Alchemy Horizons: Baldur's Gate

Circle of the Land Druid

Circle of the Land Druid {1}{G}

Creature - Gnome Druid
When this creature enters, you may mill four cards.
Natural Recovery — When this creature dies, return target land card from your graveyard to your hand.
1/1
Related card: Circle of the Land Druid (Alchemy)
Circle of the Moon Druid

Circle of the Moon Druid {2}{G}

Creature - Human Elf Druid
Bear Form — During your turn, this creature is a Bear with base power and toughness 4/2.
2/4
Draconic Muralists

Draconic Muralists {3}{G}

Creature - Dragon Bard
When this creature dies, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
4/3
Dread Linnorm

Dread Linnorm {6}{G}

Creature - Snake Dragon
This creature can't be blocked by creatures with power 3 or less.
7/6
Card has other part: Scale Deflection
Scale Deflection

Scale Deflection {3}{G}

Instant - Adventure
Put two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn.
Card has other part: Dread Linnorm
Druid of the Emerald Grove

Druid of the Emerald Grove {3}{G}

Creature - Dwarf Druid
When this creature enters, search your library for up to two basic land cards and reveal them, then roll a d20.
9 or less | Put those cards into your hand, then shuffle.
10—19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle.
20+ | Put those cards onto the battlefield tapped, then shuffle.
2/2
Druidic Ritual

Druidic Ritual {2}{G}

Sorcery
You may mill three cards. Then return up to one creature card and up to one land card from your graveyard to your hand.
Related card: Druidic Ritual (Alchemy)
Earthquake Dragon

Earthquake Dragon {14}{G}

Creature - Elemental Dragon
This spell costs {X} less to cast, where X is the total mana value of Dragons you control.
Flying, trample
{2}{G}, Sacrifice a land: Return this card from your graveyard to your hand.
10/10
Related card: Earthquake Dragon (Alchemy)
Emerald Dragon

Emerald Dragon {4}{G}{G}

Creature - Dragon
Flying, trample
4/4
Card has other part: Dissonant Wave
Related card: Emerald Dragon (Alchemy)
Dissonant Wave

Dissonant Wave {2}{G}

Instant - Adventure
Counter target activated or triggered ability from a noncreature source.
Card has other part: Emerald Dragon
Related card: Dissonant Wave (Alchemy)
Ettercap

Ettercap {4}{G}

Creature - Spider Beast
Reach
2/5
Card has other part: Web Shot
Web Shot

Web Shot {2}{G}

Instant - Adventure
Destroy target creature with flying.
Card has other part: Ettercap
Gnoll Hunter

Gnoll Hunter {1}{G}

Creature - Gnoll
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on this creature.
2/2
Hill Giant Herdgorger

Hill Giant Herdgorger {4}{G}{G}

Creature - Giant
When this creature enters, you gain 3 life.
7/6
Inspiring Bard

Inspiring Bard {3}{G}

Creature - Elf Bard
When this creature enters, choose one —
• Bardic Inspiration — Target creature gets +2/+2 until end of turn.
• Song of Rest — You gain 3 life.
3/3
Jade Orb of Dragonkind

Jade Orb of Dragonkind {2}{G}

Artifact
{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, it enters with an additional +1/+1 counter on it and gains hexproof until your next turn.
Related card: Jade Orb of Dragonkind (Alchemy)
Lurking Roper

Lurking Roper {2}{G}

Creature - Horror
This creature doesn't untap during your untap step.
Whenever you gain life, untap this creature.
4/5
Monster Manual

Monster Manual {3}{G}

Artifact
{1}{G}, {T}: You may put a creature card from your hand onto the battlefield.
Card has other part: Zoological Study
Zoological Study

Zoological Study {2}{G}

Sorcery - Adventure
Mill five cards, then return a creature card milled this way to your hand.
Card has other part: Monster Manual
Owlbear

Owlbear {3}{G}{G}

Creature - Bird Bear
Trample
Keen Senses — When this creature enters, draw a card.
4/4
Owlbear Shepherd

Owlbear Shepherd {2}{G}

Creature - Goblin Druid
At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card.
1/4
Poison the Blade

Poison the Blade {1}{G}

Instant
Target creature gains deathtouch until end of turn.
Draw a card.
Prosperous Innkeeper

Prosperous Innkeeper {1}{G}

Creature - Halfling Citizen
When this creature enters, create a Treasure token.
Whenever another creature you control enters, you gain 1 life.
1/1
Scaled Nurturer

Scaled Nurturer {1}{G}

Creature - Dragon Druid
{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life.
0/2
Split the Spoils

Split the Spoils {2}{G}

Sorcery
Exile up to five target permanent cards from your graveyard and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Related card: Split the Spoils (Alchemy)