Homelands

Homelands contains 140 cards.
Released: 1995-10-01
Base set size: 140 cards.
Boosters:
  • Homelands (HML)
  • Abbey Gargoyles

    Abbey Gargoyles {2}{W}{W}{W}

    Creature - Gargoyle
    Flying, protection from red
    "Though Serra has not been seen for twenty years, her Gargoyles still watch over our city and punish the guilty."
    —Gulsen, Abbey Matron
    3/4
    Related card: Apocalypse Chime
    Abbey Matron

    Abbey Matron {2}{W}

    Creature - Human Cleric
    {W}, {T}: Abbey Matron gets +0/+3 until end of turn.
    "The Matrons are kindly souls, but don't ask one for an ale."
    —Halina, Dwarven Trader
    1/3
    Related card: Apocalypse Chime
    Abbey Matron

    Abbey Matron {2}{W}

    Creature - Human Cleric
    {W}, {T}: Abbey Matron gets +0/+3 until end of turn.
    "The Matrons still say Serra is coming back. I bet she never even existed."
    —Murat, Death Speaker
    1/3
    Related card: Apocalypse Chime
    Aysen Bureaucrats

    Aysen Bureaucrats {1}{W}

    Creature - Human Advisor
    {T}: Tap target creature with power 2 or less.
    "I would say that our Bureaucrats are no better than vipers—but I shouldn't insult the vipers."
    —Murat, Death Speaker
    1/1
    Related card: Apocalypse Chime
    Aysen Bureaucrats

    Aysen Bureaucrats {1}{W}

    Creature - Human Advisor
    {T}: Tap target creature with power 2 or less.
    "All the tortures of my vault of horrors pale in comparison to dealing with those petty Bureaucrats."
    —Baron Sengir
    1/1
    Related card: Apocalypse Chime
    Aysen Crusader

    Aysen Crusader {2}{W}{W}

    Creature - Human Knight
    Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
    "A renegade rallying the rabble does not a true Crusader make."
    —Irini Sengir
    2+*/2+*
    Related card: Apocalypse Chime
    Aysen Highway

    Aysen Highway {3}{W}{W}{W}

    Enchantment
    White creatures have plainswalk.
    "Tread the roads of righteousness, Murat, lest you lose your way and be consumed."
    —Baris, Serra Inquisitor
    Related card: Apocalypse Chime
    Beast Walkers

    Beast Walkers {1}{W}{W}

    Creature - Human Beast Soldier
    {G}: Beast Walkers gains banding until end of turn.
    "The Beast Walkers do a great service to Aysen. As humans or as beasts, their heart is yet to Serra true."
    —Baris, Serra Inquisitor
    2/2
    Related card: Apocalypse Chime
    Death Speakers

    Death Speakers {W}

    Creature - Human Cleric
    Protection from black
    "Such innocent little birds. They sing a sweet song, sitting on their fragile branch."
    —Grandmother Sengir
    1/1
    Related card: Apocalypse Chime
    Hazduhr the Abbot

    Hazduhr the Abbot {3}{W}{W}

    Legendary Creature - Human Cleric
    {X}, {T}: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.
    "Soon, Serra will return and choose the Abbot's successor, else we are lost."
    —Gulsen, Abbey Matron
    2/5
    Related card: Apocalypse Chime
    Leeches

    Leeches {1}{W}{W}

    Sorcery
    Target player loses all poison counters. Leeches deals that much damage to that player.
    "Where our potions and powders fail, perhaps nature will succeed."
    —Reyhan, Samite Alchemist
    Related card: Apocalypse Chime
    Mesa Falcon

    Mesa Falcon {1}{W}

    Creature - Bird
    Flying
    {1}{W}: Mesa Falcon gets +0/+1 until end of turn.
    "The faith of Serra is borne on wings of hope."
    —Gulsen, Abbey Matron
    1/1
    Related card: Apocalypse Chime
    Mesa Falcon

    Mesa Falcon {1}{W}

    Creature - Bird
    Flying
    {1}{W}: Mesa Falcon gets +0/+1 until end of turn.
    "Pretty Falcon, friend to Soraya. Will you send her my greetings?"
    —Gemma, Willow Priestess
    1/1
    Related card: Apocalypse Chime
    Prophecy

    Prophecy {W}

    Sorcery
    Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles.
    Draw a card at the beginning of the next turn's upkeep.
    Related card: Apocalypse Chime
    Rashka the Slayer

    Rashka the Slayer {3}{W}{W}

    Legendary Creature - Human Archer
    Reach
    Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
    "Rarely be the prey so haughty as to hunt the hunter."
    —Baron Sengir
    3/3
    Related card: Apocalypse Chime
    Samite Alchemist

    Samite Alchemist {3}{W}

    Creature - Human Cleric
    {W}{W}, {T}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.
    "Powders and potions are nothing compared to faith."
    —Baris, Serra Inquisitor
    0/2
    Related card: Apocalypse Chime
    Samite Alchemist

    Samite Alchemist {3}{W}

    Creature - Human Cleric
    {W}{W}, {T}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.
    "The wisest of Aysen dwell not in the Abbey, but in the laboratory."
    —Taysir
    0/2
    Related card: Apocalypse Chime
    Serra Aviary

    Serra Aviary {3}{W}

    World Enchantment
    Creatures with flying get +1/+1.
    "Serra, like Feroz, is long since dead. But remember, Daria: her spirit shall survive so long as the Homelands do."
    —Taysir
    Related card: Apocalypse Chime
    Serra Bestiary

    Serra Bestiary {W}{W}

    Enchantment - Aura
    Enchant creature
    At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}.
    Enchanted creature can't attack or block, and its activated abilities with {T} in their costs can't be activated.
    Related card: Apocalypse Chime
    Serra Inquisitors

    Serra Inquisitors {4}{W}

    Creature - Human Cleric
    Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.
    3/3
    Related card: Apocalypse Chime
    Serra Paladin

    Serra Paladin {2}{W}{W}

    Creature - Human Knight
    {T}: Prevent the next 1 damage that would be dealt to any target this turn.
    {1}{W}{W}, {T}: Target creature gains vigilance until end of turn.
    "Would that I could be a Paladin again, but the dead hold no place among their ranks."
    —Ihsan's Shade
    2/2
    Related card: Apocalypse Chime
    Soraya the Falconer

    Soraya the Falconer {1}{W}{W}

    Legendary Creature - Human
    Bird creatures get +1/+1.
    {1}{W}: Target Bird creature gains banding until end of turn.
    "Soraya speaks with the hunters of the air, as do all of her family line."
    —Autumn Willow
    2/2
    Related card: Apocalypse Chime
    Trade Caravan

    Trade Caravan {W}

    Creature - Human Nomad
    At the beginning of your upkeep, put a currency counter on Trade Caravan.
    Remove two currency counters from Trade Caravan: Untap target basic land. Activate only during an opponent's upkeep.
    1/1
    Related card: Apocalypse Chime
    Trade Caravan

    Trade Caravan {W}

    Creature - Human Nomad
    At the beginning of your upkeep, put a currency counter on Trade Caravan.
    Remove two currency counters from Trade Caravan: Untap target basic land. Activate only during an opponent's upkeep.
    1/1
    Related card: Apocalypse Chime
    Truce

    Truce {2}{W}

    Instant
    Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
    "The people of Aysen feed us, and we don't kill them. That's my kind of truce."
    —Eron the Relentless
    Related card: Apocalypse Chime