Jumpstart: Historic Horizons

Jumpstart: Historic Horizons contains 392 cards.
Is it an online only set.
Released: 2021-08-26
Base set size: 388 cards.
Faceless Agent

Faceless Agent {3}

Creature - Shapeshifter
When Faceless Agent enters the battlefield, seek a creature card of the most prevalent creature type in your library.
Baffling Defenses

Baffling Defenses {1}{W}

Target creature's base power perpetually becomes 0.
Benalish Partisan

Benalish Partisan {1}{W}

Creature - Human Soldier
Whenever you cycle another card, you may pay {1}{W}. If you do, return Benalish Partisan from your graveyard to the battlefield tapped and it perpetually gets +1/+0.
Cycling {1}{W}
Leonin Sanctifier

Leonin Sanctifier {1}{W}

Creature - Cat Cleric
When Leonin Sanctifier enters the battlefield, choose a creature card in your hand. It perpetually gains lifelink.
Lumbering Lightshield

Lumbering Lightshield {1}{W}

Creature - Illusion
When Lumbering Lightshield enters the battlefield, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs {1} more to cast."
Related card: Teyo, Aegis Adept
Teyo, Aegis Adept

Teyo, Aegis Adept {2}{W}{W}

Legendary Planeswalker - Teyo
[+1]: Up to one target creature's base power perpetually becomes equal to its toughness. It perpetually gains "This creature can attack as though it didn't have defender."
[–2]: Conjure a card named Lumbering Lightshield onto the battlefield.
[–6]: You get an emblem with "At the beginning of your end step, return target white creature card from your graveyard to the battlefield. You gain life equal to its toughness."
Related card: Lumbering Lightshield
Wingsteed Trainer

Wingsteed Trainer {3}{W}

Creature - Human
When Wingsteed Trainer enters the battlefield or attacks, conjure a card named Stormfront Pegasus into your hand.
Related card: Stormfront Pegasus
Bounty of the Deep

Bounty of the Deep {2}{U}

If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards.
Ethereal Grasp

Ethereal Grasp {2}{U}

Tap target creature. That creature perpetually gains "This creature doesn't untap during your untap step" and "{8}: Untap this creature."
Kiora, the Tide's Fury

Kiora, the Tide's Fury {3}{U}

Legendary Planeswalker - Kiora
[+1]: Conjure a card named Kraken Hatchling into your hand.
[+1]: Untap target creature or land. Prevent all damage that would be dealt to and dealt by that permanent until your next turn.
[–3]: You may sacrifice a Kraken. If you do, create an 8/8 blue Kraken creature token.
Related card: Kraken Hatchling
Mentor of Evos Isle

Mentor of Evos Isle {2}{U}

Creature - Bird Wizard
When Mentor of Evos Isle enters the battlefield, choose a creature card in your hand. It perpetually gains flying.
Shoreline Scout

Shoreline Scout {U}

Creature - Merfolk Scout
When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand.
As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0.
Related card: Tropical Island
Tome of the Infinite

Tome of the Infinite {2}{U}

Legendary Artifact
{U}, {T}: Conjure a random card from Tome of the Infinite's spellbook into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Boneyard Aberration

Boneyard Aberration {4}{B}

Creature - Skeleton Dog
When Boneyard Aberration dies, exile it. If you do, conjure three cards named Reassembling Skeleton into your graveyard.
Related card: Reassembling Skeleton
Davriel, Soul Broker

Davriel, Soul Broker {2}{B}{B}

Legendary Planeswalker - Davriel
[+1]: Until your next turn, whenever an opponent attacks you and/or planeswalkers you control, they discard a card. If they can't, they sacrifice an attacking creature.
[–2]: Accept one of Davriel's offers, then accept one of Davriel's conditions.
[–3]: Target creature an opponent controls perpetually gets -3/-3.
Davriel's Withering

Davriel's Withering {B}

Target creature an opponent controls perpetually gets -1/-2.
Manor Guardian

Manor Guardian {2}{B}

Creature - Demon
When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less.
Plaguecrafter's Familiar

Plaguecrafter's Familiar {1}{B}

Creature - Rat
When Plaguecrafter's Familiar enters the battlefield, choose a creature card in your hand. It perpetually gains deathtouch.
Subversive Acolyte

Subversive Acolyte {1}{B}

Creature - Human
{2}, Pay 2 life: Choose one. Activate only once.
• Subversive Acolyte becomes a Human Cleric. It gets +1/+1 and gains lifelink.
• Subversive Acolyte becomes a Phyrexian. It gets +3/+2 and gains trample and "Whenever this creature is dealt damage, sacrifice that many permanents."
Managorger Phoenix

Managorger Phoenix {R}{R}

Creature - Phoenix
Managorger Phoenix can't block.
Whenever you cast a spell, if Managorger Phoenix is in your graveyard, put a flame counter on Managorger Phoenix for each {R} in that spell's mana cost. If Managorger Phoenix has five or more flame counters on it, return it to the battlefield and it perpetually gets +1/+1.
Reckless Ringleader

Reckless Ringleader {R}

Creature - Goblin Rogue
When Reckless Ringleader enters the battlefield, choose a creature card in your hand. It perpetually gains haste.
Related card: Goblin Influx Array
Sarkhan, Wanderer to Shiv

Sarkhan, Wanderer to Shiv {3}{R}

Legendary Planeswalker - Sarkhan
[+1]: Dragon cards in your hand perpetually gain "This spell costs {1} less to cast," and "You may pay {X} rather than pay this spell's mana cost, where X is its mana value."
[+1]: Conjure a card named Shivan Dragon into your hand.
[–2]: Sarkhan, Wanderer to Shiv deals 3 damage to target creature.
Related card: Shivan Dragon
Sarkhan's Scorn

Sarkhan's Scorn {2}{R}

Sarkhan's Scorn deals damage equal to the number of turns you have begun to target creature or planeswalker.
Scion of Shiv

Scion of Shiv {2}{R}{R}

Creature - Dragon
{2}{R}: Scion of Shiv perpetually gets +1/+0.
Static Discharge

Static Discharge {1}{R}

Starting intensity 3
Static Discharge deals damage equal to its intensity to any target, then perpetually increase the intensity of all cards you own named Static Discharge by 1.