Magic 2011

Magic 2011 contains 249 cards.
Released: 2010-07-16
Base set size: 249 cards.
Ajani Goldmane

Ajani Goldmane {2}{W}{W}

Legendary Planeswalker - Ajani
[+1]: You gain 2 life.
[–1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
[–6]: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."
Loyalty:
4
Ajani's Mantra

Ajani's Mantra {1}{W}

Enchantment
At the beginning of your upkeep, you may gain 1 life.
"He hasn't returned to the Cloud Forest. But I can still sense his calming presence."
—Zaliki of Naya
Ajani's Pridemate

Ajani's Pridemate {1}{W}

Creature - Cat Soldier
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
"When one of us prospers, the pride prospers."
—Jazal Goldmane
2/2
Related card: Ajani, Strength of the Pride
Angelic Arbiter

Angelic Arbiter {5}{W}{W}

Creature - Angel
Flying
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with a creature this turn can't cast spells.
5/6
Armored Ascension

Armored Ascension {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.
With skill and strength honed upon the prairie, Naxtil won his battles high above it.
Assault Griffin

Assault Griffin {3}{W}

Creature - Griffin
Flying
"Fine soldiers guarded the northern front. They waited for two-legged foes and left the skies unheeded."
—General Avitora
3/2
Baneslayer Angel

Baneslayer Angel {3}{W}{W}

Creature - Angel
Flying, first strike, lifelink, protection from Demons and from Dragons
Some angels protect the meek and innocent. Others seek out and smite evil wherever it lurks.
5/5
Blinding Mage

Blinding Mage {1}{W}

Creature - Human Wizard
{W}, {T}: Tap target creature.
"I carry the light of truth. Do not pity those it blinds, for they never had eyes to see."
1/2
Celestial Purge

Celestial Purge {1}{W}

Instant
Exile target black or red permanent.
"They say only the good die young. Obviously, you are one of the exceptions."
—Delrobah, cleric of Ivora Gate
Cloud Crusader

Cloud Crusader {2}{W}{W}

Creature - Human Knight
Flying
First strike
Each crusader bonds with a griffin fledgling while still a child, and the two grow up as siblings.
2/3
Condemn

Condemn {W}

Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
"No doubt the arbiters would put you away, after all the documents are signed. But I will have justice now."
—Alovnek, Boros guildmage
Day of Judgment

Day of Judgment {2}{W}{W}

Sorcery
Destroy all creatures.
Related card: Key to the Archive
Elite Vanguard

Elite Vanguard {W}

Creature - Human Soldier
The vanguard is skilled at waging war alone. The enemy is often defeated before its reinforcements reach the front.
2/1
Excommunicate

Excommunicate {2}{W}

Sorcery
Put target creature on top of its owner's library.
"Our law prohibits capital punishment. We believe even the gravest offenders have the chance to redeem themselves."
—Torian Sha, soul warden
Goldenglow Moth

Goldenglow Moth {W}

Creature - Insect
Flying
Whenever Goldenglow Moth blocks, you may gain 4 life.
"Little moth, fluttering bright,
What luck will you bring tonight?"
—Benalish children's rhyme
0/1
Holy Strength

Holy Strength {W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2.
"Born under the sun, the first child will seek the foundation of honor and be fortified by its righteousness."
—Codex of the Constellari
Honor of the Pure

Honor of the Pure {1}{W}

Enchantment
White creatures you control get +1/+1.
Together the soldiers were like a golden blade, cutting down their enemies and scarring the darkness.
Infantry Veteran

Infantry Veteran {W}

Creature - Human Soldier
{T}: Target attacking creature gets +1/+1 until end of turn.
"Any fool can pick up a sword and charge into battle. To emerge alive at the end, that is a gift that comes from leadership and experience."
1/1
Inspired Charge

Inspired Charge {2}{W}{W}

Instant
Creatures you control get +2/+1 until end of turn.
"Impossible! How could they overwhelm us? We had barricades, war elephants, . . . and they were barely a tenth of our number!"
—General Avitora
Knight Exemplar

Knight Exemplar {1}{W}{W}

Creature - Human Knight
First strike
Other Knight creatures you control get +1/+1 and have indestructible.
2/2
Leyline of Sanctity

Leyline of Sanctity {2}{W}{W}

Enchantment
If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.
You have hexproof.
Mighty Leap

Mighty Leap {1}{W}

Instant
Target creature gets +2/+2 and gains flying until end of turn.
"The southern fortress taken by invaders? Heh, sure . . . when elephants fly."
—Brezard Skeinbow, captain of the guard
Pacifism

Pacifism {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
For the first time in his life, Grakk felt a little warm and fuzzy inside.
Related card: Domesticated Mammoth
Palace Guard

Palace Guard {2}{W}

Creature - Human Soldier
Palace Guard can block any number of creatures.
"I'm not nearly as bothered by being outnumbered as I am by their foul stench."
1/4
Roc Egg

Roc Egg {2}{W}

Creature - Bird Egg
Defender
When Roc Egg dies, create a 3/3 white Bird creature token with flying.
0/3