Dragons of Tarkir

Necromaster Dragon

Necromaster Dragon {3}{U}{B}

Creature - Dragon
Flying
Whenever Necromaster Dragon deals combat damage to a player, you may pay {2}. If you do, create a 2/2 black Zombie creature token and each opponent mills two cards.
4/4
Ojutai's Command

Ojutai's Command {2}{W}{U}

Instant
Choose two —
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• You gain 4 life.
• Counter target creature spell.
• Draw a card.
Pristine Skywise

Pristine Skywise {4}{W}{U}

Creature - Dragon
Flying
Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until end of turn.
The elite of Ojutai's brood, the skywise see their enemies as puzzles to be solved.
6/4
Ruthless Deathfang

Ruthless Deathfang {4}{U}{B}

Creature - Dragon
Flying
Whenever you sacrifice a creature, target opponent sacrifices a creature.
"Bring forth the dead, their skull-grins and rattle-bones. We will feast upon their wailing ghosts."
—Silumgar, translated from Draconic
4/4
Sarkhan Unbroken

Sarkhan Unbroken {2}{G}{U}{R}

Legendary Planeswalker - Sarkhan
[+1]: Draw a card, then add one mana of any color.
[–2]: Create a 4/4 red Dragon creature token with flying.
[–8]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.
Loyalty:
4
Savage Ventmaw

Savage Ventmaw {4}{R}{G}

Creature - Dragon
Flying
Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end.
4/4
Silumgar's Command

Silumgar's Command {3}{U}{B}

Instant
Choose two —
• Counter target noncreature spell.
• Return target permanent to its owner's hand.
• Target creature gets -3/-3 until end of turn.
• Destroy target planeswalker.
Swift Warkite

Swift Warkite {4}{B}{R}

Creature - Dragon
Flying
When Swift Warkite enters the battlefield, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
4/4
Ancestral Statue

Ancestral Statue {4}

Artifact Creature - Golem
When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.
The mage awakened the statue in hopes of learning the lost lore of her clan, but the statue was interested only in war.
3/4
Atarka Monument

Atarka Monument {3}

Artifact
{T}: Add {R} or {G}.
{4}{R}{G}: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.
Atarka is worshipped and fed by her subjects at Ayagor, the Dragon's Bowl.
Custodian of the Trove

Custodian of the Trove {3}

Artifact Creature - Golem
Defender
Custodian of the Trove enters the battlefield tapped.
Silumgar delights in repurposing the treasures of other clans to serve his own ravenous greed.
2/5
Dragonloft Idol

Dragonloft Idol {4}

Artifact Creature - Gargoyle
As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.
The idols were forged during the time of the Khanfall, when the dragons came to rule Tarkir and its people aligned themselves with the five dragonlords.
3/3
Dromoka Monument

Dromoka Monument {3}

Artifact
{T}: Add {G} or {W}.
{4}{G}{W}: Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.
Dromoka rules her clan from the Great Aerie atop Arashin, the central city of the Shifting Wastes.
Gate Smasher

Gate Smasher {3}

Artifact - Equipment
Gate Smasher can be attached only to a creature with toughness 4 or greater.
Equipped creature gets +3/+0 and has trample.
Equip {3}
Keeper of the Lens

Keeper of the Lens {1}

Artifact Creature - Golem
You may look at face-down creatures you don't control any time.
"It sees all, but it reveals what it sees only to a chosen few."
—Taigam, Ojutai master
1/2
Kolaghan Monument

Kolaghan Monument {3}

Artifact
{T}: Add {B} or {R}.
{4}{B}{R}: Kolaghan Monument becomes a 4/4 black and red Dragon artifact creature with flying until end of turn.
Kolaghan has no lasting home, but her disciples leave relics to mark her conquests.
Ojutai Monument

Ojutai Monument {3}

Artifact
{T}: Add {W} or {U}.
{4}{W}{U}: Ojutai Monument becomes a 4/4 white and blue Dragon artifact creature with flying until end of turn.
Ojutai spends time at all his strongholds, but he most favors Cori Stronghold for his meditation.
Silumgar Monument

Silumgar Monument {3}

Artifact
{T}: Add {U} or {B}.
{4}{U}{B}: Silumgar Monument becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn.
Silumgar dominates his clan from a fortress on the Marang River, where he rests upon piles of treasure.
Spidersilk Net

Spidersilk Net {0}

Artifact - Equipment
Equipped creature gets +0/+2 and has reach.
Equip {2}
"Dragons are our betters, but we will fight them if our dragonlord orders it."
Stormrider Rig

Stormrider Rig {2}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever a creature enters the battlefield under your control, you may attach Stormrider Rig to it.
Equip {2}
Tapestry of the Ages

Tapestry of the Ages {4}

Artifact
{2}, {T}: Draw a card. Activate only if you've cast a noncreature spell this turn.
"Abzan, Jeskai, Sultai, Mardu, Temur—names lost to history, yet worthy of further study."
—Narset
Vial of Dragonfire

Vial of Dragonfire {2}

Artifact
{2}, {T}, Sacrifice Vial of Dragonfire: It deals 2 damage to target creature.
Designed by an ancient artificer, the vials are strong enough to hold the very breath of a dragon—until it's needed.
Related card: Renowned Weaponsmith
Evolving Wilds

Evolving Wilds

Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
The land is ever resilient. Should it die, it will be reborn.
Haven of the Spirit Dragon

Haven of the Spirit Dragon

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell.
{2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling