Masters Edition III

Strategic Planning

Strategic Planning {1}{U}

Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
"Plans evolved within the tent decide a victory 1,000 li away."
Related card: Bind to Secrecy
Sun Ce, Young Conquerer

Sun Ce, Young Conquerer {3}{U}{U}

Legendary Creature - Human Soldier
Horsemanship
When Sun Ce, Young Conquerer enters, you may return target creature to its owner's hand.
3/3
Sun Quan, Lord of Wu

Sun Quan, Lord of Wu {4}{U}{U}

Legendary Creature - Human Soldier
Creatures you control have horsemanship.
"One score and four he reigned, the Southland king: / A dragon coiled, a tiger poised below the mighty Yangtze."
4/4
Wu Elite Cavalry

Wu Elite Cavalry {3}{U}

Creature - Human Soldier
Horsemanship
At the second battle of Ruxu, the brave Wu general Gan Ning raided Cao Cao's camp of 400,000 men with only 100 cavalry. Not a single man or horse was lost.
2/3
Wu Longbowman

Wu Longbowman {2}{U}

Creature - Human Soldier Archer
{T}: Wu Longbowman deals 1 damage to any target. Activate only during your turn, before attackers are declared.
1/1
Wu Warship

Wu Warship {2}{U}

Creature - Human Soldier
Wu Warship can't attack unless defending player controls an Island.
Both Wu and Wei warships patrolled the Yangtze River, the natural border between the two kingdoms.
3/3
All Hallow's Eve

All Hallow's Eve {2}{B}{B}

Sorcery
Exile All Hallow's Eve with two scream counters on it.
At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.
Ashes to Ashes

Ashes to Ashes {1}{B}{B}

Sorcery
Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.
"All rivers eventually run to the sea. My job is to sort out who goes first."
—Maeveen O'Donagh, Memoirs of a Soldier
Banshee

Banshee {2}{B}{B}

Creature - Spirit
{X}, {T}: Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.
Some say Banshees are the hounds of Death, baying to herd their prey into the arms of their master.
0/1
Carrion Ants

Carrion Ants {2}{B}{B}

Creature - Insect
{1}: Carrion Ants gets +1/+1 until end of turn.
"'War is no picnic,' my father liked to say. But the ants seemed to disagree."
—General Chanek Valteroth
0/1
Cosmic Horror

Cosmic Horror {3}{B}{B}{B}

Creature - Horror
First strike
At the beginning of your upkeep, destroy Cosmic Horror unless you pay {3}{B}{B}{B}. If Cosmic Horror is destroyed this way, it deals 7 damage to you.
"Then flashed the living lightning from her eyes,/ And screams of horror rend th' affrighted skies."
—Alexander Pope, The Rape of the Lock
7/7
Demonic Torment

Demonic Torment {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack.
Prevent all combat damage that would be dealt by enchanted creature.
Desperate Charge

Desperate Charge {2}{B}

Sorcery
Creatures you control get +2/+0 until end of turn.
"Lieutenants dishonored, corpses carted home; The general raises troops again to take revenge."
Evil Presence

Evil Presence {B}

Enchantment - Aura
Enchant land
Enchanted land is a Swamp.
Famine

Famine {3}{B}{B}

Sorcery
Famine deals 3 damage to each creature and each player.
"But it was a year of dearth. People were reduced to eating leaves of jujube trees. Corpses were seen everywhere in the countryside."
Fevered Strength

Fevered Strength {2}{B}

Instant
Target creature gets +2/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
"The burst of strength brought on by this plague should not be mistaken for a sign of renewed health."
—Kolbjörn, High Honored Druid
Ghostly Visit

Ghostly Visit {2}{B}

Sorcery
Destroy target nonblack creature.
Cao Cao was haunted to death by the ghosts of the empresses and other high courtiers he had murdered.
Ghosts of the Damned

Ghosts of the Damned {1}{B}{B}

Creature - Spirit
{T}: Target creature gets -1/-0 until end of turn.
The voices of the dead ring in the heart long after they have faded from the ears.
0/2
Grim Tutor

Grim Tutor {1}{B}{B}

Sorcery
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
One who goes unpunished never learns.
—Greek proverb
Hellfire

Hellfire {2}{B}{B}{B}

Sorcery
Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.
"High on a throne of royal state . . . insatiate to pursue vain war with heav'n."
—John Milton, Paradise Lost
Lesser Werewolf

Lesser Werewolf {3}{B}

Creature - Werewolf
{B}: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate only during the declare blockers step.
2/4
Mind Twist

Mind Twist {X}{B}

Sorcery
Target player discards X cards at random.
Nether Void

Nether Void {3}{B}

World Enchantment
Whenever a player casts a spell, counter it unless that player pays {3}.
These days, some wizards are finding that they have a little too much spell left at the end of their mana.
Spirit Shackle

Spirit Shackle {B}{B}

Enchantment - Aura
Enchant creature
Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.
Stolen Grain

Stolen Grain {4}{B}{B}

Sorcery
Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life.
At the battle of Guandu, Cao Cao defeated Yuan Shao by raiding his grain depot, leaving him with no way to feed his troops.