells you cast cost {1} less to cast.
Pearl Medallion

Pearl Medallion {2}

Artifact
White spells you cast cost {1} less to cast.
Ruby Medallion

Ruby Medallion {2}

Artifact
Red spells you cast cost {1} less to cast.
Sapphire Medallion

Sapphire Medallion {2}

Artifact
Blue spells you cast cost {1} less to cast.
Archway of Innovation

Archway of Innovation

Land
This land enters tapped unless you control an Island.
{T}: Add {U}.
{U}, {T}: The next spell you cast this turn has improvise.
Arena of Glory

Arena of Glory

Land
This land enters tapped unless you control a Mountain.
{T}: Add {R}.
{R}, {T}, Exert this land: Add {R}{R}. If that mana is spent on a creature spell, it gains haste until end of turn.
Bloodstained Mire

Bloodstained Mire

Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Flooded Strand

Flooded Strand

Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Monumental Henge

Monumental Henge

Land
This land enters tapped unless you control a Plains.
{T}: Add {W}.
{2}{W}{W}, {T}: Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Phyrexian Tower

Phyrexian Tower

Legendary Land
{T}: Add {C}.
{T}, Sacrifice a creature: Add {B}{B}.
Polluted Delta

Polluted Delta

Land
{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Shifting Woodland

Shifting Woodland

Land
This land enters tapped unless you control a Forest.
{T}: Add {G}.
Delirium{2}{G}{G}: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Spymaster's Vault

Spymaster's Vault

Land
This land enters tapped unless you control a Swamp.
{T}: Add {B}.
{B}, {T}: Target creature you control connives X, where X is the number of creatures that died this turn.
Ugin's Labyrinth

Ugin's Labyrinth

Land
Imprint — When this land enters, you may exile a colorless card with mana value 7 or greater from your hand.
{T}: Add {C}. If a card is exiled with this land, add {C}{C} instead.
{T}: Return the exiled card to its owner's hand.
Windswept Heath

Windswept Heath

Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Wooded Foothills

Wooded Foothills

Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Herigast, Erupting Nullkite

Herigast, Erupting Nullkite {9}

Legendary Creature - Eldrazi Dragon
Emerge {6}{R}{R}
When you cast this spell, you may exile your hand. If you do, draw three cards.
Flying
Each creature spell you cast has emerge. The emerge cost is equal to its mana cost.
6/6
Pearl-Ear, Imperial Advisor

Pearl-Ear, Imperial Advisor {1}{W}{W}

Legendary Creature - Fox Advisor
Lifelink
Enchantment spells you cast have affinity for Auras.
Whenever you cast an Aura spell that targets a modified permanent you control, draw a card.
"For all his crimes, Lord Konda's greatest legacy is his daughter. I will guide her as I can."
3/4
Phelia, Exuberant Shepherd

Phelia, Exuberant Shepherd {1}{W}

Legendary Creature - Dog
Flash
Whenever Phelia attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia.
2/2
K'rrik, Son of Yawgmoth

K'rrik, Son of Yawgmoth {4}{B/P}{B/P}{B/P}

Legendary Creature - Phyrexian Horror Minion
Lifelink
For each {B} in a cost, you may pay 2 life rather than pay that mana.
Whenever you cast a black spell, put a +1/+1 counter on K'rrik.
2/2
Shilgengar, Sire of Famine

Shilgengar, Sire of Famine {3}{B}{B}

Legendary Creature - Elder Demon
Flying
Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead.
{W/B}{W/B}{W/B}, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.
6/6
Ashling, Flame Dancer

Ashling, Flame Dancer {2}{R}{R}

Legendary Creature - Elemental Shaman
You don't lose unspent red mana as steps and phases end.
Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add {R}{R}{R}{R}.
4/4
Laelia, the Blade Reforged

Laelia, the Blade Reforged {2}{R}

Legendary Creature - Spirit Warrior
Haste
Whenever Laelia attacks, exile the top card of your library. You may play that card this turn.
Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.
2/2
Eladamri, Korvecdal

Eladamri, Korvecdal {1}{G}{G}

Legendary Creature - Elf Warrior
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
{G}, {T}, Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
3/3
Six

Six {2}{G}

Legendary Creature - Treefolk
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace.
2/4