Commander Masters

Demonlord Belzenlok

Demonlord Belzenlok {4}{B}{B}

Legendary Creature - Elder Demon
Flying, trample
When Demonlord Belzenlok enters, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.
6/6
Dread Drone

Dread Drone {4}{B}

Creature - Eldrazi Drone
When Dread Drone enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
Each Eldrazi ancient spawned a lineage of horrors in unfathomable shapes.
4/1
Dread Return

Dread Return {2}{B}{B}

Sorcery
Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures.
Those who forget the horrors of the past are doomed to re-meet them.
Drown in Sorrow

Drown in Sorrow {1}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn. Scry 1.
"The sad truth is that the whip of Erebos is long enough to wrap around all our throats."
—Perisophia the philosopher
Endrek Sahr, Master Breeder

Endrek Sahr, Master Breeder {4}{B}

Legendary Creature - Human Wizard
Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value.
When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.
Creator of life, bringer of death.
2/2
Exsanguinate

Exsanguinate {X}{B}{B}

Sorcery
Each opponent loses X life. You gain life equal to the life lost this way.
"I didn't say I would help you find your way home. I said I would help you finish your adventure."
Extinguish All Hope

Extinguish All Hope {4}{B}{B}

Sorcery
Destroy all nonenchantment creatures.
Phenax, god of deception, offered the soldiers protection from every poison on Theros. He saw no need to mention that Pharika's poisons were drawn from Nyx.
Feast of Succession

Feast of Succession {4}{B}{B}

Sorcery
All creatures get -4/-4 until end of turn. You become the monarch.
"Beware the eager host."
—Eligeth, crossroads augur
Feed the Swarm

Feed the Swarm {1}{B}

Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
"On vile wings and bloody wind, the swarm will rise."
—Skyclave inscription
Final Parting

Final Parting {3}{B}{B}

Sorcery
Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.
"Sleep now, brother. That is the one gift I can give you."
—Liliana Vess
Ghoulcaller Gisa

Ghoulcaller Gisa {3}{B}{B}

Legendary Creature - Human Wizard
{B}, {T}, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.
"Geralf, must you always whine? I agreed to nothing. I'll raise ghouls anytime I wish."
3/4
Gonti, Lord of Luxury

Gonti, Lord of Luxury {2}{B}{B}

Legendary Creature - Aetherborn Rogue
Deathtouch
When Gonti, Lord of Luxury enters, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
2/3
Goremand

Goremand {4}{B}{B}

Creature - Demon
As an additional cost to cast this spell, sacrifice a creature.
Flying
Trample
When Goremand enters, each opponent sacrifices a creature.
5/5
Gorex, the Tombshell

Gorex, the Tombshell {6}{B}{B}

Legendary Creature - Zombie Turtle
As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs {2} less to cast for each card exiled this way.
Deathtouch
Whenever Gorex, the Tombshell attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand.
4/4
Grave Pact

Grave Pact {1}{B}{B}{B}

Enchantment
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
Denied the peace of the Blessed Sleep, geists lash out at the living, and the cycle of anger and unrest continues unbroken.
Heartless Act

Heartless Act {1}{B}

Instant
Choose one —
• Destroy target creature with no counters on it.
• Remove up to three counters from target creature.
"It's them or us."
—General Kudro
Imp's Mischief

Imp's Mischief {1}{B}

Instant
Change the target of target spell with a single target. You lose life equal to that spell's mana value.
"Do the innocent pay for the crimes of the guilty? Of course they do. That's the fate of the weak."
—Nicol Bolas
Isareth the Awakener

Isareth the Awakener {1}{B}{B}

Legendary Creature - Human Wizard
Deathtouch
Whenever Isareth the Awakener attacks, you may pay {X}. When you do, return target creature card with mana value X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
3/3
Kindred Dominance

Kindred Dominance {5}{B}{B}

Sorcery
Choose a creature type. Destroy all creatures that aren't of the chosen type.
In the end, the lights fade, the land withers, and only the dead and vile remain.
Legion Vanguard

Legion Vanguard {1}{B}

Creature - Vampire Soldier
{1}, Sacrifice another creature: Legion Vanguard explores.
It takes guts to be a trailblazer.
2/2
Lotleth Giant

Lotleth Giant {6}{B}

Creature - Zombie Giant
Undergrowth — When Lotleth Giant enters, it deals 1 damage to target opponent for each creature card in your graveyard.
"I prefer the big and looming to the small and skittering."
—Cevraya, Golgari shaman
6/5
Loyal Subordinate

Loyal Subordinate {2}{B}

Creature - Zombie
Menace
Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
Zombies work best when they're fed appropriately, so it's prudent to let them eat on the job.
3/1
Mikaeus, the Unhallowed

Mikaeus, the Unhallowed {3}{B}{B}{B}

Legendary Creature - Zombie Cleric
Intimidate
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying.
5/5
Mire Triton

Mire Triton {1}{B}

Creature - Zombie Merfolk
Deathtouch
When Mire Triton enters, mill two cards and you gain 2 life.
Caught between life and death, between land and sea, between thought and oblivion.
2/1
Nadier's Nightblade

Nadier's Nightblade {2}{B}

Creature - Elf Warrior
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Checking around every corner doesn't help if you forget to look up.
1/3