Jumpstart: Historic Horizons

Jumpstart: Historic Horizons contains 391 cards.
Is it an online only set.
Released: 2021-08-26
Base set size: 388 cards.
Faceless Agent

Faceless Agent {3}

Creature - Shapeshifter
Changeling
When Faceless Agent enters the battlefield, seek a creature card of the most prevalent creature type in your library.
2/2
Baffling Defenses

Baffling Defenses {1}{W}

Instant
Target creature's base power perpetually becomes 0.
Benalish Partisan

Benalish Partisan {1}{W}

Creature - Human Soldier
Lifelink
Whenever you cycle another card, you may pay {1}{W}. If you do, return Benalish Partisan from your graveyard to the battlefield tapped and it perpetually gets +1/+0.
Cycling {1}{W}
1/2
Leonin Sanctifier

Leonin Sanctifier {1}{W}

Creature - Cat Cleric
Lifelink
When Leonin Sanctifier enters the battlefield, choose a creature card in your hand. It perpetually gains lifelink.
2/1
Lumbering Lightshield

Lumbering Lightshield {1}{W}

Creature - Illusion
When Lumbering Lightshield enters the battlefield, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs {1} more to cast."
1/4
Teyo, Aegis Adept

Teyo, Aegis Adept {2}{W}{W}

Legendary Planeswalker - Teyo
[+1]: Up to one target creature's base power perpetually becomes equal to its toughness. It perpetually gains "This creature can attack as though it didn't have defender."
[–2]: Conjure a Lumbering Lightshield card onto the battlefield.
[–6]: You get an emblem with "At the beginning of your end step, return target white creature card from your graveyard to the battlefield. You gain life equal to its toughness."
Loyalty:
4
Wingsteed Trainer

Wingsteed Trainer {3}{W}

Creature - Human
When Wingsteed Trainer enters the battlefield or attacks, conjure a Stormfront Pegasus card into your hand.
2/3
Bounty of the Deep

Bounty of the Deep {2}{U}

Sorcery
If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards.
Ethereal Grasp

Ethereal Grasp {2}{U}

Instant
Tap target creature. That creature perpetually gains "This creature doesn't untap during your untap step" and "{8}: Untap this creature."
Kiora, the Tide's Fury

Kiora, the Tide's Fury {3}{U}

Legendary Planeswalker - Kiora
[+1]: Conjure a Kraken Hatchling into your hand.
[+1]: Untap target creature or land. Prevent all damage that would be dealt to and dealt by that permanent until your next turn.
[–3]: You may sacrifice a Kraken. If you do, create a 8/8 blue Kraken creature token.
Loyalty:
4
Mentor of Evos Isle

Mentor of Evos Isle {2}{U}

Creature - Bird Wizard
Flying
When Mentor of Evos Isle enters the battlefield, choose a creature card in your hand. It perpetually gains flying.
2/1
Shoreline Scout

Shoreline Scout {U}

Creature - Merfolk Scout
When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a Tropical Island card into your hand.
As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0.
1/1
Tome of the Infinite

Tome of the Infinite {2}{U}

Legendary Artifact
{U}, {T}: Conjure a random card from Tome of the Infinite's spellbook into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Boneyard Aberration

Boneyard Aberration {4}{B}

Creature - Skeleton Dog
When Boneyard Aberration dies, exile it. If you do, conjure three Reassembling Skeleton cards into your graveyard.
3/3
Davriel, Soul Broker

Davriel, Soul Broker {2}{B}{B}

Legendary Planeswalker - Davriel
[+1]: Until your next turn, whenever an opponent attacks you and/or planeswalkers you control, they discard a card. If they can't, they sacrifice an attacking creature.
[–2]: Accept one of Davriel's offers, then accept one of Davriel's conditions.
[–3]: Target creature an opponent controls perpetually gets -3/-3.
Loyalty:
4
Davriel's Withering

Davriel's Withering {B}

Instant
Target creature an opponent controls perpetually gets -1/-2.
Manor Guardian

Manor Guardian {2}{B}

Creature - Demon
When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less.
4/3
Plaguecrafter's Familiar

Plaguecrafter's Familiar {1}{B}

Creature - Rat
Deathtouch
When Plaguecrafter's Familiar enters the battlefield, choose a creature card in your hand. It perpetually gains deathtouch.
1/1
Subversive Acolyte

Subversive Acolyte {1}{B}

Creature - Human
{2}, Pay 2 life: Choose one. Activate only once.
• Subversive Acolyte becomes a Human Cleric. It gets +1/+1 and gains lifelink.
• Subversive Acolyte becomes a Phyrexian. It gets +3/+2 and gains trample and "Whenever this creature is dealt damage, sacrifice that many permanents."
2/3
Managorger Phoenix

Managorger Phoenix {R}{R}

Creature - Phoenix
Flying
Managorger Phoenix can't block.
Whenever you cast a spell, if Managorger Phoenix is in your graveyard, put a flame counter on Managorger Phoenix for each {R} in that spell's mana cost. If Managorger Phoenix has five or more flame counters on it, return it to the battlefield and it perpetually gets +1/+1.
2/2
Reckless Ringleader

Reckless Ringleader {R}

Creature - Goblin Rogue
Haste
When Reckless Ringleader enters the battlefield, choose a creature card in your hand. It perpetually gains haste.
1/1
Sarkhan's Scorn

Sarkhan's Scorn {2}{R}

Instant
Sarkhan's Scorn deals damage equal to the number of turns you have begun to target creature or planeswalker.
Sarkhan, Wanderer to Shiv

Sarkhan, Wanderer to Shiv {3}{R}

Legendary Planeswalker - Sarkhan
[+1]: Dragon cards in your hand perpetually gain "This spell costs {1} less to cast," and "You may pay {X} rather than pay this spell's mana cost, where X is its mana value."
[+1]: Conjure a Shivan Dragon card into your hand.
[–2]: Sarkhan, Wanderer to Shiv deals 3 damage to target creature.
Loyalty:
4
Scion of Shiv

Scion of Shiv {2}{R}{R}

Creature - Dragon
Flying
{2}{R}: Scion of Shiv perpetually gets +1/+0.
3/3
Static Discharge

Static Discharge {1}{R}

Sorcery
Static Discharge deals X damage to any target, where X is 3 plus the number of charge counters on Static Discharge. Then put a perpetual charge counter on this card and each card named Static Discharge in your hand, library, and graveyard.