Conflux

Rotting Rats

Rotting Rats {1}{B}

Creature - Zombie Rat
When Rotting Rats enters the battlefield, each player discards a card.
Unearth {1}{B}
1/1
Salvage Slasher

Salvage Slasher {1}{B}

Artifact Creature - Human Rogue
Salvage Slasher gets +1/+0 for each artifact card in your graveyard.
Esper artificers never imagined that one day their scraps would be pressed against their soft and fragile throats.
1/1
Scepter of Fugue

Scepter of Fugue {B}{B}

Artifact
{1}{B}, {T}: Target player discards a card. Activate only during your turn.
One goes to Tidehollow either to forget or to be forgotten. Either way, the scullers will oblige.
Sedraxis Alchemist

Sedraxis Alchemist {2}{B}

Creature - Zombie Wizard
When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.
The problem with a liquid that can dissolve anything is finding something to carry it in.
2/2
Voices from the Void

Voices from the Void {4}{B}

Sorcery
Domain — Target player discards a card for each basic land type among lands you control.
As Grixis collided with the rest of Alara, the worlds began to hear the hateful whispers of the forgotten dead.
Wretched Banquet

Wretched Banquet {B}

Sorcery
Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.
"The meek inherit nothing."
—Sedris, the Traitor King
Yoke of the Damned

Yoke of the Damned {1}{B}

Enchantment - Aura
Enchant creature
When a creature dies, destroy enchanted creature.
The demon's yoke is part leash, part noose.
Banefire

Banefire {X}{R}

Sorcery
Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
For Sarkhan Vol, the dragon is the purest expression of life's savage splendor.
Related card: Kayla's Kindling
Bloodhall Ooze

Bloodhall Ooze {R}

Creature - Ooze
At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.
At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.
A drop of blood spilled from the first dragon.
1/1
Canyon Minotaur

Canyon Minotaur {3}{R}

Creature - Minotaur Warrior
On Jund, the deep canyons were the best places to hide. When the goblins wandered into Naya, they found that was not so true.
3/3
Dark Temper

Dark Temper {2}{R}

Instant
Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.
When you've got the temperament of a dragon, every argument is one you'll win.
Dragonsoul Knight

Dragonsoul Knight {2}{R}

Creature - Human Knight
First strike
{W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.
The farther he roamed from Jund and its dragons, the more he felt their essence in himself.
2/2
Fiery Fall

Fiery Fall {5}{R}

Instant
Fiery Fall deals 5 damage to target creature.
Basic landcycling {1}{R}
Jund feasts on the unprepared.
Goblin Razerunners

Goblin Razerunners {2}{R}{R}

Creature - Goblin Warrior
{1}{R}, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners.
At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player or planeswalker.
Finding themselves in a new and unexplored world, they immediately set it on fire.
3/4
Hellspark Elemental

Hellspark Elemental {1}{R}

Creature - Elemental
Trample, haste
At the beginning of the end step, sacrifice Hellspark Elemental.
Unearth {1}{R}
3/1
Ignite Disorder

Ignite Disorder {1}{R}

Instant
Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.
"Bant is a world imprisoned by polished stone and tyrannical rule. It yearns to strike back against those who restrain it."
Kranioceros

Kranioceros {4}{R}

Creature - Beast
{1}{W}: Kranioceros gets +0/+3 until end of turn.
"A surly beast, the kranioceros will raise its defenses at the smallest threat. Stay out of sight and downwind, or you'll disrupt its natural migrations."
—Ebrel, godtoucher mentor
5/2
Maniacal Rage

Maniacal Rage {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and can't block.
The spikes of sangrite made the goblin stronger, but they didn't make him any smarter.
Molten Frame

Molten Frame {1}{R}

Instant
Destroy target artifact creature.
Cycling {2}
The metal filigree in his body glowed red-hot, and his flesh soon followed.
Quenchable Fire

Quenchable Fire {3}{R}

Sorcery
Quenchable Fire deals 3 damage to target player or planeswalker. It deals an additional 3 damage to that player or planeswalker at the beginning of your next upkeep step unless that player or that planeswalker's controller pays {U} before that step.
You'd better know how to pray for rain.
Rakka Mar

Rakka Mar {2}{R}{R}

Legendary Creature - Human Shaman
Haste
{R}, {T}: Create a 3/1 red Elemental creature token with haste.
"The finest pawns are those with pawns of their own."
—Nicol Bolas
2/2
Toxic Iguanar

Toxic Iguanar {R}

Creature - Lizard
Toxic Iguanar has deathtouch as long as you control a green permanent.
There are no "weak" creatures on Jund. Even the smallest can strike a deadly blow.
1/1
Viashino Slaughtermaster

Viashino Slaughtermaster {1}{R}

Creature - Viashino Warrior
Double strike
{B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate only once each turn.
"I'll fight two at once, and then lick their guts from my blades."
1/1
Volcanic Fallout

Volcanic Fallout {1}{R}{R}

Instant
This spell can't be countered.
Volcanic Fallout deals 2 damage to each creature and each player.
"How can we outrun the sky?"
—Hadran, sunseeder of Naya
Related card: Kayla's Kindling
Voracious Dragon

Voracious Dragon {3}{R}{R}

Creature - Dragon
Flying
Devour 1
When Voracious Dragon enters the battlefield, it deals damage to any target equal to twice the number of Goblins it devoured.
4/4