Dissension

Utvara Scalper

Utvara Scalper {1}{R}

Creature - Goblin Scout
Flying
This creature attacks each combat if able.
He wages war wherever the wind carries him.
1/2
War's Toll

War's Toll {3}{R}

Enchantment
Whenever an opponent taps a land for mana, tap all lands that player controls.
If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
Razia, archangel of war, demands total commitment.
Weight of Spires

Weight of Spires {R}

Instant
Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls.
"Finally, a good use for an Azorius courthouse."
—Ghut Rak, Gruul guildmage
Whiptail Moloch

Whiptail Moloch {4}{R}

Creature - Lizard
When this creature enters, it deals 3 damage to target creature you control.
"It wags its tail when it's happy. It wags its tail when it's angry. Nope, there's no good time to be around a whiptail."
—Rugar, Leaguehall Infirmary patient
6/3
Aquastrand Spider

Aquastrand Spider {1}{G}

Creature - Spider Mutant
Graft 2
{G}: Target creature with a +1/+1 counter on it gains reach until end of turn.
0/0
Cytoplast Root-Kin

Cytoplast Root-Kin {2}{G}{G}

Creature - Elemental Mutant
Graft 4
When this creature enters, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
{2}: Move a +1/+1 counter from target creature you control onto this creature.
0/0
Cytospawn Shambler

Cytospawn Shambler {6}{G}

Creature - Elemental Mutant
Graft 6
{G}: Target creature with a +1/+1 counter on it gains trample until end of turn.
0/0
Elemental Resonance

Elemental Resonance {2}{G}{G}

Enchantment - Aura
Enchant permanent
At the beginning of your first main phase, add mana equal to enchanted permanent's mana cost.
Fertile Imagination

Fertile Imagination {2}{G}{G}

Sorcery
Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way.
Flash Foliage

Flash Foliage {2}{G}

Instant
Cast this spell only during combat after blockers are declared.
Create a 1/1 green Saproling creature token that's blocking target creature attacking you.
Draw a card.
"This undemanding vegetation takes root in a mote of dust but grows incredibly quickly."
—Simic research notes
Indrik Stomphowler

Indrik Stomphowler {4}{G}

Creature - Beast
When this creature enters, destroy target artifact or enchantment.
"An indrik's howl has destructive power much subtler than that of its crushing foot. The sound is mundane, but inaudible vibrations scatter and sunder magical contrivances."
—Simic research notes
4/4
Loaming Shaman

Loaming Shaman {2}{G}

Creature - Centaur Shaman
When this creature enters, target player shuffles any number of target cards from their graveyard into their library.
His work determines who is remembered and who feeds the worms.
3/2
Might of the Nephilim

Might of the Nephilim {1}{G}

Instant
Target creature gets +2/+2 until end of turn for each of its colors.
"Send a runner to Tin Street, and tell 'em the delivery has been . . . uh . . . held up."
—Bonmod, caravan rear guard
Patagia Viper

Patagia Viper {3}{G}

Creature - Snake
Flying
When this creature enters, create two 1/1 green and blue Snake creature tokens.
When this creature enters, sacrifice it unless {U} was spent to cast it.
2/1
Protean Hulk

Protean Hulk {5}{G}{G}

Creature - Beast
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
"Meat and eggs. We eat!"
—Borborygmos
6/6
Simic Basilisk

Simic Basilisk {4}{G}{G}

Creature - Basilisk Mutant
Graft 3
{1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."
0/0
Simic Initiate

Simic Initiate {G}

Creature - Human Mutant
Graft 1
Simic initiates begin their training as experimental subjects. Failures are flushed to the undersewers.
0/0
Simic Ragworm

Simic Ragworm {3}{G}

Creature - Worm
{U}: Untap this creature.
"Infused with autochthon blood for size and hellion cells for speed, the ragworm is perfect for clearing the undergardens of both rats and vagrants."
—Yolov, Simic bioengineer
3/3
Sporeback Troll

Sporeback Troll {3}{G}

Creature - Troll Mutant
Graft 2
{1}{G}: Regenerate target creature with a +1/+1 counter on it.
0/0
Sprouting Phytohydra

Sprouting Phytohydra {4}{G}

Creature - Plant Hydra
Defender
Whenever this creature is dealt damage, you may create a token that's a copy of this creature.
A hydra tender's problem isn't having enough defenses but enough pots.
0/2
Stomp and Howl

Stomp and Howl {2}{G}

Sorcery
Destroy target artifact and target enchantment.
"Mizzium may be impervious to fire, but obviously certain other things can . . . modify its form."
—Ivos Koba, indrik handler
Street Savvy

Street Savvy {G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities.
"It takes more than swift feet and dark shadows to slip by me unnoticed."
Thrive

Thrive {X}{G}

Sorcery
Put a +1/+1 counter on each of X target creatures.
The most successful of Simic creations is cytoplasm, a living, symbiotic substance that feeds off genetic rhythms and strengthens its host in return.
Utopia Sprawl

Utopia Sprawl {G}

Enchantment - Aura
Enchant Forest
As this enchantment enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Verdant Eidolon

Verdant Eidolon {3}{G}

Creature - Spirit
{G}, Sacrifice this creature: Add three mana of any one color.
Whenever you cast a multicolored spell, you may return this creature from your graveyard to your hand.
2/2