Homelands

Apocalypse Chime

Apocalypse Chime {2}

Artifact
{2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents with a name originally printed in the Homelands expansion. They can't be regenerated.
"One day, or another, perhaps I shall ring my pretty chime . . . loudly, so that all may hear."
—Grandmother Sengir
Related cards: Abbey Gargoyles Abbey Matron Aether Storm Aliban's Tower Ambush Ambush Party An-Havva Constable An-Havva Inn An-Havva Township An-Zerrin Ruins Anaba Ancestor Anaba Bodyguard Anaba Shaman Anaba Spirit Crafter Autumn Willow Aysen Abbey Aysen Bureaucrats Aysen Crusader Aysen Highway Baki's Curse Baron Sengir Beast Walkers Black Carriage Broken Visage Carapace Castle Sengir Cemetery Gate Chain Stasis Chandler Clockwork Gnomes Clockwork Steed Clockwork Swarm Coral Reef Dark Maze Daughter of Autumn Death Speakers Didgeridoo Drudge Spell Dry Spell Dwarven Pony Dwarven Sea Clan Dwarven Trader Ebony Rhino Eron the Relentless Evaporate Faerie Noble Feast of the Unicorn Feroz's Ban Folk of An-Havva Forget Funeral March Ghost Hounds Giant Albatross Giant Oyster Grandmother Sengir Greater Werewolf Hazduhr the Abbot Headstone Heart Wolf Hungry Mist Ihsan's Shade Irini Sengir Ironclaw Curse Jinx Joven Joven's Ferrets Joven's Tools Koskun Falls Koskun Keep Labyrinth Minotaur Leaping Lizard Leeches Mammoth Harness Marjhan Memory Lapse Merchant Scroll Mesa Falcon Mystic Decree Narwhal Orcish Mine Primal Order Prophecy Rashka the Slayer Reef Pirates Renewal Retribution Reveka, Wizard Savant Root Spider Roots Roterothopter Rysorian Badger Samite Alchemist Sea Sprite Sea Troll Sengir Autocrat Sengir Bats Serra Aviary Serra Bestiary Serra Inquisitors Serra Paladin Serrated Arrows Shrink Soraya the Falconer Spectral Bears Timmerian Fiends Torture Trade Caravan Truce Veldrane of Sengir Wall of Kelp Willow Faerie Willow Priestess Winter Sky Wizards' School
Clockwork Gnomes

Clockwork Gnomes {4}

Artifact Creature - Gnome
{3}, {T}: Regenerate target artifact creature.
"Until I came to the Floating Isle, I never had to oil the servants."
—Baki, Wizard Attendant
2/2
Related card: Apocalypse Chime
Clockwork Steed

Clockwork Steed {4}

Artifact Creature - Horse
Clockwork Steed enters with four +1/+0 counters on it.
Clockwork Steed can't be blocked by artifact creatures.
At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate only during your upkeep.
0/3
Related card: Apocalypse Chime
Clockwork Swarm

Clockwork Swarm {4}

Artifact Creature - Insect
Clockwork Swarm enters with four +1/+0 counters on it.
Clockwork Swarm can't be blocked by Walls.
At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate only during your upkeep.
0/3
Related card: Apocalypse Chime
Didgeridoo

Didgeridoo {1}

Artifact
{3}: You may put a Minotaur permanent card from your hand onto the battlefield.
"Play the song of he who delivered us. Play the song of Feroz."
—Onatah, Anaba Shaman
Related card: Apocalypse Chime
Ebony Rhino

Ebony Rhino {7}

Artifact Creature - Rhino
Trample
"That Rhino would fetch us a tidy sum, Joven. Perhaps it's time to make it ours."
—Chandler
4/5
Related card: Apocalypse Chime
Feroz's Ban

Feroz's Ban {6}

Artifact
Creature spells cost {2} more to cast.
"Without the protection of Feroz's Ban, I fear the Homelands are lost."
—Daria
Related card: Apocalypse Chime
Joven's Tools

Joven's Tools {6}

Artifact
{4}, {T}: Target creature can't be blocked this turn except by Walls.
"If that thief Joven ever shows his head around here again, make sure he leaves without it."
—Eron the Relentless
Related card: Apocalypse Chime
Roterothopter

Roterothopter {1}

Artifact Creature - Thopter
Flying
{2}: Roterothopter gets +1/+0 until end of turn. Activate no more than twice each turn.
"The Roterothopter is as insidious as it is ingenious. It is one of the few creations of our school that I take no pride in."
—Baki, Wizard Attendant
0/2
Related card: Apocalypse Chime
Serrated Arrows

Serrated Arrows {4}

Artifact
Serrated Arrows enters with three arrowhead counters on it.
At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.
{T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.
Related card: Apocalypse Chime
An-Havva Township

An-Havva Township

Land
{T}: Add {C}.
{1}, {T}: Add {G}.
{2}, {T}: Add {R} or {W}.
Folk of good heart will always find a home.
Related card: Apocalypse Chime
Aysen Abbey

Aysen Abbey

Land
{T}: Add {C}.
{1}, {T}: Add {W}.
{2}, {T}: Add {G} or {U}.
Serra's gift to her people: a symbol of faith and hope.
Related card: Apocalypse Chime
Castle Sengir

Castle Sengir

Land
{T}: Add {C}.
{1}, {T}: Add {B}.
{2}, {T}: Add {U} or {R}.
Where hope has no champion, evil rules all.
Related card: Apocalypse Chime
Koskun Keep

Koskun Keep

Land
{T}: Add {C}.
{1}, {T}: Add {R}.
{2}, {T}: Add {B} or {G}.
Treachery and anarchy make poor partners.
Related card: Apocalypse Chime
Wizards' School

Wizards' School

Land
{T}: Add {C}.
{1}, {T}: Add {U}.
{2}, {T}: Add {W} or {B}.
The legacy of Feroz lives on.
Related card: Apocalypse Chime