Innistrad Remastered

Gather the Townsfolk

Gather the Townsfolk {1}{W}

Sorcery
Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.
In the town's final stand, they overcame the snarling beasts as well as months of insidious distrust.
Gisela, the Broken Blade
Brisela, Voice of Nightmares

Gisela, the Broken Blade {2}{W}{W}

Legendary Creature - Angel Horror
Flying, first strike, lifelink
At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.
She now hears only Emrakul's murmurs.
4/3
Card has other part: Brisela, Voice of Nightmares
Related card: Bruna, the Fading Light
Gryff's Boon

Gryff's Boon {W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has flying.
{3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate only as a sorcery.
Guardian of Pilgrims

Guardian of Pilgrims {1}{W}

Creature - Spirit Cleric
When Guardian of Pilgrims enters, target creature gets +1/+1 until end of turn.
Immune to the physical warping caused by Emrakul, geists proved to be some of humanity's most important allies.
2/2
Hopeful Initiate

Hopeful Initiate {W}

Creature - Human Warlock
Training
{2}{W}, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.
1/2
Inspiring Captain

Inspiring Captain {3}{W}

Creature - Human Knight
When Inspiring Captain enters, creatures you control get +1/+1 until end of turn.
"Our enemies will soon discover that we are not as meek as they had believed."
3/3
Intangible Virtue

Intangible Virtue {1}{W}

Enchantment
Creature tokens you control get +1/+1 and have vigilance.
In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose.
Lingering Souls

Lingering Souls {2}{W}

Sorcery
Create two 1/1 white Spirit creature tokens with flying.
Flashback {1}{B}
The landlord drove off the elderly couple to repossess their home. Eventually, the couple possessed it back.
Lunarch Mantle

Lunarch Mantle {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."
"A boon from the angels should never be cast aside."
—Manfried Ulmach, Chief Inquisitor
Lunarch Veteran
Luminous Phantom

Lunarch Veteran {W}

Creature - Human Cleric
Whenever another creature you control enters, you gain 1 life.
Disturb {1}{W}
"Even in our darkest times, Avacyn's light still guides us."
1/1
Card has other part: Luminous Phantom
Luminous Phantom
Lunarch Veteran

Luminous Phantom

Creature - Spirit Cleric
(Color indicator: Luminous Phantom is white)
Flying
Whenever another creature you control leaves the battlefield, you gain 1 life.
If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.
1/1
Card has other part: Lunarch Veteran
Mausoleum Guard

Mausoleum Guard {3}{W}

Creature - Human Scout
When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying.
"Ghoulcallers trying to get in, geists trying to get out . . . . This duty is never dull."
2/2
Mentor of the Meek

Mentor of the Meek {2}{W}

Creature - Human Soldier
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
"In these halls there is no pass or fail. Your true test comes with the first full moon."
2/2
Niblis of the Urn

Niblis of the Urn {1}{W}

Creature - Spirit
Flying
Whenever Niblis of the Urn attacks, you may tap target creature.
Avacyn's most devout would forgo the Blessed Sleep to keep vigil.
1/1
Odric, Lunarch Marshal

Odric, Lunarch Marshal {3}{W}

Legendary Creature - Human Soldier
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
3/3
Rally the Peasants

Rally the Peasants {2}{W}

Instant
Creatures you control get +2/+0 until end of turn.
Flashback {2}{R}
"If you must go out at night, bring a mob."
—Master of the Elgaud Cathars
Restoration Angel

Restoration Angel {3}{W}

Creature - Angel
Flash
Flying
When Restoration Angel enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
3/4
Slayer of the Wicked

Slayer of the Wicked {3}{W}

Creature - Human Soldier
When Slayer of the Wicked enters, you may destroy target Vampire, Werewolf, or Zombie.
You don't want to see his trophy room.
3/2
Soul-Guide Gryff

Soul-Guide Gryff {4}{W}

Creature - Hippogriff Spirit
Flying
When Soul-Guide Gryff enters, exile up to one target card from a graveyard.
It conducts the souls of the righteous to their blessed rest and the spirits of the evil to justice.
3/4
Spectral Shepherd

Spectral Shepherd {2}{W}

Creature - Spirit
Flying
{1}{U}: Return target Spirit you control to its owner's hand.
The restless geists of common folk often continue their lifelong labors.
2/2
Strength of Arms

Strength of Arms {W}

Instant
Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.
"We fight not for Avacyn, but for her ideals; not for the church, but for its people."
—Thalia, Guardian of Thraben
Subjugator Angel

Subjugator Angel {4}{W}{W}

Creature - Angel
Flying
When Subjugator Angel enters, tap all creatures your opponents control.
The remnants of Innistrad's corrupted angelic hosts collapsed to form the Flight of Nightmares.
4/3
Thalia, Heretic Cathar

Thalia, Heretic Cathar {2}{W}

Legendary Creature - Human Soldier
First strike
Creatures and nonbasic lands your opponents control enter tapped.
"Salvation will not be granted by the Lunarch Council. It must be earned—at the edge of a sword, if necessary."
3/2
Thraben Inspector

Thraben Inspector {W}

Creature - Human Soldier
When Thraben Inspector enters, investigate.
"If you've been at this as long as I have, nothing can surprise you. That's the hope, at least."
1/2
Town Gossipmonger
Incited Rabble

Town Gossipmonger {W}

Creature - Human
{T}, Tap an untapped creature you control: Transform Town Gossipmonger.
"You'll never believe what I heard."
1/1
Card has other part: Incited Rabble